Player Matchup

Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HellzBellzxoxo
Loki
Level 72
God Stats
19W - 21L
1,376 SR
Queue Stats
157W - 173L
1,319 Elo+
Solo
Maui
Maui
MiamiV666
Maui
Level 57
God Stats
9W - 9L
1,441 SR
Queue Stats
117W - 144L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dirtysteve13
Ah Muzen Cab
Level 87
God Stats
4W - 3L
1,360 SR
Queue Stats
233W - 256L
1,325 Elo+
Party 1
Chaac
Chaac
dirtysteve15
Chaac
Level 61
God Stats
8W - 3L
1,770 SR
Queue Stats
106W - 94L
1,336 Elo+
Party 1
Team Averages
Level 73
1,490 SR
1,368 Elo+

VS

Team Averages
Level 73
1,429 SR
1,323 Elo+
Thanatos
Thanatos
HazeExe
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Snowviking784
Sun Wukong
Level 81
God Stats
38W - 47L
1,386 SR
Queue Stats
302W - 315L
1,325 Elo+
Solo
Discordia
Discordia
scorpio0111
Discordia
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 203L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
spooky_gelatine5
Ao Kuang
Level 107
God Stats
3W - 3L
1,651 SR
Queue Stats
670W - 712L
1,295 Elo+
Solo
Janus
Janus
zero132340
Janus
Level 68
God Stats
2W - 9L
1,106 SR
Queue Stats
357W - 397L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 3 / 1
10,243
466
10,313
12,359
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 3 / 2
10,656
484
6,427
17,523
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
15
3 / 5 / 1
10,594
482
9,627
19,481
17,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
dirtysteve13
Ah Muzen Cab
16
1 / 2 / 1
10,573
481
11,338
12,437
5,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 0 / 2
10,761
489
14,680
15,053
13,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HazeExe
Thanatos
14
4 / 1 / 1
9,077
413
5,104
14,904
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Snowviking784
Sun Wukong
14
1 / 0 / 4
9,177
417
8,442
21,737
23,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
scorpio0111
Discordia
16
1 / 3 / 2
9,243
420
5,617
9,885
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 0 / 1
10,390
472
5,085
20,638
10,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
15
5 / 3 / 1
10,419
474
15,809
12,593
6,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
12
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
3
1
0.83
L
Thanatos
HazeExe
Thanatos
4
1
1
4.5
W
0
3
2
0.33
W
Maui
3
5
1
0.7
L
Sun Wukong
Snowviking784
Sun Wukong
1
0
4
3
W
Ah Muzen Cab
dirtysteve13
Ah Muzen Cab
1
2
1
0.75
W
1
0
2
2
L
Discordia
scorpio0111
Discordia
1
3
2
0.67
L
1
0
1
1.5
L
Janus
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,385
Damage
40,057
76,853
Taken
79,757
47,643
Mitigated
51,571
26,613
Healing
31,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,313
1,281
326
4,590
12,359
4,172
647
7,119
4,847
66,790
0
L
Thanatos
HazeExe
Thanatos
5,104
1,773
0
10,642
14,904
7,589
0
2,069
12,835
0
59,701
W
6,427
717
0
7,108
17,523
7,290
0
2,983
14,005
0
102,616
W
Maui
9,627
2,448
0
3,168
19,481
17,570
410
6,399
12,866
38,626
245
L
Sun Wukong
Snowviking784
Sun Wukong
8,442
1,490
0
2,527
21,737
23,743
331
7,099
14,638
0
42,205
W
Ah Muzen Cab
dirtysteve13
Ah Muzen Cab
11,338
3,574
0
3,484
12,437
5,554
2,596
4,586
7,851
0
92,153
W
14,680
1,234
0
7,937
15,053
13,057
2,911
4,503
10,494
0
80,476
L
Discordia
scorpio0111
Discordia
5,617
587
290
914
9,885
3,548
48
1,599
8,286
66,705
0
L
5,085
1,409
0
15,077
20,638
10,256
1,395
832
19,806
80,218
3,988
L
Janus
15,809
40
65
1,631
12,593
6,435
66
8,264
4,329
81,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,827
Gold Earned
48,306
581
Minions Killed
535
0
Camps Cleared
0
1,973,808
Distance Traveled
1,970,641
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,243
466
114
5
0
381,406
1
L
Thanatos
9,077
413
100
5
0
387,604
2
W
Loki
10,656
484
153
7
0
440,909
1
W
Maui
10,594
482
42
2
0
364,380
1
L
Sun Wukong
9,177
417
64
3
0
449,148
0
W
Ah Muzen Cab
10,573
481
141
6
0
325,466
1
W
Chaac
10,761
489
131
6
0
461,647
7
L
Discordia
9,243
420
115
5
0
344,718
0
L
Ao Kuang
10,390
472
144
7
0
390,181
5
L
Janus
10,419
474
112
5
0
398,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role