Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Thickchicken69
Set
Level 121
God Stats
4W - 3L
1,766 SR
Queue Stats
68W - 60L
1,621 Elo+
Party 1
Scylla
Scylla
ToastyBuns17
Scylla
Level 103
God Stats
82W - 86L
1,551 SR
Queue Stats
629W - 619L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
Yahtez
Sun Wukong
Level 105
God Stats
2W - 0L
1,388 SR
Queue Stats
82W - 74L
1,594 Elo+
Party 1
Team Averages
Level 117
1,541 SR
1,554 Elo+

VS

Team Averages
Level 106
1,505 SR
1,654 Elo+
Merlin
Merlin
Blue1924
Merlin
Level 127
God Stats
2W - 2L
1,651 SR
Queue Stats
323W - 299L
1,531 Elo+
Party 2
Vamana
Vamana
Fraaiz
Vamana
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 65L
1,569 Elo+
Party 2
Cerberus
Cerberus
PDiddyDangles
Cerberus
Level 105
God Stats
1W - 4L
1,373 SR
Queue Stats
41W - 30L
1,629 Elo+
Party 2
Neith
Neith
Poaked
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,827 Elo+
Party 2
Bellona
Bellona
Xanafer
Bellona
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
8 / 0 / 3
7,731
703
9,163
6,614
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
 
Sylvanus
9
2 / 1 / 8
5,820
529
4,471
7,835
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
3 / 3 / 1
6,298
573
5,927
9,540
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
2 / 0 / 4
6,448
586
4,836
3,487
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yahtez
Sun Wukong
12
2 / 0 / 1
7,119
647
6,723
10,492
8,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blue1924
Merlin
10
0 / 4 / 1
5,960
542
1,933
5,800
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Fraaiz
Vamana
11
2 / 1 / 0
6,535
594
8,886
10,620
7,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
PDiddyDangles
Cerberus
7
1 / 4 / 0
5,039
458
3,329
10,102
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Poaked
Neith
8
0 / 4 / 1
4,881
444
2,629
3,967
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Xanafer
Bellona
7
1 / 4 / 2
5,097
463
4,607
9,828
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
4
4
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
3
9.5
W
Sylvanus
 
Sylvanus
2
1
8
6
L
Merlin
Blue1924
Merlin
0
4
1
0.13
L
Vamana
Fraaiz
Vamana
2
1
0
2
L
Cerberus
PDiddyDangles
Cerberus
1
4
0
0.25
L
Neith
Poaked
Neith
0
4
1
0.13
W
3
3
1
1.17
W
Scylla
2
0
4
4
L
Bellona
Xanafer
Bellona
1
4
2
0.5
W
Sun Wukong
Yahtez
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,120
Damage
21,384
37,968
Taken
40,317
20,848
Mitigated
20,786
16,611
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,163
5,517
0
4,700
6,614
2,602
884
2,178
4,181
0
53,544
W
Sylvanus
 
Sylvanus
4,471
1,603
1,168
3,363
7,835
5,115
162
1,835
5,528
15,192
9,953
L
Merlin
Blue1924
Merlin
1,933
305
0
420
5,800
2,021
0
1,588
4,212
41,738
0
L
Vamana
Fraaiz
Vamana
8,886
5,273
0
4,311
10,620
7,050
0
264
10,356
0
49,679
L
Cerberus
PDiddyDangles
Cerberus
3,329
351
0
2,401
10,102
4,503
0
2,030
8,072
11,273
939
L
Neith
Poaked
Neith
2,629
656
0
206
3,967
1,095
0
1,431
2,536
0
25,390
W
5,927
2,731
0
1,423
9,540
4,079
0
696
8,844
0
47,618
W
Scylla
4,836
746
0
605
3,487
1,050
0
312
3,175
39,407
0
L
Bellona
Xanafer
Bellona
4,607
2,018
0
2,455
9,828
6,117
0
2,847
6,981
0
19,454
W
Sun Wukong
Yahtez
Sun Wukong
6,723
2,058
0
5,352
10,492
8,002
0
0
10,492
0
53,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,416
Gold Earned
27,512
402
Minions Killed
307
0
Camps Cleared
0
1,129,188
Distance Traveled
1,087,509
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,731
703
94
9
0
222,847
1
W
Sylvanus
5,820
529
37
3
0
213,665
4
L
Merlin
5,960
542
87
8
0
203,891
3
L
Vamana
6,535
594
102
9
0
214,884
4
L
Cerberus
5,039
458
29
3
0
223,039
5
L
Neith
4,881
444
53
5
0
213,997
1
W
Set
6,298
573
82
7
0
231,834
0
W
Scylla
6,448
586
81
7
0
229,122
2
L
Bellona
5,097
463
36
3
0
231,698
1
W
Sun Wukong
7,119
647
108
10
0
231,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role