Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Calairan
Sol
Level 156
God Stats
1W - 1L
1,761 SR
Queue Stats
63W - 66L
1,512 Elo+
Party 2
Rama
Rama
Decimaul
Rama
Level 69
God Stats
1W - 0L
1,681 SR
Queue Stats
36W - 29L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
NotNeji-
Zhong Kui
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 61L
1,512 Elo+
Party 2
Chiron
Chiron
OldKingKobold
Chiron
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 31L
1,567 Elo+
Party 1
Team Averages
Level 113
1,588 SR
1,525 Elo+

VS

Team Averages
Level 69
1,523 SR
1,532 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BlackZyther
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 41L
1,576 Elo+
Party 3
Vulcan
Vulcan
GlaciesDominus
Vulcan
Level 57
God Stats
4W - 4L
1,549 SR
Queue Stats
300W - 179L
1,616 Elo+
Party 3
Cernunnos
Cernunnos
Mavskidd02
Cernunnos
Level 45
God Stats
1W - 2L
1,505 SR
Queue Stats
40W - 52L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
RhAw11
Tsukuyomi
Level 106
God Stats
13W - 8L
1,561 SR
Queue Stats
231W - 236L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 3 / 13
8,137
740
3,525
18,531
17,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 2 / 10
10,508
955
15,214
16,290
8,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
16
4 / 3 / 11
9,577
871
12,320
14,607
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
NotNeji-
Zhong Kui
15
4 / 5 / 13
9,084
826
10,629
14,990
13,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 11
10,220
929
12,326
12,346
6,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 6 / 7
7,562
687
7,258
17,177
17,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 6 / 9
8,205
746
10,925
12,900
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 8
8,605
782
11,894
5,525
2,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
Mavskidd02
Cernunnos
15
2 / 5 / 7
8,473
770
11,684
14,411
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
RhAw11
Tsukuyomi
14
4 / 5 / 5
8,895
809
10,358
10,781
4,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
24
Kills
12
14
Deaths
24
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
3
13
2.17
L
Sylvanus
 
Sylvanus
0
6
7
0.58
L
2
6
9
1.08
W
9
2
10
7
W
Rama
4
3
11
3.17
L
4
2
8
4
L
Cernunnos
Mavskidd02
Cernunnos
2
5
7
1.1
W
Zhong Kui
NotNeji-
Zhong Kui
4
5
13
2.1
W
7
1
11
12.5
L
Tsukuyomi
RhAw11
Tsukuyomi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,014
Damage
52,119
76,764
Taken
60,794
54,261
Mitigated
36,397
38,235
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,525
379
7,691
6,273
18,531
17,689
641
4,966
13,565
0
6,415
L
Sylvanus
 
Sylvanus
7,258
1,107
5,941
3,965
17,177
17,138
73
5,418
11,561
9,693
0
L
10,925
826
877
1,643
12,900
5,515
81
6,235
6,437
18,138
0
W
15,214
3,677
514
5,532
16,290
8,850
3,219
6,723
9,567
37,394
0
W
Rama
12,320
6,843
2,368
4,942
14,607
7,628
2,421
5,969
8,638
0
29,855
L
11,894
2,986
974
444
5,525
2,452
452
2,181
3,208
27,589
0
L
Cernunnos
Mavskidd02
Cernunnos
11,684
3,958
744
1,758
14,411
6,895
846
6,117
8,104
0
25,290
W
Zhong Kui
NotNeji-
Zhong Kui
10,629
465
1,202
2,711
14,990
13,699
243
8,213
6,777
14,868
0
W
12,326
4,680
3,820
3,182
12,346
6,395
1,870
4,206
8,140
0
32,233
L
Tsukuyomi
RhAw11
Tsukuyomi
10,358
1,908
615
211
10,781
4,397
707
4,884
5,641
0
15,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
41,740
153
Minions Killed
102
0
Camps Cleared
0
1,049,781
Distance Traveled
905,429
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,137
740
10
1
0
254,699
0
L
Sylvanus
7,562
687
4
0
0
162,212
5
L
He Bo
8,205
746
14
1
0
169,595
0
W
Sol
10,508
955
43
4
0
202,350
0
W
Rama
9,577
871
34
3
0
185,548
0
L
Vulcan
8,605
782
37
3
0
216,991
0
L
Cernunnos
8,473
770
32
3
0
159,306
0
W
Zhong Kui
9,084
826
7
1
0
183,458
0
W
Chiron
10,220
929
59
5
0
223,726
0
L
Tsukuyomi
8,895
809
15
1
0
197,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role