Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
BoingDeMango
Ah Puch
Level 160
God Stats
1W - 0L
1,821 SR
Queue Stats
52W - 36L
1,585 Elo+
Party 2
Freya
Freya
StretchedLuffy
Freya
Level 109
God Stats
11W - 8L
1,554 SR
Queue Stats
184W - 130L
1,637 Elo+
Party 3
Terra
Terra
tomboy23
Terra
Level 38
God Stats
1W - 1L
1,464 SR
Queue Stats
20W - 21L
1,416 Elo+
Party 2
Team Averages
Level 98
1,568 SR
1,528 Elo+

VS

Team Averages
Level 110
1,413 SR
1,443 Elo+
Danzaburou
Danzaburou
ForleytheWeakest
Danzaburou
Level 128
God Stats
0W - 2L
1,470 SR
Queue Stats
159W - 154L
1,535 Elo+
Solo
Amaterasu
Amaterasu
FritZy_96
Amaterasu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 87L
1,449 Elo+
Party 1
Scylla
Scylla
LightAj
Scylla
Level 109
God Stats
2W - 8L
1,262 SR
Queue Stats
300W - 331L
1,382 Elo+
Party 1
Eset
Eset
OWKato
Eset
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 36L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
fairbully
Gilgamesh
Level 119
God Stats
3W - 8L
1,332 SR
Queue Stats
227W - 255L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
8 / 1 / 1
9,488
633
12,858
11,365
9,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
 
Pele
12
2 / 2 / 4
7,529
502
4,309
12,824
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
BoingDeMango
Ah Puch
14
4 / 3 / 2
8,444
563
11,636
6,598
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 2 / 3
7,468
498
8,242
11,798
4,547
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Terra
tomboy23
Terra
11
2 / 2 / 5
7,403
494
5,404
16,385
11,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ForleytheWeakest
Danzaburou
13
3 / 2 / 1
7,976
532
10,470
12,410
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
FritZy_96
Amaterasu
13
1 / 5 / 1
7,913
528
6,559
16,889
12,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
LightAj
Scylla
14
1 / 2 / 3
7,801
520
7,819
9,379
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
OWKato
Eset
10
1 / 5 / 5
6,725
448
5,259
12,025
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
fairbully
Gilgamesh
11
4 / 3 / 1
7,178
479
5,004
13,209
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
10
10
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
1
8.5
W
Pele
 
Pele
2
2
4
2
W
Ah Puch
BoingDeMango
Ah Puch
4
3
2
1.67
L
Danzaburou
ForleytheWeakest
Danzaburou
3
2
1
1.75
L
Amaterasu
FritZy_96
Amaterasu
1
5
1
0.3
L
Scylla
LightAj
Scylla
1
2
3
1.25
L
Eset
OWKato
Eset
1
5
5
0.7
W
1
2
3
1.25
L
Gilgamesh
fairbully
Gilgamesh
4
3
1
1.5
W
Terra
tomboy23
Terra
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,449
Damage
35,111
58,970
Taken
63,912
32,727
Mitigated
37,903
21,364
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,858
4,558
0
2,687
11,365
9,709
0
254
11,075
0
66,385
W
Pele
 
Pele
4,309
640
0
5,683
12,824
4,753
0
3,536
9,182
0
42,200
W
Ah Puch
BoingDeMango
Ah Puch
11,636
404
0
674
6,598
2,584
487
1,670
4,848
77,582
0
L
Danzaburou
ForleytheWeakest
Danzaburou
10,470
5,474
0
4,013
12,410
4,987
162
6,720
5,690
0
72,923
L
Amaterasu
FritZy_96
Amaterasu
6,559
3,057
0
5,372
16,889
12,101
0
2,104
14,785
0
64,417
L
Scylla
LightAj
Scylla
7,819
797
0
748
9,379
4,320
53
5,879
3,500
64,937
0
L
Eset
OWKato
Eset
5,259
1,399
312
1,816
12,025
10,075
27
6,778
5,247
21,073
2,433
W
8,242
3,230
0
4,623
11,798
4,547
0
1,421
10,377
62,033
1,440
L
Gilgamesh
fairbully
Gilgamesh
5,004
1,605
0
3,361
13,209
6,420
0
3,706
9,503
0
50,927
W
Terra
tomboy23
Terra
5,404
1,017
2,243
5,454
16,385
11,134
0
5,455
10,764
26,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
37,593
459
Minions Killed
497
0
Camps Cleared
0
1,419,354
Distance Traveled
1,385,227
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,488
633
121
8
0
271,879
1
W
Pele
7,529
502
63
4
0
327,722
1
W
Ah Puch
8,444
563
145
10
0
268,036
4
L
Danzaburou
7,976
532
119
8
0
260,735
1
L
Amaterasu
7,913
528
118
8
0
280,511
4
L
Scylla
7,801
520
129
9
0
274,389
2
L
Eset
6,725
448
31
2
0
240,244
1
W
Freya
7,468
498
95
6
0
263,871
4
L
Gilgamesh
7,178
479
100
7
0
329,348
0
W
Terra
7,403
494
35
2
0
287,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role