Player Matchup

Poseidon
Poseidon
Elivqs
Poseidon
Level 107
God Stats
7W - 2L
1,682 SR
Queue Stats
54W - 55L
1,396 Elo+
Party 2
Chernobog
Chernobog
NeonKnight9089
Chernobog
Level 12
God Stats
5W - 3L
1,435 SR
Queue Stats
5W - 3L
1,398 Elo+
Party 2
Cerberus
Cerberus
Nyl-nyl
Cerberus
Level 145
God Stats
20W - 30L
1,356 SR
Queue Stats
255W - 283L
1,367 Elo+
Party 2
Neith
Neith
RavenSapphire
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,216 Elo+
Party 2
Shiva
Shiva
xXVasta
Shiva
Level 109
God Stats
2W - 1L
1,448 SR
Queue Stats
11W - 9L
1,522 Elo+
Party 2
Team Averages
Level 75
1,484 SR
1,380 Elo+

VS

Team Averages
Level 60
1,476 SR
1,416 Elo+
Scylla
Scylla
Astrvn
Scylla
Level 88
God Stats
0W - 1L
1,575 SR
Queue Stats
20W - 11L
1,590 Elo+
Party 1
Tyr
Tyr
FUZZWUMPKIKNS
Tyr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,259 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
THIRST_XxSWEATxX
Morgan Le Fay
Level 126
God Stats
111W - 108L
1,444 SR
Queue Stats
535W - 588L
1,324 Elo+
Party 3
Thanatos
Thanatos
esa_zion
Thanatos
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 3
Shiva
Shiva
yung_mif
Shiva
Level 67
God Stats
377W - 377L
1,593 SR
Queue Stats
394W - 434L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elivqs
Poseidon
18
10 / 3 / 5
14,019
1,274
16,341
13,251
5,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
NeonKnight9089
Chernobog
17
4 / 2 / 7
11,201
1,018
10,409
10,688
4,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Nyl-nyl
Cerberus
17
3 / 0 / 12
11,793
1,072
10,536
15,499
8,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 0 / 6
10,475
952
3,019
1,604
705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
xXVasta
Shiva
19
5 / 1 / 17
13,248
1,204
21,450
22,053
21,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

262

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Astrvn
Scylla
17
0 / 5 / 4
11,637
1,058
11,689
12,788
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 1
9,961
906
2,261
8,800
9,377
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
THIRST_XxSWEATxX
Morgan Le Fay
16
3 / 8 / 1
11,820
1,075
21,532
15,077
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
esa_zion
Thanatos
16
2 / 6 / 2
10,656
969
4,614
11,199
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
yung_mif
Shiva
17
1 / 2 / 4
11,386
1,035
17,692
19,577
21,352
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
22
Kills
6
6
Deaths
22
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Astrvn
Scylla
0
5
4
0.4
W
Poseidon
Elivqs
Poseidon
10
3
5
4.17
L
0
1
1
0.5
W
Chernobog
NeonKnight9089
Chernobog
4
2
7
3.75
W
Cerberus
Nyl-nyl
Cerberus
3
0
12
9
W
0
0
6
3
L
Morgan Le Fay
THIRST_XxSWEATxX
Morgan Le Fay
3
8
1
0.44
L
Thanatos
esa_zion
Thanatos
2
6
2
0.5
W
Shiva
xXVasta
Shiva
5
1
17
13.5
L
Shiva
yung_mif
Shiva
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,755
Damage
57,788
63,095
Taken
67,441
41,150
Mitigated
46,056
10,055
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Astrvn
Scylla
11,689
1,396
0
951
12,788
4,360
0
4,175
8,613
43,808
0
W
Poseidon
Elivqs
Poseidon
16,341
3,146
0
305
13,251
5,239
0
7,048
6,203
48,747
0
L
2,261
184
70
53
8,800
9,377
0
2,466
6,334
0
4,356
W
Chernobog
NeonKnight9089
Chernobog
10,409
7,657
0
878
10,688
4,688
0
6,542
4,146
38
15,075
W
Cerberus
Nyl-nyl
Cerberus
10,536
880
0
3,657
15,499
8,719
0
9,198
6,301
19,720
0
W
3,019
1,112
0
261
1,604
705
0
518
1,086
0
13,469
L
Morgan Le Fay
THIRST_XxSWEATxX
Morgan Le Fay
21,532
3,254
599
2,099
15,077
6,175
0
6,894
8,183
48,185
0
L
Thanatos
esa_zion
Thanatos
4,614
1,003
0
2,038
11,199
4,792
0
4,846
6,353
0
7,665
W
Shiva
xXVasta
Shiva
21,450
1,589
1,587
3,367
22,053
21,799
0
9,915
12,138
154
47,904
L
Shiva
yung_mif
Shiva
17,692
3,012
318
1,532
19,577
21,352
0
8,688
10,889
0
30,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,736
Gold Earned
55,460
205
Minions Killed
180
9
Camps Cleared
5
1,112,283
Distance Traveled
989,922
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,637
1,058
84
8
2
232,862
0
W
Poseidon
14,019
1,274
95
9
5
232,050
0
L
Tyr
9,961
906
4
0
0
221,260
0
W
Chernobog
11,201
1,018
11
1
1
192,710
0
W
Cerberus
11,793
1,072
26
2
1
237,028
2
W
Neith
10,475
952
24
2
0
177,850
1
L
Morgan Le Fay
11,820
1,075
55
5
2
191,219
0
L
Thanatos
10,656
969
8
1
1
132,902
0
W
Shiva
13,248
1,204
49
4
2
272,645
2
L
Shiva
11,386
1,035
29
3
0
211,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role