Player Matchup

Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Bambamspaghett
Horus
Level 144
God Stats
29W - 15L
1,723 SR
Queue Stats
227W - 137L
1,621 Elo+
Party 1
Thanatos
Thanatos
ChinesJewMister
Thanatos
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 2L
1,604 Elo+
Party 1
Team Averages
Level 73
1,643 SR
1,575 Elo+

VS

Team Averages
Level 98
1,707 SR
1,613 Elo+
Baron Samedi
Baron Samedi
Blackhood24
Baron Samedi
Level 144
God Stats
59W - 30L
1,598 SR
Queue Stats
326W - 198L
1,657 Elo+
Solo
Bacchus
Bacchus
PokemonOrgee
Bacchus
Level 27
God Stats
10W - 2L
1,659 SR
Queue Stats
104W - 66L
1,594 Elo+
Party 2
Hun Batz
Hun Batz
QuantumSux
Hun Batz
Level 124
God Stats
2W - 0L
1,865 SR
Queue Stats
141W - 108L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
3 / 5 / 5
12,990
684
16,414
21,429
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
3 / 4 / 7
13,189
694
13,810
34,020
34,171
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
16
4 / 8 / 3
12,564
661
11,328
21,411
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackhood24
Baron Samedi
20
7 / 2 / 10
14,574
767
30,003
16,994
9,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
PokemonOrgee
Bacchus
17
2 / 2 / 11
13,170
693
10,313
22,537
39,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
QuantumSux
Hun Batz
19
8 / 6 / 6
14,385
757
22,532
21,232
9,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
17
17
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
5
1.1
L
3
4
7
1.63
W
Baron Samedi
Blackhood24
Baron Samedi
7
2
10
6
L
Thanatos
4
8
3
0.69
W
Bacchus
PokemonOrgee
Bacchus
2
2
11
3.75
W
Hun Batz
QuantumSux
Hun Batz
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,552
Damage
62,848
76,860
Taken
60,763
55,994
Mitigated
59,153
24,583
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
16,414
7,624
957
6,997
21,429
9,882
2,832
12,547
8,574
70,695
4,923
L
13,810
5,914
1,535
4,473
34,020
34,171
266
18,039
15,277
0
34,928
W
Baron Samedi
Blackhood24
Baron Samedi
30,003
2,739
5,778
7,296
16,994
9,919
2,003
4,542
12,346
95,500
0
L
Thanatos
11,328
2,674
0
10,621
21,411
11,941
0
8,859
12,126
0
53,595
W
Bacchus
PokemonOrgee
Bacchus
10,313
1,865
0
4,490
22,537
39,452
487
7,023
15,196
25,129
0
W
Hun Batz
QuantumSux
Hun Batz
22,532
6,675
0
2,129
21,232
9,782
1,104
4,019
16,823
0
76,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,743
Gold Earned
42,129
219
Minions Killed
207
0
Camps Cleared
0
1,011,178
Distance Traveled
1,023,567
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,990
684
122
6
0
326,040
9
L
Horus
13,189
694
43
2
0
338,705
4
W
Baron Samedi
14,574
767
109
6
0
316,055
3
L
Thanatos
12,564
661
54
3
0
346,433
3
W
Bacchus
13,170
693
20
1
0
368,330
1
W
Hun Batz
14,385
757
78
4
0
339,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role