Player Matchup

Da Ji
Da Ji
IYBJames
Da Ji
Level 28
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
ShadowSaint007
Janus
Level 43
God Stats
0W - 2L
1,600 SR
Queue Stats
4W - 3L
1,525 Elo+
Party 3
King Arthur
King Arthur
ThiccyFishy
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
damply
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
noahreevis
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 3
Team Averages
Level 33
1,557 SR
1,475 Elo+

VS

Team Averages
Level 60
1,402 SR
1,393 Elo+
Thor
Thor
AvacadoOil
Thor
Level 27
God Stats
3W - 3L
1,189 SR
Queue Stats
76W - 78L
1,368 Elo+
Party 1
Amaterasu
Amaterasu
Freedomfive
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,425 Elo+
Party 2
Zeus
Zeus
Z0MBIEPUG
Zeus
Level 66
God Stats
3W - 2L
1,524 SR
Queue Stats
155W - 155L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
gregdaguy
Zhong Kui
Level 29
God Stats
5W - 6L
1,344 SR
Queue Stats
42W - 46L
1,373 Elo+
Party 2
King Arthur
King Arthur
rasljice1151
King Arthur
Level 128
God Stats
9W - 3L
1,455 SR
Queue Stats
37W - 39L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IYBJames
Da Ji
13
3 / 8 / 4
8,933
447
11,224
18,835
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 7 / 1
8,940
447
10,458
13,928
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ThiccyFishy
King Arthur
15
3 / 6 / 3
9,034
452
7,056
20,884
17,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
damply
Cerberus
13
2 / 2 / 4
8,431
422
5,210
18,888
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
noahreevis
Apollo
14
0 / 3 / 0
8,542
427
6,236
16,397
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 2
10,739
537
8,423
12,944
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Freedomfive
Amaterasu
15
4 / 0 / 9
10,648
532
6,030
15,490
16,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
16
4 / 7 / 6
10,962
548
21,189
14,222
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
gregdaguy
Zhong Kui
18
6 / 2 / 5
11,776
589
18,145
16,407
12,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
rasljice1151
King Arthur
18
7 / 3 / 1
11,608
580
11,122
13,566
15,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
12
Kills
26
26
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Amaterasu
Freedomfive
Amaterasu
4
0
9
8.5
L
Da Ji
IYBJames
Da Ji
3
8
4
0.63
L
4
7
1
0.64
L
King Arthur
ThiccyFishy
King Arthur
3
6
3
0.75
W
Zeus
4
7
6
1
L
Cerberus
damply
Cerberus
2
2
4
2
W
Zhong Kui
gregdaguy
Zhong Kui
6
2
5
4.25
L
Apollo
noahreevis
Apollo
0
3
0
0
W
King Arthur
rasljice1151
King Arthur
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,184
Damage
64,909
88,932
Taken
72,629
52,410
Mitigated
55,624
15,214
Healing
22,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,423
1,911
0
6,215
12,944
5,848
0
1,949
10,995
0
93,703
W
Amaterasu
Freedomfive
Amaterasu
6,030
1,930
2,135
2,302
15,490
16,146
280
2,969
12,521
0
46,003
L
Da Ji
IYBJames
Da Ji
11,224
2,628
0
4,129
18,835
7,150
0
6,493
12,342
0
47,663
L
10,458
506
0
480
13,928
5,112
0
6,498
7,430
57,502
0
L
King Arthur
ThiccyFishy
King Arthur
7,056
1,376
139
1,189
20,884
17,469
0
6,989
13,895
0
40,225
W
Zeus
21,189
1,493
0
1,851
14,222
5,817
3,512
5,772
8,450
88,083
0
L
Cerberus
damply
Cerberus
5,210
373
0
3,626
18,888
16,617
0
11,294
7,594
20,677
0
W
Zhong Kui
gregdaguy
Zhong Kui
18,145
2,127
0
8,731
16,407
12,487
707
3,610
12,797
108,478
5,168
L
Apollo
noahreevis
Apollo
6,236
4,659
0
5,651
16,397
6,062
1,728
7,437
8,960
0
77,403
W
King Arthur
rasljice1151
King Arthur
11,122
1,290
75
898
13,566
15,326
220
1,368
12,198
0
87,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
55,733
379
Minions Killed
654
0
Camps Cleared
0
1,829,088
Distance Traveled
1,920,319
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,739
537
137
7
0
406,428
4
W
Amaterasu
10,648
532
64
3
0
444,776
7
L
Da Ji
8,933
447
58
3
0
374,536
0
L
Janus
8,940
447
96
5
0
354,936
2
L
King Arthur
9,034
452
51
3
0
373,524
1
W
Zeus
10,962
548
129
6
0
314,704
1
L
Cerberus
8,431
422
43
2
0
373,382
0
W
Zhong Kui
11,776
589
168
8
0
361,494
4
L
Apollo
8,542
427
131
7
0
352,710
1
W
King Arthur
11,608
580
156
8
0
392,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role