Player Matchup

Cu Chulainn
Cu Chulainn
Dunthrynr
Cu Chulainn
Level 67
God Stats
1W - 1L
1,433 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 2
Skadi
Skadi
Ks-Clirim07
Skadi
Level 80
God Stats
3W - 5L
1,424 SR
Queue Stats
59W - 85L
1,365 Elo+
Party 4
Ymir
Ymir
Mert_Y9
Ymir
Level 47
God Stats
21W - 19L
1,417 SR
Queue Stats
21W - 30L
1,341 Elo+
Party 4
Hades
Hades
extragekados
Hades
Level 8
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
wallie16
Arachne
Level 41
God Stats
25W - 26L
1,399 SR
Queue Stats
94W - 123L
1,319 Elo+
Solo
Team Averages
Level 49
1,401 SR
1,444 Elo+

VS

Team Averages
Level 91
1,493 SR
1,454 Elo+
Nu Wa
Nu Wa
AIDA4IKER
Nu Wa
Level 41
God Stats
18W - 26L
1,285 SR
Queue Stats
82W - 118L
1,260 Elo+
Party 3
Charybdis
Charybdis
Darksize37
Charybdis
Level 47
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 0L
1,787 Elo+
Solo
Chang'e
Chang'e
SIMSOC88
Chang'e
Level 160
God Stats
34W - 20L
1,611 SR
Queue Stats
681W - 662L
1,486 Elo+
Party 1
Fenrir
Fenrir
ZZZIKERZZZ
Fenrir
Level 88
God Stats
11W - 14L
1,366 SR
Queue Stats
283W - 354L
1,309 Elo+
Party 3
Sun Wukong
Sun Wukong
shane_o_meads
Sun Wukong
Level 121
God Stats
39W - 32L
1,506 SR
Queue Stats
275W - 268L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dunthrynr
Cu Chulainn
18
2 / 6 / 1
11,626
465
9,983
24,292
24,038
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
16 / 5 / 2
14,918
597
29,126
31,752
14,653
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Mert_Y9
Ymir
16
2 / 7 / 9
11,546
462
9,463
29,145
29,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 9 / 3
10,938
438
13,800
24,729
14,573
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
wallie16
Arachne
6
0 / 2 / 2
7,813
313
902
7,396
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIDA4IKER
Nu Wa
18
4 / 6 / 15
12,065
483
21,429
19,533
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Darksize37
Charybdis
20
6 / 7 / 11
12,693
508
23,816
21,389
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SIMSOC88
Chang'e
20
12 / 3 / 12
14,926
597
25,769
27,677
11,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
ZZZIKERZZZ
Fenrir
4
0 / 2 / 1
7,354
294
379
2,733
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
shane_o_meads
Sun Wukong
20
7 / 4 / 10
13,485
539
11,287
27,101
31,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
22
Kills
29
29
Deaths
22
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AIDA4IKER
Nu Wa
4
6
15
1.92
W
Charybdis
Darksize37
Charybdis
6
7
11
1.64
L
Cu Chulainn
Dunthrynr
Cu Chulainn
2
6
1
0.42
L
16
5
2
3.4
L
Ymir
Mert_Y9
Ymir
2
7
9
0.93
W
Chang'e
SIMSOC88
Chang'e
12
3
12
6
W
Fenrir
ZZZIKERZZZ
Fenrir
0
2
1
0.25
L
2
9
3
0.39
W
Sun Wukong
shane_o_meads
Sun Wukong
7
4
10
3
L
Arachne
wallie16
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,274
Damage
82,680
117,314
Taken
98,433
84,872
Mitigated
59,530
24,448
Healing
37,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AIDA4IKER
Nu Wa
21,429
6,360
0
4,657
19,533
7,288
1,948
3,978
15,555
93,298
0
W
Charybdis
Darksize37
Charybdis
23,816
15,575
0
7,778
21,389
7,862
2,802
5,908
15,481
0
88,063
L
Cu Chulainn
Dunthrynr
Cu Chulainn
9,983
1,909
0
266
24,292
24,038
2,161
7,769
16,523
0
84,782
L
29,126
18,030
0
14,409
31,752
14,653
3,204
13,488
18,264
0
163,339
L
Ymir
Mert_Y9
Ymir
9,463
1,548
720
5,133
29,145
29,070
0
9,981
19,164
67,597
3,468
W
Chang'e
SIMSOC88
Chang'e
25,769
1,817
3,750
13,183
27,677
11,928
1,216
7,108
20,569
103,284
0
W
Fenrir
ZZZIKERZZZ
Fenrir
379
44
0
310
2,733
668
0
197
2,536
0
7,222
L
13,800
2,372
0
3,276
24,729
14,573
609
11,241
13,488
61,532
0
W
Sun Wukong
shane_o_meads
Sun Wukong
11,287
2,321
0
7,549
27,101
31,784
659
6,411
20,325
0
87,469
L
Arachne
wallie16
Arachne
902
571
0
644
7,396
2,538
0
5,006
2,390
0
11,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,841
Gold Earned
60,523
574
Minions Killed
474
0
Camps Cleared
0
1,690,177
Distance Traveled
1,854,722
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,065
483
99
4
0
400,050
3
W
Charybdis
12,693
508
106
4
0
408,621
0
L
Cu Chulainn
11,626
465
140
6
0
418,642
0
L
Skadi
14,918
597
218
9
0
380,772
0
L
Ymir
11,546
462
89
4
0
409,625
5
W
Chang'e
14,926
597
118
5
0
497,257
4
W
Fenrir
7,354
294
18
1
0
76,189
1
L
Hades
10,938
438
103
4
0
367,708
0
W
Sun Wukong
13,485
539
133
5
0
472,605
2
L
Arachne
7,813
313
24
1
0
113,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role