Player Matchup

Apollo
Apollo
GoinShadow
Apollo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
Nechro97
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,314 Elo+
Party 2
Hercules
Hercules
Ovisebas
Hercules
Level 108
God Stats
0W - 2L
1,270 SR
Queue Stats
29W - 53L
1,331 Elo+
Party 2
Team Averages
Level 74
1,423 SR
1,314 Elo+

VS

Team Averages
Level 113
1,573 SR
1,489 Elo+
Ymir
Ymir
AirLlama
Ymir
Level 134
God Stats
15W - 9L
1,575 SR
Queue Stats
478W - 509L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Dr_Skeatus
Baron Samedi
Level 137
God Stats
6W - 2L
1,576 SR
Queue Stats
129W - 131L
1,489 Elo+
Party 1
Chiron
Chiron
LandStoney
Chiron
Level 69
God Stats
3W - 2L
1,569 SR
Queue Stats
170W - 159L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoinShadow
Apollo
14
1 / 5 / 1
8,619
663
7,580
13,471
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Nechro97
Kukulkan
15
2 / 5 / 1
9,314
716
10,687
10,367
4,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Ovisebas
Hercules
12
0 / 6 / 2
7,951
612
5,937
18,574
17,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 0 / 14
10,720
825
6,561
12,346
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Dr_Skeatus
Baron Samedi
17
5 / 2 / 8
10,447
804
14,995
12,843
7,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
LandStoney
Chiron
17
10 / 1 / 3
11,028
848
13,137
9,508
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
14
8
W
Baron Samedi
Dr_Skeatus
Baron Samedi
5
2
8
4.5
L
Apollo
GoinShadow
Apollo
1
5
1
0.3
W
Chiron
LandStoney
Chiron
10
1
3
11.5
L
Kukulkan
Nechro97
Kukulkan
2
5
1
0.5
L
Hercules
Ovisebas
Hercules
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
34,693
42,412
Taken
34,697
28,187
Mitigated
29,029
7,520
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,561
1,352
0
4,043
12,346
16,732
68
3,284
9,062
17,384
0
W
Baron Samedi
Dr_Skeatus
Baron Samedi
14,995
1,094
2,572
5,006
12,843
7,577
0
3,526
9,317
56,733
0
L
Apollo
GoinShadow
Apollo
7,580
4,516
0
2,724
13,471
5,962
0
6,664
6,807
0
30,831
W
Chiron
LandStoney
Chiron
13,137
4,096
1,410
2,415
9,508
4,720
3,334
3,891
5,617
0
50,469
L
Kukulkan
Nechro97
Kukulkan
10,687
465
0
424
10,367
4,726
0
5,934
4,433
42,622
0
L
Hercules
Ovisebas
Hercules
5,937
1,749
216
4,156
18,574
17,499
0
9,019
9,555
0
17,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
32,195
116
Minions Killed
167
0
Camps Cleared
0
627,455
Distance Traveled
736,778
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,720
825
17
1
0
255,290
0
W
Baron Samedi
10,447
804
67
5
0
242,039
0
L
Apollo
8,619
663
40
3
0
203,662
0
W
Chiron
11,028
848
83
6
0
239,449
0
L
Kukulkan
9,314
716
66
5
0
212,560
1
L
Hercules
7,951
612
10
1
0
211,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role