Player Matchup

Hun Batz
Hun Batz
Alulak
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 1
Cupid
Cupid
Marcosantus
Cupid
Level 18
God Stats
0W - 1L
1,217 SR
Queue Stats
2W - 3L
1,401 Elo+
Party 1
Ymir
Ymir
Santoz2
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,401 Elo+
Party 1
Team Averages
Level 19
1,406 SR
1,401 Elo+

VS

Team Averages
Level 64
1,451 SR
1,277 Elo+
Kukulkan
Kukulkan
Dragonfang113
Kukulkan
Level 46
God Stats
4W - 4L
1,585 SR
Queue Stats
6W - 22L
1,201 Elo+
Party 2
Xbalanque
Xbalanque
Goldmace
Xbalanque
Level 99
God Stats
1W - 0L
1,269 SR
Queue Stats
30W - 43L
1,427 Elo+
Party 2
Achilles
Achilles
atyckoski
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 31L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alulak
Hun Batz
11
0 / 7 / 2
7,094
591
7,023
11,828
5,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 5 / 2
7,427
619
2,874
13,728
5,805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Santoz2
Ymir
13
2 / 3 / 0
8,760
730
4,200
17,087
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dragonfang113
Kukulkan
14
3 / 2 / 10
9,264
772
14,485
5,336
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Goldmace
Xbalanque
15
8 / 0 / 7
10,036
836
11,486
8,837
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
atyckoski
Achilles
15
4 / 0 / 11
9,434
786
8,175
9,258
8,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alulak
Hun Batz
0
7
2
0.14
W
Kukulkan
Dragonfang113
Kukulkan
3
2
10
4
W
Xbalanque
Goldmace
Xbalanque
8
0
7
11.5
L
0
5
2
0.2
L
Ymir
Santoz2
Ymir
2
3
0
0.67
W
Achilles
atyckoski
Achilles
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,097
Damage
34,146
42,643
Taken
23,431
30,754
Mitigated
14,372
1,518
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alulak
Hun Batz
7,023
2,080
0
0
11,828
5,121
0
3,298
8,530
0
23,519
W
Kukulkan
Dragonfang113
Kukulkan
14,485
1,206
0
610
5,336
2,338
772
2,024
3,312
44,327
0
W
Xbalanque
Goldmace
Xbalanque
11,486
7,795
0
6,828
8,837
3,554
1,346
1,004
7,833
0
51,095
L
2,874
1,181
0
0
13,728
5,805
0
6,665
7,063
0
18,643
L
Ymir
Santoz2
Ymir
4,200
761
0
1,518
17,087
19,828
0
4,570
12,517
29,541
0
W
Achilles
atyckoski
Achilles
8,175
1,597
354
2,686
9,258
8,480
288
2,011
7,247
0
17,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,281
Gold Earned
28,734
103
Minions Killed
144
0
Camps Cleared
0
563,039
Distance Traveled
653,689
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,094
591
25
2
0
197,869
0
W
Kukulkan
9,264
772
59
5
0
210,452
2
W
Xbalanque
10,036
836
70
6
0
209,700
2
L
Cupid
7,427
619
46
4
0
167,312
1
L
Ymir
8,760
730
32
3
0
197,858
2
W
Achilles
9,434
786
15
1
0
233,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role