Player Matchup

The Morrigan
The Morrigan
Intryx
The Morrigan
Level 141
God Stats
1W - 1L
1,718 SR
Queue Stats
40W - 41L
1,590 Elo+
Party 1
Lancelot
Lancelot
OGSoggyNoodle
Lancelot
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 43L
1,630 Elo+
Party 1
Neith
Neith
RespectedLife
Neith
Level 105
God Stats
1W - 0L
1,215 SR
Queue Stats
36W - 34L
1,581 Elo+
Party 1
Maui
Maui
SpacingBridge6
Maui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,906 Elo+
Party 1
Achilles
Achilles
socccer josh21
Achilles
Level 102
God Stats
1W - 0L
1,261 SR
Queue Stats
8W - 4L
1,660 Elo+
Party 1
Team Averages
Level 125
1,439 SR
1,673 Elo+

VS

Team Averages
Level 86
1,508 SR
1,579 Elo+
Tsukuyomi
Tsukuyomi
Cyroic
Tsukuyomi
Level 5
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 2
Sylvanus
Sylvanus
Id Imagine
Sylvanus
Level 158
God Stats
3W - 4L
1,398 SR
Queue Stats
264W - 263L
1,534 Elo+
Party 3
Ishtar
Ishtar
Migby
Ishtar
Level 32
God Stats
3W - 5L
1,434 SR
Queue Stats
36W - 29L
1,590 Elo+
Party 3
Poseidon
Poseidon
ehv8
Poseidon
Level 129
God Stats
3W - 8L
1,619 SR
Queue Stats
202W - 130L
1,674 Elo+
Party 3
Tyr
Tyr
profitsgreed
Tyr
Level 107
God Stats
1W - 1L
1,766 SR
Queue Stats
12W - 21L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Intryx
The Morrigan
18
5 / 1 / 9
10,777
829
18,579
6,405
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
OGSoggyNoodle
Lancelot
18
6 / 2 / 8
10,322
794
11,527
15,274
9,838
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 1 / 6
11,279
868
22,981
11,995
6,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 1 / 16
9,464
728
5,614
13,128
13,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
17
4 / 1 / 13
9,859
758
8,310
12,885
13,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cyroic
Tsukuyomi
14
1 / 6 / 0
8,250
635
5,161
12,434
5,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Id Imagine
Sylvanus
16
1 / 5 / 2
9,105
700
9,509
17,803
18,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
Migby
Ishtar
14
0 / 5 / 1
8,137
626
5,369
15,298
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ehv8
Poseidon
18
4 / 6 / 1
10,573
813
17,254
17,005
7,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 4 / 0
8,466
651
5,411
13,778
12,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
26
Kills
6
6
Deaths
26
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cyroic
Tsukuyomi
1
6
0
0.17
L
Sylvanus
Id Imagine
Sylvanus
1
5
2
0.4
W
The Morrigan
Intryx
The Morrigan
5
1
9
9.5
L
Ishtar
Migby
Ishtar
0
5
1
0.1
W
Lancelot
OGSoggyNoodle
Lancelot
6
2
8
5
W
10
1
6
13
W
1
1
16
9
L
Poseidon
ehv8
Poseidon
4
6
1
0.75
L
0
4
0
0
W
Achilles
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,011
Damage
42,704
59,687
Taken
76,318
46,785
Mitigated
52,131
13,959
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cyroic
Tsukuyomi
5,161
1,462
0
268
12,434
5,855
0
2,961
9,473
0
16,754
L
Sylvanus
Id Imagine
Sylvanus
9,509
2,669
1,416
3,964
17,803
18,940
165
4,415
13,388
30,545
6,235
W
The Morrigan
Intryx
The Morrigan
18,579
4,561
420
2,444
6,405
3,566
1,570
3,563
2,714
57,554
96
L
Ishtar
Migby
Ishtar
5,369
2,177
0
1,070
15,298
7,078
49
4,710
10,588
0
17,424
W
Lancelot
OGSoggyNoodle
Lancelot
11,527
2,642
0
1,006
15,274
9,838
0
6,753
8,521
0
33,639
W
22,981
8,907
0
3,997
11,995
6,258
1,486
5,039
6,905
0
61,602
W
5,614
845
0
900
13,128
13,889
323
5,324
7,804
19,043
0
L
Poseidon
ehv8
Poseidon
17,254
4,106
0
2,974
17,005
7,853
477
6,683
10,322
55,866
0
L
5,411
820
0
2,415
13,778
12,405
0
5,328
8,450
0
24,971
W
Achilles
8,310
2,043
859
4,333
12,885
13,234
587
5,233
7,592
0
19,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
44,531
299
Minions Killed
221
0
Camps Cleared
0
1,440,143
Distance Traveled
1,203,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,250
635
22
2
0
211,357
0
L
Sylvanus
9,105
700
42
3
0
202,065
1
W
The Morrigan
10,777
829
94
7
0
276,206
1
L
Ishtar
8,137
626
31
2
0
245,824
0
W
Lancelot
10,322
794
59
5
0
326,400
0
W
Neith
11,279
868
90
7
0
268,815
0
W
Maui
9,464
728
31
2
0
279,060
0
L
Poseidon
10,573
813
87
7
0
264,457
0
L
Tyr
8,466
651
39
3
0
280,155
0
W
Achilles
9,859
758
25
2
0
289,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role