Player Matchup

Cupid
Cupid
 
Cupid
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Alexqc17
Bastet
Level 47
God Stats
3W - 0L
1,780 SR
Queue Stats
105W - 78L
1,576 Elo+
Party 3
Terra
Terra
CheckyaMap
Terra
Level 19
God Stats
8W - 4L
1,636 SR
Queue Stats
60W - 49L
1,588 Elo+
Party 1
Sol
Sol
HazePapiii
Sol
Level 127
God Stats
12W - 17L
1,361 SR
Queue Stats
401W - 421L
1,519 Elo+
Party 1
King Arthur
King Arthur
VIDAAA
King Arthur
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 8L
1,441 Elo+
Party 3
Team Averages
Level 61
1,556 SR
1,525 Elo+

VS

Team Averages
Level 93
1,597 SR
1,498 Elo+
Horus
Horus
Alloise
Horus
Level 157
God Stats
2W - 2L
1,663 SR
Queue Stats
87W - 69L
1,519 Elo+
Solo
Nu Wa
Nu Wa
DvineTKO
Nu Wa
Level 121
God Stats
6W - 5L
1,524 SR
Queue Stats
213W - 196L
1,510 Elo+
Party 2
Anhur
Anhur
TossTheseKids
Anhur
Level 119
God Stats
19W - 16L
1,634 SR
Queue Stats
310W - 289L
1,499 Elo+
Party 2
Charybdis
Charybdis
Vanloonikbeatz
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,459 Elo+
Party 2
Bacchus
Bacchus
Warjasin0708
Bacchus
Level 18
God Stats
1W - 2L
1,666 SR
Queue Stats
22W - 27L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
4 / 0 / 5
7,726
594
6,909
6,201
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Alexqc17
Bastet
13
10 / 0 / 4
8,185
630
11,395
10,933
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
11
3 / 0 / 7
7,266
559
4,356
6,956
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 7
6,986
537
11,526
12,844
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
VIDAAA
King Arthur
12
0 / 2 / 1
7,068
544
5,622
11,232
8,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alloise
Horus
11
1 / 1 / 0
6,777
521
5,324
9,739
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
DvineTKO
Nu Wa
11
0 / 4 / 2
6,617
509
3,686
6,319
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 3 / 0
6,500
500
4,858
12,750
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Vanloonikbeatz
Charybdis
8
0 / 3 / 0
5,289
407
4,920
10,761
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Warjasin0708
Bacchus
7
0 / 7 / 1
5,302
408
4,732
14,808
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
5
6.5
W
Bastet
Alexqc17
Bastet
10
0
4
12
L
Horus
Alloise
Horus
1
1
0
1
W
Terra
3
0
7
6.5
L
Nu Wa
DvineTKO
Nu Wa
0
4
2
0.25
W
1
2
7
2.25
L
3
3
0
1
W
King Arthur
VIDAAA
King Arthur
0
2
1
0.25
L
Charybdis
Vanloonikbeatz
Charybdis
0
3
0
0
L
Bacchus
Warjasin0708
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,808
Damage
23,520
48,166
Taken
54,377
23,398
Mitigated
30,886
20,798
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,909
4,267
638
4,817
6,201
2,468
0
1,629
4,572
0
61,283
W
Bastet
Alexqc17
Bastet
11,395
4,953
0
3,099
10,933
3,667
0
1,200
9,686
0
58,338
L
Horus
Alloise
Horus
5,324
2,866
74
4,069
9,739
8,960
0
873
8,866
0
43,528
W
Terra
4,356
305
2,985
2,710
6,956
4,894
53
2,662
4,294
19,485
1,760
L
Nu Wa
DvineTKO
Nu Wa
3,686
1,345
0
777
6,319
1,644
54
133
6,186
49,682
0
W
11,526
4,277
0
6,279
12,844
3,724
697
2,662
10,182
60,511
0
L
4,858
1,689
0
2,302
12,750
3,911
0
858
11,892
0
41,921
W
King Arthur
VIDAAA
King Arthur
5,622
886
0
270
11,232
8,645
0
265
10,349
8,095
39,640
L
Charybdis
Vanloonikbeatz
Charybdis
4,920
3,609
327
3,133
10,761
4,332
0
7,282
3,479
0
27,689
L
Bacchus
Warjasin0708
Bacchus
4,732
942
0
1,928
14,808
12,039
0
7,353
7,455
18,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
30,485
432
Minions Killed
276
0
Camps Cleared
0
1,330,283
Distance Traveled
1,204,501
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,726
594
116
9
0
252,792
10
W
Bastet
8,185
630
80
6
0
314,350
2
L
Horus
6,777
521
68
5
0
224,681
5
W
Terra
7,266
559
49
4
0
278,826
4
L
Nu Wa
6,617
509
83
6
0
249,923
1
W
Sol
6,986
537
97
7
0
222,201
0
L
Anhur
6,500
500
67
5
0
248,559
0
W
King Arthur
7,068
544
90
7
0
262,114
4
L
Charybdis
5,289
407
45
3
0
216,729
0
L
Bacchus
5,302
408
13
1
0
264,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role