Player Matchup

Chaac
Chaac
Bamm cheeze IT
Chaac
Level 126
God Stats
7W - 10L
1,353 SR
Queue Stats
149W - 163L
1,452 Elo+
Solo
Hades
Hades
BxxndzSoSnag
Hades
Level 86
God Stats
6W - 4L
1,544 SR
Queue Stats
151W - 145L
1,436 Elo+
Party 2
Maui
Maui
Kisame0907
Maui
Level 69
God Stats
6W - 8L
1,428 SR
Queue Stats
255W - 247L
1,418 Elo+
Party 3
Janus
Janus
PHANTOMxHiTs
Janus
Level 85
God Stats
15W - 13L
1,476 SR
Queue Stats
158W - 161L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
xkbrownx
Amaterasu
Level 96
God Stats
5W - 6L
1,555 SR
Queue Stats
453W - 423L
1,408 Elo+
Party 3
Team Averages
Level 92
1,471 SR
1,428 Elo+

VS

Team Averages
Level 104
1,510 SR
1,448 Elo+
Ymir
Ymir
BRKs_DOLLYNH0783
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ravana
Ravana
King_Nay973
Ravana
Level 157
God Stats
1W - 2L
1,622 SR
Queue Stats
70W - 78L
1,429 Elo+
Party 1
Vamana
Vamana
PUNCH151
Vamana
Level 129
God Stats
1W - 1L
1,298 SR
Queue Stats
66W - 61L
1,426 Elo+
Party 1
Anubis
Anubis
ShadowJacker00
Anubis
Level 117
God Stats
2W - 1L
1,628 SR
Queue Stats
76W - 82L
1,388 Elo+
Solo
Hou Yi
Hou Yi
vSxolar-CloUT
Hou Yi
Level 58
God Stats
39W - 35L
1,503 SR
Queue Stats
127W - 124L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,190
541
10,072
16,042
14,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 3
8,252
485
6,157
9,523
4,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 6
7,732
455
5,638
9,714
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 1
8,743
514
5,837
6,807
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
xkbrownx
Amaterasu
15
6 / 2 / 2
9,595
564
11,378
12,284
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,940
467
2,745
10,691
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
14
1 / 1 / 1
8,107
477
7,527
9,204
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
PUNCH151
Vamana
13
3 / 2 / 0
8,020
472
11,418
14,950
13,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 3 / 0
8,625
507
8,006
8,792
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 1
7,282
428
6,003
11,069
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
9
9
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
3
2
1
W
1
0
3
2.5
L
Ravana
1
1
1
1.5
W
2
0
6
5
W
2
4
1
0.63
L
Vamana
PUNCH151
Vamana
3
2
0
1.5
L
3
3
0
1
L
1
4
1
0.38
W
Amaterasu
xkbrownx
Amaterasu
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,082
Damage
35,699
54,370
Taken
54,706
37,322
Mitigated
33,530
19,869
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,745
156
0
1,287
10,691
8,083
0
2,826
7,865
32,488
0
W
10,072
3,596
0
8,083
16,042
14,226
810
1,449
13,571
0
62,714
W
6,157
708
762
5,265
9,523
4,418
0
1,676
7,847
62,811
0
L
Ravana
7,527
2,738
0
1,403
9,204
4,136
0
3,922
5,282
0
80,393
W
5,638
1,191
366
1,557
9,714
8,069
0
1,857
7,812
35,043
0
W
5,837
78
0
295
6,807
2,396
23
4,256
2,551
71,529
0
L
Vamana
PUNCH151
Vamana
11,418
6,289
0
5,159
14,950
13,300
0
2,874
12,076
0
56,667
L
8,006
0
0
3,676
8,792
4,368
294
6,386
2,406
70,725
0
L
6,003
2,593
0
2,024
11,069
3,643
0
2,103
8,966
0
48,410
W
Amaterasu
xkbrownx
Amaterasu
11,378
4,888
0
3,541
12,284
8,213
0
1,791
10,493
0
70,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
39,974
511
Minions Killed
452
0
Camps Cleared
0
1,642,264
Distance Traveled
1,508,791
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,940
467
42
2
0
312,981
7
W
Chaac
9,190
541
112
7
0
301,545
1
W
Hades
8,252
485
103
6
0
353,579
0
L
Ravana
8,107
477
119
7
0
345,317
6
W
Maui
7,732
455
60
4
0
304,496
1
W
Janus
8,743
514
127
7
0
331,580
2
L
Vamana
8,020
472
82
5
0
283,009
7
L
Anubis
8,625
507
121
7
0
287,578
6
L
Hou Yi
7,282
428
88
5
0
279,906
0
W
Amaterasu
9,595
564
109
6
0
351,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role