Player Matchup

Zhong Kui
Zhong Kui
DARKNESSTATO
Zhong Kui
Level 126
God Stats
5W - 1L
1,605 SR
Queue Stats
48W - 52L
1,436 Elo+
Solo
Neith
Neith
Darkside_Otaku_
Neith
Level 89
God Stats
1W - 4L
1,542 SR
Queue Stats
87W - 107L
1,412 Elo+
Party 2
Arachne
Arachne
Lil_Layback
Arachne
Level 43
God Stats
3W - 1L
1,563 SR
Queue Stats
8W - 12L
1,287 Elo+
Party 2
Atlas
Atlas
Liljay_all_day
Atlas
Level 130
God Stats
10W - 4L
1,304 SR
Queue Stats
73W - 67L
1,354 Elo+
Solo
Mercury
Mercury
WoahAndyy
Mercury
Level 103
God Stats
8W - 10L
1,482 SR
Queue Stats
100W - 108L
1,428 Elo+
Party 2
Team Averages
Level 98
1,499 SR
1,383 Elo+

VS

Team Averages
Level 58
1,324 SR
1,394 Elo+
Neith
Neith
Alvis47
Neith
Level 65
God Stats
11W - 14L
1,478 SR
Queue Stats
122W - 124L
1,382 Elo+
Party 1
Chang'e
Chang'e
Electrix99
Chang'e
Level 69
God Stats
0W - 3L
1,291 SR
Queue Stats
39W - 46L
1,427 Elo+
Solo
Loki
Loki
Emersedgravy
Loki
Level 46
God Stats
0W - 4L
1,109 SR
Queue Stats
54W - 41L
1,364 Elo+
Solo
Set
Set
Mastermasks
Set
Level 29
God Stats
2W - 8L
1,292 SR
Queue Stats
90W - 89L
1,405 Elo+
Party 1
Bacchus
Bacchus
Mr-Chnitzel007
Bacchus
Level 82
God Stats
21W - 22L
1,452 SR
Queue Stats
234W - 235L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DARKNESSTATO
Zhong Kui
18
4 / 0 / 2
10,920
546
9,524
9,241
6,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 3 / 2
8,865
443
12,044
12,875
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Lil_Layback
Arachne
16
2 / 3 / 2
9,715
486
7,393
14,002
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 3 / 3
9,024
451
6,657
15,763
17,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
WoahAndyy
Mercury
19
4 / 0 / 2
11,276
564
6,654
14,100
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alvis47
Neith
16
4 / 2 / 1
9,601
480
8,098
9,981
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Electrix99
Chang'e
7
0 / 3 / 0
6,485
324
2,395
5,563
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 0
10,428
521
9,061
17,973
7,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 2
9,071
454
7,923
14,422
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 2
9,141
457
8,544
14,918
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
9
9
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Alvis47
Neith
4
2
1
2.25
W
Zhong Kui
DARKNESSTATO
Zhong Kui
4
0
2
5
W
4
3
2
1.67
L
Chang'e
Electrix99
Chang'e
0
3
0
0
L
2
4
0
0.5
W
Arachne
Lil_Layback
Arachne
2
3
2
1
W
1
3
3
0.83
L
2
4
2
0.75
L
1
3
2
0.67
W
Mercury
WoahAndyy
Mercury
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,272
Damage
36,021
65,981
Taken
62,857
42,124
Mitigated
42,138
19,005
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alvis47
Neith
8,098
2,599
0
3,370
9,981
5,269
1,536
3,704
6,193
0
75,752
W
Zhong Kui
DARKNESSTATO
Zhong Kui
9,524
2,674
0
6,958
9,241
6,928
3,654
1,492
7,749
84,723
0
W
12,044
5,439
0
6,092
12,875
5,226
1,070
3,695
9,180
0
57,001
L
Chang'e
Electrix99
Chang'e
2,395
423
0
1,845
5,563
1,923
0
1,746
3,683
18,495
0
L
9,061
1,344
0
9,085
17,973
7,930
116
1,618
16,298
0
88,014
W
Arachne
Lil_Layback
Arachne
7,393
4,755
0
3,090
14,002
5,679
2,180
0
14,002
0
65,950
W
6,657
2,856
0
2,490
15,763
17,757
0
3,364
12,399
41,486
0
L
7,923
2,888
0
3,533
14,422
8,108
0
4,332
9,938
0
54,700
L
8,544
1,102
0
2,672
14,918
18,908
99
4,369
10,494
39,848
6,119
W
Mercury
WoahAndyy
Mercury
6,654
2,270
0
375
14,100
6,534
0
1,344
12,756
0
126,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
44,726
614
Minions Killed
480
0
Camps Cleared
0
1,781,361
Distance Traveled
1,608,292
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,601
480
123
6
0
318,497
0
W
Zhong Kui
10,920
546
170
9
0
326,017
5
W
Neith
8,865
443
89
4
0
316,062
2
L
Chang'e
6,485
324
30
2
0
134,387
0
L
Loki
10,428
521
169
8
0
356,507
0
W
Arachne
9,715
486
110
6
0
403,731
0
W
Atlas
9,024
451
58
3
0
301,690
2
L
Set
9,071
454
91
5
0
404,924
0
L
Bacchus
9,141
457
67
3
0
393,977
3
W
Mercury
11,276
564
187
9
0
433,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role