Player Matchup

Horus
Horus
Gold II
LioTW
Horus
Gold II
Level 98
God Stats
62W - 46L
1,620 SR
Queue Stats
141W - 127L
1,552 MMR
Party 1
Nox
Nox
Platinum II
gaabiino
Nox
Platinum II
Level 84
God Stats
0W - 1L
1,806 SR
Queue Stats
45W - 38L
2,105 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
jorgehdez0
Ne Zha
Platinum I
Level 160
God Stats
9W - 12L
1,617 SR
Queue Stats
184W - 154L
1,788 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,681 SR
1,815 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,482 SR
1,485 MMR
Bastet
Bastet
Bronze III
NotBrehend
Bastet
Bronze III
Level 80
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 1L
1,480 MMR
Party 2
Hades
Hades
Bronze V
ThoNyZhiiToO
Hades
Bronze V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,486 MMR
Party 2
Xing Tian
Xing Tian
Gold III
fullmerca
Xing Tian
Gold III
Level 148
God Stats
9W - 8L
1,437 SR
Queue Stats
703W - 1,128L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LioTW
Horus
19
1 / 2 / 2
13,684
652
14,420
29,418
41,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
1 / 2 / 4
12,313
586
22,802
16,661
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
jorgehdez0
Ne Zha
18
3 / 4 / 2
12,947
617
18,713
26,882
20,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
AtlasAh Muzen CabAchillesThothAres

VS

Bans
BacchusHou YiVulcanCupidBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NotBrehend
Bastet
20
4 / 2 / 3
14,345
683
28,068
17,969
8,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 3
14,009
667
20,269
25,663
28,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
fullmerca
Xing Tian
20
1 / 1 / 5
13,004
619
11,664
27,413
37,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
8
8
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
LioTW
Horus
1
2
2
1
W
Bastet
NotBrehend
Bastet
4
2
3
2.75
W
3
2
3
2.25
W
Xing Tian
fullmerca
Xing Tian
1
1
5
3.5
L
1
2
4
1.5
L
Ne Zha
jorgehdez0
Ne Zha
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,935
Damage
60,001
72,961
Taken
71,045
69,890
Mitigated
74,235
23,139
Healing
30,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
LioTW
Horus
14,420
6,653
2,810
10,436
29,418
41,154
0
8,966
20,043
0
40,909
W
Bastet
NotBrehend
Bastet
28,068
8,671
0
7,279
17,969
8,700
2,690
4,005
13,964
78
117,212
W
20,269
2,733
1,850
14,465
25,663
28,162
553
9,339
16,324
91,116
0
W
Xing Tian
fullmerca
Xing Tian
11,664
800
0
6,547
27,413
37,373
217
9,726
17,687
37,566
0
L
22,802
3,417
0
492
16,661
8,445
37
9,592
6,800
68,494
0
L
Ne Zha
jorgehdez0
Ne Zha
18,713
7,063
0
9,401
26,882
20,291
325
12,087
14,099
94
66,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
41,358
231
Minions Killed
301
0
Camps Cleared
0
1,156,055
Distance Traveled
1,206,978
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,684
652
39
2
0
396,734
4
W
Bastet
14,345
683
130
6
0
434,677
3
W
Hades
14,009
667
120
6
0
369,288
2
W
Xing Tian
13,004
619
51
2
0
403,013
2
L
Nox
12,313
586
121
6
0
365,421
2
L
Ne Zha
12,947
617
71
3
0
393,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role