Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BackwoodBandit
Neith
Level 86
God Stats
4W - 1L
1,573 SR
Queue Stats
169W - 155L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
VSVP Nick
Aphrodite
Level 145
God Stats
4W - 1L
1,624 SR
Queue Stats
362W - 351L
1,586 Elo+
Party 2
Bacchus
Bacchus
Ziizus
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 43L
1,353 Elo+
Party 2
Thoth
Thoth
wetbagel69
Thoth
Level 159
God Stats
1W - 0L
1,501 SR
Queue Stats
85W - 73L
1,536 Elo+
Party 2
Team Averages
Level 121
1,540 SR
1,511 Elo+

VS

Team Averages
Level 140
1,517 SR
1,507 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Eppdog21
Mulan
Level 127
God Stats
0W - 3L
1,216 SR
Queue Stats
346W - 326L
1,554 Elo+
Party 3
He Bo
He Bo
MingauGG
He Bo
Level 125
God Stats
5W - 5L
1,514 SR
Queue Stats
164W - 160L
1,486 Elo+
Party 1
Chernobog
Chernobog
Scoof_Boofin
Chernobog
Level 147
God Stats
2W - 2L
1,660 SR
Queue Stats
414W - 396L
1,537 Elo+
Party 3
Yemoja
Yemoja
Zho Sahaal
Yemoja
Level 144
God Stats
2W - 1L
1,692 SR
Queue Stats
78W - 83L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
6 / 2 / 6
8,958
896
16,233
11,178
6,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 1 / 8
7,585
759
6,461
7,287
3,960
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
VSVP Nick
Aphrodite
14
4 / 1 / 7
8,124
812
5,432
9,606
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Ziizus
Bacchus
14
1 / 1 / 10
8,317
832
3,846
10,775
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
13
0 / 3 / 7
7,230
723
8,476
8,150
3,480
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 3 / 5
8,063
806
11,717
10,883
5,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Eppdog21
Mulan
14
2 / 2 / 6
7,549
755
5,534
11,790
9,911
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
MingauGG
He Bo
13
2 / 4 / 4
7,499
750
8,325
9,151
3,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Scoof_Boofin
Chernobog
15
2 / 2 / 6
8,278
828
9,972
6,547
3,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zho Sahaal
Yemoja
13
0 / 1 / 6
7,504
750
3,358
6,668
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
12
Kills
8
8
Deaths
12
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
2
6
4.5
L
Hou Yi
 
Hou Yi
2
3
5
1.5
W
1
1
8
5
L
Mulan
Eppdog21
Mulan
2
2
6
2.5
L
He Bo
MingauGG
He Bo
2
4
4
1
L
Chernobog
Scoof_Boofin
Chernobog
2
2
6
2.5
W
Aphrodite
VSVP Nick
Aphrodite
4
1
7
7.5
L
Yemoja
Zho Sahaal
Yemoja
0
1
6
3
W
Bacchus
Ziizus
Bacchus
1
1
10
6
W
Thoth
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,448
Damage
38,906
46,996
Taken
45,039
30,690
Mitigated
27,673
27,716
Healing
18,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,233
4,968
1,443
5,142
11,178
6,266
1,206
1,807
9,371
0
31,347
L
Hou Yi
 
Hou Yi
11,717
3,821
526
2,821
10,883
5,134
845
4,160
6,723
0
24,262
W
6,461
2,930
427
1,889
7,287
3,960
0
2,810
4,477
0
19,120
L
Mulan
Eppdog21
Mulan
5,534
1,168
1,689
3,337
11,790
9,911
387
4,125
7,665
0
8,332
L
He Bo
MingauGG
He Bo
8,325
332
210
1,263
9,151
3,763
0
3,818
5,330
15,371
0
L
Chernobog
Scoof_Boofin
Chernobog
9,972
3,963
137
917
6,547
3,117
854
2,674
3,873
0
26,183
W
Aphrodite
VSVP Nick
Aphrodite
5,432
572
9,540
6,707
9,606
6,543
299
2,923
6,683
12,080
0
L
Yemoja
Zho Sahaal
Yemoja
3,358
460
6,060
1,762
6,668
5,748
0
2,977
3,691
5,912
0
W
Bacchus
Ziizus
Bacchus
3,846
215
430
1,667
10,775
10,441
0
1,535
9,240
5,956
0
W
Thoth
8,476
448
165
306
8,150
3,480
214
2,608
5,542
18,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
38,893
113
Minions Killed
98
0
Camps Cleared
0
974,284
Distance Traveled
928,777
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,958
896
35
4
0
202,668
2
L
Hou Yi
8,063
806
37
4
0
199,736
0
W
Neith
7,585
759
25
3
0
160,329
0
L
Mulan
7,549
755
2
0
0
203,052
0
L
He Bo
7,499
750
18
2
0
204,994
2
L
Chernobog
8,278
828
37
4
0
201,852
0
W
Aphrodite
8,124
812
30
3
0
195,394
0
L
Yemoja
7,504
750
4
0
0
119,143
1
W
Bacchus
8,317
832
3
0
0
219,652
0
W
Thoth
7,230
723
20
2
0
196,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role