Player Matchup

Bellona
Bellona
JXJVitor
Bellona
Level 125
God Stats
4W - 8L
1,426 SR
Queue Stats
358W - 382L
1,393 Elo+
Party 3
Scylla
Scylla
LuquinhaProfissa
Scylla
Level 85
God Stats
9W - 12L
1,562 SR
Queue Stats
46W - 67L
1,468 Elo+
Party 3
Chaac
Chaac
Pumped_BY_WCAUA
Chaac
Level 85
God Stats
12W - 9L
1,533 SR
Queue Stats
355W - 388L
1,558 Elo+
Party 4
Baron Samedi
Baron Samedi
balenciaga_more
Baron Samedi
Level 114
God Stats
9W - 10L
1,548 SR
Queue Stats
185W - 196L
1,410 Elo+
Party 3
Izanami
Izanami
crazy720cart
Izanami
Level 66
God Stats
45W - 53L
1,459 SR
Queue Stats
103W - 142L
1,396 Elo+
Party 4
Team Averages
Level 95
1,506 SR
1,445 Elo+

VS

Team Averages
Level 93
1,524 SR
1,436 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AvidShoe5608006
Nemesis
Level 8
God Stats
7W - 6L
1,420 SR
Queue Stats
9W - 11L
1,373 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Smaug_Gamer_Alb
Ah Muzen Cab
Level 124
God Stats
30W - 22L
1,556 SR
Queue Stats
292W - 323L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
eduPR780
Cthulhu
Level 108
God Stats
2W - 1L
1,385 SR
Queue Stats
225W - 286L
1,393 Elo+
Party 2
Anubis
Anubis
orokh
Anubis
Level 136
God Stats
9W - 3L
1,760 SR
Queue Stats
146W - 145L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JXJVitor
Bellona
14
3 / 4 / 1
9,002
474
7,347
16,295
10,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 3 / 2
8,549
450
7,707
9,114
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 3
10,677
562
8,732
15,387
16,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
balenciaga_more
Baron Samedi
12
0 / 4 / 5
6,974
367
5,847
12,244
8,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
crazy720cart
Izanami
15
3 / 4 / 3
9,674
509
7,165
13,188
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
1 / 3 / 4
10,680
562
7,063
13,673
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 1 / 6
10,932
575
14,379
15,014
7,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Smaug_Gamer_Alb
Ah Muzen Cab
16
4 / 4 / 6
9,806
516
12,076
12,973
6,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
eduPR780
Cthulhu
13
1 / 4 / 11
8,949
471
6,872
15,634
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
orokh
Anubis
16
2 / 1 / 2
9,515
501
6,390
6,162
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
13
Kills
17
17
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
4
1
W
9
1
6
12
L
Bellona
JXJVitor
Bellona
3
4
1
0.88
L
4
3
2
1.67
L
3
2
3
2.25
W
Ah Muzen Cab
Smaug_Gamer_Alb
Ah Muzen Cab
4
4
6
1.75
L
Baron Samedi
balenciaga_more
Baron Samedi
0
4
5
0.63
L
Izanami
crazy720cart
Izanami
3
4
3
1.13
W
Cthulhu
eduPR780
Cthulhu
1
4
11
1.63
W
Anubis
orokh
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,798
Damage
46,780
66,228
Taken
63,456
42,583
Mitigated
40,511
17,621
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,063
1,939
0
6,711
13,673
6,357
1,585
1,918
11,755
0
106,064
W
14,379
6,562
0
3,580
15,014
7,453
196
2,703
12,311
0
78,389
L
Bellona
JXJVitor
Bellona
7,347
2,559
0
884
16,295
10,174
0
2,378
13,917
0
69,523
L
7,707
1,465
0
840
9,114
3,186
0
1,585
7,529
62,509
0
L
8,732
1,165
0
6,709
15,387
16,225
0
4,167
11,220
0
78,418
W
Ah Muzen Cab
Smaug_Gamer_Alb
Ah Muzen Cab
12,076
4,149
0
3,422
12,973
6,657
257
4,283
8,690
0
89,260
L
Baron Samedi
balenciaga_more
Baron Samedi
5,847
610
788
3,046
12,244
8,274
0
3,145
9,099
31,257
0
L
Izanami
crazy720cart
Izanami
7,165
5,346
0
5,354
13,188
4,724
0
1,867
11,321
0
72,730
W
Cthulhu
eduPR780
Cthulhu
6,872
94
630
1,664
15,634
16,772
0
4,179
11,455
26,082
1,757
W
Anubis
orokh
Anubis
6,390
229
0
2,624
6,162
3,272
1,181
471
5,691
69,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
49,882
580
Minions Killed
582
0
Camps Cleared
0
1,677,118
Distance Traveled
1,827,516
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,680
562
160
8
0
341,910
7
W
Nemesis
10,932
575
126
7
0
433,237
1
L
Bellona
9,002
474
113
6
0
376,634
3
L
Scylla
8,549
450
109
6
0
335,268
7
L
Chaac
10,677
562
174
9
0
342,365
4
W
Ah Muzen Cab
9,806
516
132
7
0
363,331
4
L
Baron Samedi
6,974
367
42
2
0
308,436
3
L
Izanami
9,674
509
142
7
0
314,415
7
W
Cthulhu
8,949
471
49
3
0
376,619
4
W
Anubis
9,515
501
115
6
0
312,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role