Player Matchup

Kukulkan
Kukulkan
Fykadelic
Kukulkan
Level 18
God Stats
16W - 18L
1,451 SR
Queue Stats
16W - 21L
1,385 Elo+
Party 1
Janus
Janus
OG_Prince_
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,449 Elo+
Party 4
Sun Wukong
Sun Wukong
Thundeyrn
Sun Wukong
Level 48
God Stats
7W - 4L
1,750 SR
Queue Stats
213W - 232L
1,412 Elo+
Party 1
Artemis
Artemis
Timer757
Artemis
Level 47
God Stats
55W - 54L
1,680 SR
Queue Stats
241W - 224L
1,498 Elo+
Solo
Jing Wei
Jing Wei
W31RD0V1B3S
Jing Wei
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,127 Elo+
Party 4
Team Averages
Level 44
1,576 SR
1,374 Elo+

VS

Team Averages
Level 72
1,517 SR
1,416 Elo+
Susano
Susano
 
Susano
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
PygmyHero_TTV
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 3
Nox
Nox
S1rensWh1msy
Nox
Level 5
God Stats
2W - 1L
1,513 SR
Queue Stats
2W - 1L
1,484 Elo+
Party 2
Charybdis
Charybdis
legodoug26
Charybdis
Level 42
God Stats
55W - 53L
1,456 SR
Queue Stats
74W - 69L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
somestonedguy
Sylvanus
Level 149
God Stats
1W - 0L
1,618 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fykadelic
Kukulkan
16
2 / 2 / 1
10,838
1,084
17,079
10,087
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
1 / 7 / 0
9,017
902
4,361
7,965
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Thundeyrn
Sun Wukong
15
1 / 2 / 3
10,379
1,038
11,015
19,399
23,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Timer757
Artemis
15
1 / 3 / 4
9,949
995
17,369
15,131
5,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
W31RD0V1B3S
Jing Wei
14
0 / 7 / 0
8,439
844
2,201
9,706
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

163

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 0 / 13
10,911
1,091
14,326
11,953
5,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 4 / 9
10,403
1,040
14,499
11,333
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 9
10,623
1,062
5,909
7,912
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
legodoug26
Charybdis
17
4 / 1 / 13
11,113
1,111
14,832
12,897
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
somestonedguy
Sylvanus
16
4 / 0 / 10
10,645
1,065
7,037
14,410
11,149
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
5
Kills
21
21
Deaths
5
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
13
10.5
L
Kukulkan
Fykadelic
Kukulkan
2
2
1
1.25
L
Janus
1
7
0
0.14
W
6
4
9
2.63
W
3
0
9
7.5
L
Sun Wukong
Thundeyrn
Sun Wukong
1
2
3
1.25
L
Artemis
Timer757
Artemis
1
3
4
1
L
Jing Wei
W31RD0V1B3S
Jing Wei
0
7
0
0
W
Charybdis
legodoug26
Charybdis
4
1
13
10.5
W
Sylvanus
somestonedguy
Sylvanus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,025
Damage
56,603
62,288
Taken
58,505
40,188
Mitigated
31,450
4,997
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,326
2,770
0
1,356
11,953
5,734
0
3,222
8,731
0
37,480
L
Kukulkan
Fykadelic
Kukulkan
17,079
831
0
968
10,087
4,049
0
4,513
5,574
69,688
0
L
Janus
4,361
628
0
0
7,965
3,140
0
3,747
4,218
9,696
0
W
14,499
2,377
0
70
11,333
5,015
0
3,986
7,347
29,555
0
W
5,909
1,125
0
800
7,912
3,935
0
3,373
4,539
22,184
0
L
Sun Wukong
Thundeyrn
Sun Wukong
11,015
1,858
237
2,529
19,399
23,427
0
9,399
10,000
0
16,476
L
Artemis
Timer757
Artemis
17,369
9,513
0
769
15,131
5,977
0
7,547
7,584
0
23,799
L
Jing Wei
W31RD0V1B3S
Jing Wei
2,201
1,735
0
494
9,706
3,595
0
2,239
7,467
0
6,405
W
Charybdis
legodoug26
Charybdis
14,832
9,044
109
3,520
12,897
5,617
0
6,625
6,272
0
39,868
W
Sylvanus
somestonedguy
Sylvanus
7,037
1,375
7,282
6,502
14,410
11,149
0
4,234
10,176
12,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,622
Gold Earned
53,695
181
Minions Killed
195
1
Camps Cleared
11
774,664
Distance Traveled
868,882
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,911
1,091
44
4
6
212,214
1
L
Kukulkan
10,838
1,084
132
13
1
187,189
0
L
Janus
9,017
902
9
1
0
97,509
1
W
Zeus
10,403
1,040
38
4
2
143,493
1
W
Nox
10,623
1,062
37
4
2
163,911
0
L
Sun Wukong
10,379
1,038
10
1
0
192,993
1
L
Artemis
9,949
995
24
2
0
181,777
0
L
Jing Wei
8,439
844
6
1
0
115,196
2
W
Charybdis
11,113
1,111
67
7
1
181,312
0
W
Sylvanus
10,645
1,065
9
1
0
167,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role