Player Matchup

Amaterasu
Amaterasu
Gold II
ElChorch420
Amaterasu
Gold II
Level 126
God Stats
5W - 1L
1,777 SR
Queue Stats
161W - 161L
1,647 MMR
Solo
Thanatos
Thanatos
Platinum IV
Kjaz
Thanatos
Platinum IV
Level 160
God Stats
3W - 0L
1,572 SR
Queue Stats
45W - 39L
1,803 MMR
Solo
Ishtar
Ishtar
Gold I
TØDD
Ishtar
Gold I
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
83W - 70L
1,611 MMR
Solo
Merlin
Merlin
Diamond II
leguitinch
Merlin
Diamond II
Level 68
God Stats
4W - 4L
1,530 SR
Queue Stats
92W - 76L
2,245 MMR
Solo
Artio
Artio
Platinum IV
xBraga4402
Artio
Platinum IV
Level 159
God Stats
7W - 6L
1,614 SR
Queue Stats
64W - 53L
1,904 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,599 SR
1,842 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,573 SR
1,828 MMR
Rama
Rama
Bronze III
KikiBrown
Rama
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,411 MMR
Party 1
Scylla
Scylla
Gold III
SantMonjaa
Scylla
Gold III
Level 149
God Stats
20W - 17L
1,565 SR
Queue Stats
396W - 424L
1,486 MMR
Solo
Horus
Horus
Diamond IV
TurroBandoIero
Horus
Diamond IV
Level 135
God Stats
3W - 5L
1,639 SR
Queue Stats
156W - 153L
2,111 MMR
Solo
Nemesis
Nemesis
Silver I
iPROxRafael
Nemesis
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,682 MMR
Party 1
Lancelot
Lancelot
Diamond II
xNarakuu
Lancelot
Diamond II
Level 160
God Stats
6W - 4L
1,660 SR
Queue Stats
281W - 265L
2,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ElChorch420
Amaterasu
18
7 / 3 / 1
12,931
588
14,882
23,323
20,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Kjaz
Thanatos
17
10 / 7 / 8
13,001
591
17,450
26,865
12,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
TØDD
Ishtar
20
10 / 2 / 5
13,997
636
31,655
26,597
13,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
leguitinch
Merlin
18
2 / 3 / 11
12,333
561
13,578
11,131
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
17
5 / 2 / 18
12,858
584
14,426
32,180
40,243
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaDa JiSusano

VS

Bans
GebCliodhnaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 5 / 3
10,630
483
11,900
21,422
8,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
SantMonjaa
Scylla
15
4 / 10 / 4
9,965
453
19,934
18,482
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 5
9,011
410
5,948
24,930
28,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
iPROxRafael
Nemesis
16
3 / 8 / 4
9,925
451
11,955
24,721
9,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Lancelot
xNarakuu
Lancelot
17
3 / 3 / 6
10,956
498
15,494
22,877
17,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
34
Kills
16
17
Deaths
34
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ElChorch420
Amaterasu
7
3
1
2.5
L
Rama
4
5
3
1.1
W
Thanatos
Kjaz
Thanatos
10
7
8
2
L
Scylla
SantMonjaa
Scylla
4
10
4
0.6
L
2
8
5
0.56
W
Ishtar
TØDD
Ishtar
10
2
5
6.25
L
Nemesis
iPROxRafael
Nemesis
3
8
4
0.63
W
Merlin
leguitinch
Merlin
2
3
11
2.5
W
Artio
5
2
18
7
L
Lancelot
xNarakuu
Lancelot
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,991
Damage
65,231
120,096
Taken
112,432
91,673
Mitigated
70,190
55,409
Healing
27,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ElChorch420
Amaterasu
14,882
6,369
0
6,524
23,323
20,477
1,777
2,203
20,732
0
101,945
L
Rama
11,900
10,394
0
8,006
21,422
8,234
201
2,559
18,863
0
82,052
W
Thanatos
Kjaz
Thanatos
17,450
6,107
0
17,214
26,865
12,772
1,292
4,264
22,245
0
80,764
L
Scylla
SantMonjaa
Scylla
19,934
3,345
0
1,089
18,482
6,620
0
6,612
11,870
93,013
0
L
5,948
2,838
1,876
4,805
24,930
28,147
0
7,725
17,205
77
18,526
W
Ishtar
TØDD
Ishtar
31,655
22,321
0
12,629
26,597
13,343
9,286
6,742
19,855
0
160,344
L
Nemesis
iPROxRafael
Nemesis
11,955
5,956
0
3,966
24,721
9,721
0
5,791
18,930
84
83,624
W
Merlin
leguitinch
Merlin
13,578
857
89
3,108
11,131
4,838
3,195
1,510
9,477
107,816
0
W
Artio
14,426
2,195
3,184
12,661
32,180
40,243
199
8,417
23,513
31,071
0
L
Lancelot
xNarakuu
Lancelot
15,494
2,896
0
7,294
22,877
17,468
624
5,317
17,560
35
79,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,120
Gold Earned
50,487
589
Minions Killed
586
0
Camps Cleared
0
2,168,299
Distance Traveled
2,033,491
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,931
588
143
7
0
474,080
3
L
Rama
10,630
483
149
7
0
352,500
3
W
Thanatos
13,001
591
93
4
0
438,292
7
L
Scylla
9,965
453
147
7
0
345,059
8
L
Horus
9,011
410
22
1
0
436,093
2
W
Ishtar
13,997
636
179
8
0
388,739
8
L
Nemesis
9,925
451
120
5
0
423,103
7
W
Merlin
12,333
561
152
7
0
403,225
9
W
Artio
12,858
584
22
1
0
463,963
7
L
Lancelot
10,956
498
148
7
0
476,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role