Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
B0SS_SLOTH20
Chiron
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
JaviZelaya7
Zhong Kui
Level 112
God Stats
4W - 0L
1,759 SR
Queue Stats
127W - 136L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
PaleozoicRelict
Jormungandr
Level 159
God Stats
8W - 3L
1,602 SR
Queue Stats
145W - 139L
1,554 Elo+
Party 2
Chaac
Chaac
TheLastOz_
Chaac
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,568 Elo+
Party 1
Team Averages
Level 111
1,572 SR
1,519 Elo+

VS

Team Averages
Level 120
1,525 SR
1,378 Elo+
King Arthur
King Arthur
BucksOfBeauty
King Arthur
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,260 Elo+
Party 3
Cernunnos
Cernunnos
Drewsiph
Cernunnos
Level 123
God Stats
6W - 2L
1,642 SR
Queue Stats
125W - 137L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
RhastaJr
Gilgamesh
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
Teddy-Pooh-Bear
Kuzenbo
Level 122
God Stats
5W - 7L
1,483 SR
Queue Stats
380W - 353L
1,420 Elo+
Solo
Apollo
Apollo
raypghost
Apollo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 7 / 15
14,739
641
29,451
24,138
12,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
8 / 3 / 19
15,737
684
35,252
28,940
13,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
JaviZelaya7
Zhong Kui
20
11 / 7 / 18
15,606
679
36,590
28,915
23,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
PaleozoicRelict
Jormungandr
20
9 / 7 / 23
16,537
719
31,795
33,421
58,762
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
20
3 / 4 / 30
14,982
651
13,552
29,088
36,677
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BucksOfBeauty
King Arthur
20
3 / 7 / 12
13,905
605
13,047
32,422
47,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
Drewsiph
Cernunnos
20
8 / 8 / 9
15,645
680
35,292
32,626
20,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
RhastaJr
Gilgamesh
20
2 / 10 / 15
13,462
585
20,855
37,115
37,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 8 / 11
14,228
619
24,862
31,913
42,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
raypghost
Apollo
20
8 / 7 / 9
14,267
620
23,327
26,749
14,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
83
40
Kills
27
28
Deaths
40
105
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
7
15
2.36
W
Chiron
8
3
19
5.83
L
King Arthur
BucksOfBeauty
King Arthur
3
7
12
1.29
L
Cernunnos
Drewsiph
Cernunnos
8
8
9
1.56
W
Zhong Kui
JaviZelaya7
Zhong Kui
11
7
18
2.86
W
Jormungandr
PaleozoicRelict
Jormungandr
9
7
23
2.93
L
Gilgamesh
RhastaJr
Gilgamesh
2
10
15
0.95
L
6
8
11
1.44
W
Chaac
3
4
30
4.5
L
Apollo
raypghost
Apollo
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,640
Damage
117,383
144,502
Taken
160,825
145,537
Mitigated
162,409
58,467
Healing
39,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
29,451
8,591
1,683
2,114
24,138
12,972
968
4,327
19,811
0
57,246
W
Chiron
35,252
16,831
6,993
14,470
28,940
13,471
4,120
6,820
22,120
0
75,512
L
King Arthur
BucksOfBeauty
King Arthur
13,047
1,317
1,862
1,781
32,422
47,178
245
15,439
16,983
0
25,761
L
Cernunnos
Drewsiph
Cernunnos
35,292
13,508
1,668
9,353
32,626
20,453
2,339
12,787
19,839
0
76,272
W
Zhong Kui
JaviZelaya7
Zhong Kui
36,590
2,994
1,773
10,510
28,915
23,655
1,620
6,335
22,580
63,605
0
W
Jormungandr
PaleozoicRelict
Jormungandr
31,795
5,203
6,506
3,734
33,421
58,762
1,919
4,132
29,289
66,458
0
L
Gilgamesh
RhastaJr
Gilgamesh
20,855
4,600
3,425
6,714
37,115
37,745
65
14,834
22,281
0
44,530
L
24,862
4,895
1,127
2,883
31,913
42,118
859
13,069
18,844
48,542
0
W
Chaac
13,552
308
2,724
7,960
29,088
36,677
373
3,248
24,466
0
31,096
L
Apollo
raypghost
Apollo
23,327
12,889
5,056
5,638
26,749
14,915
1,220
12,256
14,493
0
37,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,601
Gold Earned
71,507
297
Minions Killed
220
0
Camps Cleared
0
1,908,445
Distance Traveled
1,868,677
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,739
641
53
2
0
366,946
2
W
Chiron
15,737
684
67
3
0
419,376
0
L
King Arthur
13,905
605
25
1
0
368,222
0
L
Cernunnos
15,645
680
73
3
0
363,060
0
W
Zhong Kui
15,606
679
64
3
0
354,837
0
W
Jormungandr
16,537
719
75
3
0
366,554
0
L
Gilgamesh
13,462
585
48
2
0
395,512
2
L
Kuzenbo
14,228
619
31
1
0
361,552
0
W
Chaac
14,982
651
38
2
0
400,732
1
L
Apollo
14,267
620
43
2
0
380,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role