Player Matchup

Hun Batz
Hun Batz
KiickSteart
Hun Batz
Level 134
God Stats
11W - 9L
1,447 SR
Queue Stats
515W - 538L
1,537 Elo+
Solo
Atlas
Atlas
OmNomOmNii
Atlas
Level 70
God Stats
9W - 9L
1,589 SR
Queue Stats
425W - 362L
1,561 Elo+
Party 1
Thor
Thor
TACxDeath
Thor
Level 127
God Stats
21W - 22L
1,609 SR
Queue Stats
155W - 158L
1,559 Elo+
Party 1
Tiamat
Tiamat
TACxWar
Tiamat
Level 145
God Stats
5W - 11L
1,491 SR
Queue Stats
177W - 192L
1,477 Elo+
Party 1
Bellona
Bellona
esans22
Bellona
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 109L
1,559 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,539 Elo+

VS

Team Averages
Level 60
1,723 SR
1,506 Elo+
Chaac
Chaac
JeffoSteve
Chaac
Level 153
God Stats
3W - 0L
2,113 SR
Queue Stats
67W - 50L
1,628 Elo+
Party 2
Ares
Ares
MidgetFireGod
Ares
Level 38
God Stats
3W - 0L
1,529 SR
Queue Stats
6W - 3L
1,532 Elo+
Solo
Ne Zha
Ne Zha
NasaEngineer
Ne Zha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
OSGx Ruins
Kukulkan
Level 29
God Stats
5W - 3L
1,594 SR
Queue Stats
93W - 138L
1,361 Elo+
Solo
Izanami
Izanami
imtakinganap
Izanami
Level 23
God Stats
3W - 1L
1,877 SR
Queue Stats
36W - 40L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KiickSteart
Hun Batz
17
3 / 4 / 1
10,767
633
12,730
19,052
9,905
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
19
3 / 0 / 8
12,384
728
19,096
24,337
40,527
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
17
4 / 8 / 5
10,930
643
18,529
26,381
14,446
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
TACxWar
Tiamat
17
0 / 6 / 7
10,357
609
12,320
17,783
14,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
esans22
Bellona
18
2 / 2 / 2
10,981
646
11,896
26,159
30,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
4 / 2 / 8
12,854
756
17,715
24,403
30,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 3 / 12
11,781
693
11,116
28,586
38,269
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
20
10 / 0 / 7
13,937
820
37,042
19,745
12,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
OSGx Ruins
Kukulkan
19
1 / 4 / 11
11,896
700
13,395
13,326
6,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
imtakinganap
Izanami
20
5 / 3 / 7
13,385
787
16,723
15,878
7,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
12
Kills
20
20
Deaths
12
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
2
8
4
L
Hun Batz
KiickSteart
Hun Batz
3
4
1
0.88
W
0
3
12
2
W
Ne Zha
10
0
7
13.5
W
Kukulkan
OSGx Ruins
Kukulkan
1
4
11
1.63
L
Atlas
3
0
8
7
L
Thor
4
8
5
0.81
L
Tiamat
TACxWar
Tiamat
0
6
7
0.58
L
Bellona
esans22
Bellona
2
2
2
1.5
W
Izanami
imtakinganap
Izanami
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,571
Damage
95,991
113,712
Taken
101,938
109,694
Mitigated
95,178
14,093
Healing
33,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
17,715
3,122
0
10,211
24,403
30,297
917
7,200
16,942
0
56,856
L
Hun Batz
KiickSteart
Hun Batz
12,730
1,711
0
260
19,052
9,905
0
2,719
16,085
0
42,372
W
11,116
664
727
8,044
28,586
38,269
0
7,861
20,060
16,444
0
W
Ne Zha
37,042
12,680
0
9,450
19,745
12,013
1,173
6,667
12,778
0
80,839
W
Kukulkan
OSGx Ruins
Kukulkan
13,395
816
0
1,034
13,326
6,825
1,394
4,705
8,465
45,438
0
L
Atlas
19,096
7,510
0
2,208
24,337
40,527
0
5,485
18,010
49,112
0
L
Thor
18,529
2,498
344
1,029
26,381
14,446
0
5,242
20,182
0
41,402
L
Tiamat
TACxWar
Tiamat
12,320
301
534
2,731
17,783
14,583
0
4,473
12,868
34,539
0
L
Bellona
esans22
Bellona
11,896
3,809
0
6,987
26,159
30,233
0
4,679
20,911
0
46,285
W
Izanami
imtakinganap
Izanami
16,723
8,188
0
4,532
15,878
7,774
9,203
3,703
12,127
0
71,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,419
Gold Earned
63,853
261
Minions Killed
357
0
Camps Cleared
0
1,566,687
Distance Traveled
1,823,209
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,854
756
83
5
0
383,973
1
L
Hun Batz
10,767
633
39
2
0
309,335
3
W
Ares
11,781
693
6
0
0
356,576
1
W
Ne Zha
13,937
820
88
5
0
405,651
2
W
Kukulkan
11,896
700
75
4
0
335,543
0
L
Atlas
12,384
728
39
2
0
331,657
4
L
Thor
10,930
643
54
3
0
283,644
0
L
Tiamat
10,357
609
59
3
0
294,780
0
L
Bellona
10,981
646
70
4
0
347,271
2
W
Izanami
13,385
787
105
6
0
341,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role