Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LUDISKA17
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,356 Elo+
Solo
Cernunnos
Cernunnos
PepWenger
Cernunnos
Level 99
God Stats
3W - 3L
1,589 SR
Queue Stats
36W - 50L
1,347 Elo+
Solo
Chiron
Chiron
caillot50
Chiron
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 116L
1,125 Elo+
Party 1
Merlin
Merlin
tarelfe
Merlin
Level 89
God Stats
12W - 18L
1,427 SR
Queue Stats
629W - 855L
1,322 Elo+
Party 1
Team Averages
Level 93
1,503 SR
1,330 Elo+

VS

Team Averages
Level 89
1,484 SR
1,430 Elo+
Hercules
Hercules
DaveFromTheHell
Hercules
Level 46
God Stats
2W - 1L
1,419 SR
Queue Stats
118W - 150L
1,342 Elo+
Solo
Susano
Susano
IWantToSeeYouCry
Susano
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,691 Elo+
Solo
Cerberus
Cerberus
Thorow
Cerberus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 279L
1,328 Elo+
Party 2
Athena
Athena
iCrimsonEyei
Athena
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 109L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
yukinat
Erlang Shen
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 288L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
2 / 10 / 4
13,067
568
22,022
22,300
10,955
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
LUDISKA17
Ne Zha
18
2 / 8 / 7
11,846
515
15,150
20,514
12,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
PepWenger
Cernunnos
20
3 / 9 / 7
13,032
567
43,164
28,527
15,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chiron
caillot50
Chiron
20
4 / 11 / 4
13,218
575
18,888
28,349
13,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
tarelfe
Merlin
20
5 / 7 / 8
14,154
615
33,139
17,700
9,879
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 2 / 28
16,101
700
22,437
44,835
53,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
10 / 7 / 20
15,397
669
20,357
24,974
14,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Thorow
Cerberus
20
6 / 3 / 29
16,421
714
17,077
33,993
46,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
20
9 / 2 / 23
14,813
644
16,452
28,496
52,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
yukinat
Erlang Shen
20
14 / 3 / 19
16,110
700
30,551
32,328
27,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
164
16
Kills
45
45
Deaths
17
30
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
10
4
0.4
W
Hercules
6
2
28
10
W
10
7
20
2.86
L
Ne Zha
LUDISKA17
Ne Zha
2
8
7
0.69
L
Cernunnos
PepWenger
Cernunnos
3
9
7
0.72
W
Cerberus
Thorow
Cerberus
6
3
29
6.83
L
Chiron
caillot50
Chiron
4
11
4
0.55
W
Athena
9
2
23
10.25
L
Merlin
tarelfe
Merlin
5
7
8
1.29
W
Erlang Shen
yukinat
Erlang Shen
14
3
19
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,363
Damage
106,874
117,390
Taken
164,626
62,490
Mitigated
194,637
24,980
Healing
77,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
22,022
15,141
34
1,725
22,300
10,955
0
8,656
13,644
0
46,205
W
Hercules
22,437
3,826
3,477
16,183
44,835
53,764
880
9,240
35,595
0
55,056
W
20,357
4,546
3,236
2,775
24,974
14,469
1,966
6,388
18,586
0
44,165
L
Ne Zha
LUDISKA17
Ne Zha
15,150
4,912
1,981
4,213
20,514
12,130
0
5,988
14,526
0
28,103
L
Cernunnos
PepWenger
Cernunnos
43,164
17,197
682
7,226
28,527
15,556
0
7,408
21,119
0
59,203
W
Cerberus
Thorow
Cerberus
17,077
1,155
781
9,665
33,993
46,006
1,071
5,377
28,616
47,866
0
L
Chiron
caillot50
Chiron
18,888
6,740
1,716
4,793
28,349
13,970
0
7,307
21,042
0
36,308
W
Athena
16,452
3,844
15,962
10,245
28,496
52,475
664
5,671
22,825
34,640
0
L
Merlin
tarelfe
Merlin
33,139
2,164
514
2,096
17,700
9,879
0
4,170
13,530
64,213
0
W
Erlang Shen
yukinat
Erlang Shen
30,551
13,049
3,115
12,390
32,328
27,923
2,455
6,463
25,865
0
54,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,317
Gold Earned
78,842
214
Minions Killed
259
0
Camps Cleared
0
1,615,380
Distance Traveled
2,197,889
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,067
568
58
3
0
249,295
14
W
Hercules
16,101
700
63
3
0
488,429
4
W
Susano
15,397
669
48
2
0
382,708
3
L
Ne Zha
11,846
515
20
1
0
355,460
3
L
Cernunnos
13,032
567
38
2
0
338,811
5
W
Cerberus
16,421
714
87
4
0
405,135
0
L
Chiron
13,218
575
29
1
0
318,058
1
W
Athena
14,813
644
21
1
0
491,559
0
L
Merlin
14,154
615
69
3
0
353,756
0
W
Erlang Shen
16,110
700
40
2
0
430,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role