Player Matchup

Odin
Odin
CheeZr
Odin
Level 160
God Stats
17W - 14L
1,637 SR
Queue Stats
818W - 807L
1,627 Elo+
Party 2
Janus
Janus
Kxyze
Janus
Level 131
God Stats
18W - 13L
1,586 SR
Queue Stats
207W - 194L
1,612 Elo+
Party 2
Thor
Thor
PushinP2910
Thor
Level 158
God Stats
49W - 52L
1,550 SR
Queue Stats
825W - 798L
1,619 Elo+
Party 2
Hades
Hades
THEBUCKLAO15
Hades
Level 144
God Stats
2W - 1L
1,729 SR
Queue Stats
149W - 164L
1,541 Elo+
Solo
Artemis
Artemis
YamZs
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 92L
1,572 Elo+
Party 2
Team Averages
Level 143
1,600 SR
1,594 Elo+

VS

Team Averages
Level 132
1,581 SR
1,555 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
couldyoudieplz
Pele
Level 112
God Stats
0W - 3L
1,463 SR
Queue Stats
136W - 140L
1,578 Elo+
Party 1
Anubis
Anubis
saju545
Anubis
Level 149
God Stats
5W - 2L
1,806 SR
Queue Stats
199W - 194L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
usucyolo
Ah Muzen Cab
Level 128
God Stats
52W - 45L
1,639 SR
Queue Stats
138W - 153L
1,603 Elo+
Party 1
Janus
Janus
xArianna
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CheeZr
Odin
14
2 / 0 / 1
8,085
578
3,244
4,134
3,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Kxyze
Janus
14
4 / 0 / 8
7,994
571
13,457
7,726
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 1 / 3
8,521
609
7,525
9,077
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 8
6,602
472
4,101
10,114
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
YamZs
Artemis
13
1 / 1 / 3
7,496
535
7,925
14,202
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 2
6,708
479
7,376
13,692
13,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 2
7,058
504
4,367
12,998
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
saju545
Anubis
12
1 / 4 / 0
7,350
525
5,540
10,261
5,398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
usucyolo
Ah Muzen Cab
11
2 / 4 / 0
6,750
482
9,534
12,182
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
xArianna
Janus
10
0 / 0 / 0
6,725
480
1,692
2,396
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
W
Odin
CheeZr
Odin
2
0
1
2.5
W
Janus
Kxyze
Janus
4
0
8
8
W
7
1
3
8.5
W
0
1
8
4
W
Artemis
YamZs
Artemis
1
1
3
2.5
L
0
3
2
0.33
L
Anubis
saju545
Anubis
1
4
0
0.25
L
Ah Muzen Cab
usucyolo
Ah Muzen Cab
2
4
0
0.5
L
Janus
xArianna
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
28,509
45,253
Taken
51,529
23,601
Mitigated
29,710
21,979
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,376
599
1,880
1,978
13,692
13,570
0
7,277
6,149
16,042
4,117
W
Odin
CheeZr
Odin
3,244
1,229
0
1,665
4,134
3,307
0
1,869
2,265
0
54,312
W
Janus
Kxyze
Janus
13,457
1,186
0
1,041
7,726
2,910
122
4,605
3,121
67,319
0
W
7,525
1,733
0
4,841
9,077
3,764
0
2,920
6,157
0
67,544
W
4,101
1,009
1,464
3,827
10,114
8,073
0
3,480
6,343
16,225
0
W
Artemis
YamZs
Artemis
7,925
3,931
0
9,141
14,202
5,547
387
1,269
12,933
0
60,368
L
4,367
583
0
971
12,998
5,055
0
3,486
9,326
0
61,543
L
Anubis
saju545
Anubis
5,540
450
0
4,416
10,261
5,398
0
4,037
5,980
60,192
0
L
Ah Muzen Cab
usucyolo
Ah Muzen Cab
9,534
4,309
0
3,295
12,182
4,902
684
1,956
10,120
0
51,286
L
Janus
xArianna
Janus
1,692
257
0
750
2,396
785
0
0
2,396
40,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
34,591
479
Minions Killed
409
0
Camps Cleared
0
1,441,346
Distance Traveled
1,301,973
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,708
479
10
1
0
284,945
2
W
Odin
8,085
578
111
8
0
284,042
2
W
Janus
7,994
571
122
9
0
320,277
0
W
Thor
8,521
609
97
7
0
303,647
3
W
Hades
6,602
472
34
2
0
294,091
7
W
Artemis
7,496
535
115
8
0
239,289
2
L
Pele
7,058
504
113
8
0
319,390
6
L
Anubis
7,350
525
113
8
0
234,777
7
L
Ah Muzen Cab
6,750
482
85
6
0
249,845
1
L
Janus
6,725
480
88
6
0
213,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role