Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BrokenSoulXL
Nemesis
Level 3
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
Grayback6790
Vulcan
Level 35
God Stats
35W - 50L
1,171 SR
Queue Stats
126W - 162L
1,219 Elo+
Solo
Discordia
Discordia
SmokedYou
Discordia
Level 47
God Stats
71W - 70L
1,495 SR
Queue Stats
141W - 164L
1,480 Elo+
Solo
Danzaburou
Danzaburou
stobie1k
Danzaburou
Level 34
God Stats
0W - 2L
1,227 SR
Queue Stats
10W - 15L
1,554 Elo+
Solo
Team Averages
Level 45
1,421 SR
1,451 Elo+

VS

Team Averages
Level 58
1,569 SR
1,468 Elo+
Sun Wukong
Sun Wukong
BIGBXNDY
Sun Wukong
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
Jxst Dragon
Ymir
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Zeus
Zeus
Uholly_Spirit
Zeus
Level 158
God Stats
9W - 3L
1,606 SR
Queue Stats
118W - 105L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
UndercoverCashew
Gilgamesh
Level 49
God Stats
11W - 8L
1,688 SR
Queue Stats
144W - 153L
1,422 Elo+
Party 1
Hera
Hera
levibunn
Hera
Level 44
God Stats
30W - 28L
1,552 SR
Queue Stats
192W - 207L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 5 / 4
12,571
1,143
10,475
19,680
8,868
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
BrokenSoulXL
Nemesis
17
0 / 14 / 7
10,414
947
10,505
24,912
11,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
17
2 / 3 / 8
11,839
1,076
14,501
10,810
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
SmokedYou
Discordia
17
1 / 5 / 8
11,757
1,069
19,714
15,032
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
stobie1k
Danzaburou
17
3 / 3 / 6
12,026
1,093
8,387
10,569
4,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

76

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGBXNDY
Sun Wukong
18
1 / 2 / 12
11,033
1,003
5,464
11,476
7,769
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 4 / 12
11,663
1,060
8,302
18,050
18,674
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 1 / 11
14,690
1,335
22,417
10,924
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
18
2 / 4 / 21
13,812
1,256
18,388
22,302
24,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
19
9 / 1 / 16
13,070
1,188
21,545
7,713
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
12
Kills
30
30
Deaths
12
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
5
4
1.6
W
Sun Wukong
BIGBXNDY
Sun Wukong
1
2
12
3.5
L
Nemesis
BrokenSoulXL
Nemesis
0
14
7
0.25
L
Vulcan
2
3
8
2
W
5
4
12
2.75
L
Discordia
SmokedYou
Discordia
1
5
8
1
W
13
1
11
18.5
W
Gilgamesh
2
4
21
3.13
W
Hera
9
1
16
17
L
Danzaburou
stobie1k
Danzaburou
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,582
Damage
76,116
81,003
Taken
70,465
36,411
Mitigated
58,673
5,234
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,475
1,749
0
0
19,680
8,868
0
11,064
8,358
0
25,960
W
Sun Wukong
BIGBXNDY
Sun Wukong
5,464
1,496
0
429
11,476
7,769
0
4,854
6,622
0
13,018
L
Nemesis
BrokenSoulXL
Nemesis
10,505
4,668
0
954
24,912
11,230
0
17,112
7,571
0
17,519
L
Vulcan
14,501
7,056
0
0
10,810
5,219
0
6,068
4,614
37,137
0
W
8,302
1,462
596
1,830
18,050
18,674
0
9,529
8,521
16,405
0
L
Discordia
SmokedYou
Discordia
19,714
174
103
2,710
15,032
6,206
0
11,176
3,547
53,995
0
W
22,417
2,253
0
2,589
10,924
4,071
0
5,381
5,543
65,264
0
W
Gilgamesh
18,388
6,437
1,185
2,244
22,302
24,660
0
9,975
12,327
0
37,948
W
Hera
21,545
3,798
0
0
7,713
3,499
0
4,476
3,237
39,783
0
L
Danzaburou
stobie1k
Danzaburou
8,387
4,158
0
1,467
10,569
4,888
0
5,778
4,649
0
33,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,607
Gold Earned
64,268
222
Minions Killed
253
9
Camps Cleared
4
1,024,733
Distance Traveled
1,120,705
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,571
1,143
19
2
1
232,190
0
W
Sun Wukong
11,033
1,003
17
2
0
209,227
2
L
Nemesis
10,414
947
9
1
1
168,981
0
L
Vulcan
11,839
1,076
62
6
1
204,915
0
W
Ymir
11,663
1,060
13
1
1
208,472
1
L
Discordia
11,757
1,069
77
7
5
210,346
2
W
Zeus
14,690
1,335
141
13
1
209,513
1
W
Gilgamesh
13,812
1,256
31
3
1
249,247
0
W
Hera
13,070
1,188
51
5
1
244,246
0
L
Danzaburou
12,026
1,093
55
5
1
208,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role