Player Matchup

Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Masters
Eatzz
Ullr
Masters
Level 158
God Stats
32W - 41L
1,548 SR
Queue Stats
854W - 818L
2,595 MMR
Party 1
Terra
Terra
Masters
Imperiuus
Terra
Masters
Level 156
God Stats
2W - 2L
1,549 SR
Queue Stats
155W - 129L
2,520 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
LSauri
Guan Yu
Diamond V
Level 160
God Stats
1W - 2L
1,847 SR
Queue Stats
117W - 107L
2,356 MMR
Solo
He Bo
He Bo
Masters
MySweetPatato
He Bo
Masters
Level 158
God Stats
10W - 8L
1,744 SR
Queue Stats
154W - 121L
2,689 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,638 SR
2,332 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,502 SR
2,171 MMR
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Grandmaster
BennyQ
Hel
Grandmaster
Level 160
God Stats
15W - 12L
1,787 SR
Queue Stats
601W - 460L
3,289 MMR
Solo
Maui
Maui
Diamond II
Daívy
Maui
Diamond II
Level 127
God Stats
8W - 7L
1,194 SR
Queue Stats
60W - 62L
2,200 MMR
Party 3
Hun Batz
Hun Batz
Masters
GreatValuePegon
Hun Batz
Masters
Level 79
God Stats
2W - 1L
1,530 SR
Queue Stats
137W - 117L
2,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
2 / 3 / 2
9,535
502
14,401
13,984
7,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Eatzz
Ullr
16
3 / 3 / 0
9,610
506
11,770
15,555
6,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Imperiuus
Terra
12
0 / 3 / 4
7,986
420
8,216
19,608
17,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
LSauri
Guan Yu
15
0 / 5 / 1
8,735
460
7,291
23,713
33,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 6 / 3
9,146
481
12,811
17,604
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinDa JiHades

VS

Bans
Yu HuangKhepriThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
2 / 0 / 6
12,435
654
17,253
14,779
16,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
 
Danzaburou
18
3 / 1 / 3
12,370
651
6,875
16,592
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
BennyQ
Hel
19
9 / 3 / 6
13,072
688
20,526
18,652
10,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
Daívy
Maui
13
1 / 1 / 12
10,439
549
5,427
20,665
22,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
17
5 / 3 / 11
11,536
607
20,596
20,833
9,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
20
20
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
2
1
W
King Arthur
 
King Arthur
2
0
6
5
W
Danzaburou
 
Danzaburou
3
1
3
4.5
W
Hel
BennyQ
Hel
9
3
6
4
W
Maui
Daívy
Maui
1
1
12
7
L
Ullr
Eatzz
Ullr
3
3
0
1
W
Hun Batz
5
3
11
3.5
L
Terra
Imperiuus
Terra
0
3
4
0.67
L
Guan Yu
LSauri
Guan Yu
0
5
1
0.1
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,489
Damage
70,677
90,464
Taken
91,521
72,101
Mitigated
66,024
24,616
Healing
41,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
14,401
3,076
0
1,706
13,984
7,152
0
7,442
6,542
0
94,532
W
King Arthur
 
King Arthur
17,253
1,298
0
3,807
14,779
16,122
150
2,278
11,650
0
105,629
W
Danzaburou
 
Danzaburou
6,875
3,853
0
7,673
16,592
7,233
7,107
4,024
12,489
0
120,372
W
Hel
BennyQ
Hel
20,526
1,869
9,132
11,419
18,652
10,673
1,717
7,754
10,728
105,994
0
W
Maui
Daívy
Maui
5,427
1,572
3,071
4,872
20,665
22,706
121
4,498
16,003
19,207
3,341
L
Ullr
Eatzz
Ullr
11,770
4,840
0
530
15,555
6,794
0
1,949
13,606
0
91,629
W
Hun Batz
20,596
7,552
0
1,365
20,833
9,290
5,119
5,514
14,982
0
89,034
L
Terra
Imperiuus
Terra
8,216
1,296
3,627
4,125
19,608
17,873
0
7,062
12,546
22,568
0
L
Guan Yu
LSauri
Guan Yu
7,291
1,157
709
10,094
23,713
33,448
0
4,380
19,333
0
67,920
L
12,811
354
60
3,765
17,604
6,834
0
4,085
13,519
88,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
59,852
563
Minions Killed
642
0
Camps Cleared
0
1,917,475
Distance Traveled
2,029,956
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,535
502
135
7
0
410,119
6
W
King Arthur
12,435
654
183
10
0
414,154
3
W
Danzaburou
12,370
651
172
9
0
352,474
7
W
Hel
13,072
688
161
8
0
403,295
3
W
Maui
10,439
549
19
1
0
409,117
7
L
Ullr
9,610
506
140
7
0
405,323
4
W
Hun Batz
11,536
607
107
6
0
450,916
6
L
Terra
7,986
420
28
1
0
393,063
5
L
Guan Yu
8,735
460
135
7
0
333,289
2
L
He Bo
9,146
481
125
7
0
375,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role