Player Matchup

Artemis
Artemis
AdorableJo
Artemis
Level 104
God Stats
3W - 4L
1,638 SR
Queue Stats
41W - 51L
1,429 Elo+
Party 2
Hercules
Hercules
OpticxxJesus
Hercules
Level 130
God Stats
2W - 3L
1,432 SR
Queue Stats
41W - 51L
1,429 Elo+
Party 2
Discordia
Discordia
qaswegfff
Discordia
Level 45
God Stats
4W - 5L
1,879 SR
Queue Stats
5W - 7L
1,637 Elo+
Solo
Team Averages
Level 93
1,650 SR
1,499 Elo+

VS

Team Averages
Level 98
1,510 SR
1,461 Elo+
Heimdallr
Heimdallr
Dr_Skeatus
Heimdallr
Level 137
God Stats
6W - 5L
1,482 SR
Queue Stats
129W - 131L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
LandStoney
Gilgamesh
Level 69
God Stats
34W - 26L
1,537 SR
Queue Stats
170W - 159L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
uki0211
Baron Samedi
Level 89
God Stats
50W - 45L
1,512 SR
Queue Stats
688W - 941L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdorableJo
Artemis
18
5 / 6 / 4
12,648
791
13,313
19,467
10,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
OpticxxJesus
Hercules
17
3 / 3 / 8
11,706
732
14,402
25,214
34,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
qaswegfff
Discordia
16
3 / 9 / 4
11,436
715
10,612
14,662
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dr_Skeatus
Heimdallr
19
10 / 7 / 6
13,623
851
22,373
22,328
12,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
LandStoney
Gilgamesh
18
7 / 2 / 8
12,453
778
13,132
14,989
14,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
uki0211
Baron Samedi
18
1 / 2 / 8
11,443
715
15,142
11,149
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
18
18
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
AdorableJo
Artemis
5
6
4
1.17
W
Heimdallr
Dr_Skeatus
Heimdallr
10
7
6
1.86
W
Gilgamesh
LandStoney
Gilgamesh
7
2
8
5.5
L
Hercules
OpticxxJesus
Hercules
3
3
8
2.33
L
Discordia
qaswegfff
Discordia
3
9
4
0.56
W
Baron Samedi
uki0211
Baron Samedi
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,327
Damage
50,647
59,343
Taken
48,466
51,119
Mitigated
32,407
7,914
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AdorableJo
Artemis
13,313
6,091
0
3,741
19,467
10,406
1,209
5,727
13,740
0
49,831
W
Heimdallr
Dr_Skeatus
Heimdallr
22,373
12,867
0
5,627
22,328
12,264
2,220
5,307
17,021
0
72,322
W
Gilgamesh
LandStoney
Gilgamesh
13,132
2,945
0
477
14,989
14,452
765
3,421
11,568
0
29,218
L
Hercules
OpticxxJesus
Hercules
14,402
4,659
0
3,923
25,214
34,335
306
7,135
18,079
0
34,219
L
Discordia
qaswegfff
Discordia
10,612
307
0
250
14,662
6,378
0
2,310
12,352
41,103
0
W
Baron Samedi
uki0211
Baron Samedi
15,142
543
2,871
5,065
11,149
5,691
359
1,905
9,244
55,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
37,519
156
Minions Killed
200
0
Camps Cleared
0
803,735
Distance Traveled
894,178
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,648
791
76
5
0
241,737
0
W
Heimdallr
13,623
851
97
6
0
260,297
0
W
Gilgamesh
12,453
778
26
2
0
326,968
1
L
Hercules
11,706
732
28
2
0
358,292
1
L
Discordia
11,436
715
52
3
0
203,706
0
W
Baron Samedi
11,443
715
77
5
0
306,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role