Player Matchup

Hades
Hades
Koozmik
Hades
Level 45
God Stats
4W - 2L
1,583 SR
Queue Stats
175W - 72L
1,694 Elo+
Party 1
Amaterasu
Amaterasu
Padfoot2020
Amaterasu
Level 147
God Stats
4W - 0L
1,943 SR
Queue Stats
230W - 104L
1,740 Elo+
Party 1
Hun Batz
Hun Batz
SeveredLimbUWU
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,722 Elo+
Party 1
Jormungandr
Jormungandr
SirReggieBear
Jormungandr
Level 27
God Stats
4W - 4L
1,563 SR
Queue Stats
24W - 18L
1,493 Elo+
Party 2
Izanami
Izanami
TorchedKitten
Izanami
Level 63
God Stats
3W - 2L
1,522 SR
Queue Stats
10W - 6L
1,479 Elo+
Party 2
Team Averages
Level 60
1,622 SR
1,625 Elo+

VS

Team Averages
Level 39
1,449 SR
1,395 Elo+
Gilgamesh
Gilgamesh
Comediad
Gilgamesh
Level 17
God Stats
9W - 11L
1,532 SR
Queue Stats
60W - 41L
1,617 Elo+
Solo
Kukulkan
Kukulkan
Gurukeeper
Kukulkan
Level 29
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 3
Lancelot
Lancelot
WolferOkami
Lancelot
Level 48
God Stats
1W - 2L
1,494 SR
Queue Stats
2W - 6L
1,354 Elo+
Party 3
Yemoja
Yemoja
l PrincessCay l
Yemoja
Level 85
God Stats
21W - 17L
1,483 SR
Queue Stats
164W - 224L
1,470 Elo+
Solo
Charybdis
Charybdis
oOGrappePieOo
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Koozmik
Hades
18
4 / 5 / 22
11,275
805
16,737
20,079
11,552
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Padfoot2020
Amaterasu
20
14 / 2 / 13
13,417
958
19,642
23,104
37,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
17
4 / 7 / 14
10,697
764
13,338
16,613
7,750
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SirReggieBear
Jormungandr
20
9 / 4 / 15
12,407
886
21,968
20,673
19,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
17
5 / 6 / 14
11,149
796
14,646
16,636
9,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Comediad
Gilgamesh
20
12 / 3 / 4
12,471
891
18,427
19,782
24,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Gurukeeper
Kukulkan
18
4 / 7 / 8
10,824
773
15,468
14,781
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
WolferOkami
Lancelot
17
4 / 10 / 8
10,500
750
13,667
22,423
13,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 6 / 11
9,862
704
5,654
21,267
18,379
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
oOGrappePieOo
Charybdis
16
2 / 10 / 9
9,907
708
12,347
26,552
11,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
63
36
Kills
23
24
Deaths
36
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Comediad
Gilgamesh
12
3
4
4.67
L
Kukulkan
Gurukeeper
Kukulkan
4
7
8
1.14
W
Hades
Koozmik
Hades
4
5
22
3
W
Amaterasu
Padfoot2020
Amaterasu
14
2
13
10.25
W
Hun Batz
4
7
14
1.57
W
Jormungandr
SirReggieBear
Jormungandr
9
4
15
4.13
W
Izanami
5
6
14
2
L
Lancelot
WolferOkami
Lancelot
4
10
8
0.8
L
1
6
11
1.08
L
Charybdis
oOGrappePieOo
Charybdis
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,331
Damage
65,563
97,105
Taken
104,805
85,245
Mitigated
75,184
18,939
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Comediad
Gilgamesh
18,427
7,072
0
1,016
19,782
24,191
596
4,768
14,926
17
50,888
L
Kukulkan
Gurukeeper
Kukulkan
15,468
1,062
0
709
14,781
7,314
262
7,490
7,095
37,106
0
W
Hades
Koozmik
Hades
16,737
2,685
2,155
5,482
20,079
11,552
1,510
4,685
15,394
32,075
0
W
Amaterasu
Padfoot2020
Amaterasu
19,642
8,039
566
5,313
23,104
37,135
2,374
3,935
19,169
0
52,859
W
Hun Batz
13,338
3,565
0
366
16,613
7,750
1,714
5,738
10,875
0
33,191
W
Jormungandr
SirReggieBear
Jormungandr
21,968
4,589
666
3,452
20,673
19,260
1,121
3,328
16,891
50,905
0
W
Izanami
14,646
9,478
0
939
16,636
9,548
681
3,453
13,183
0
44,632
L
Lancelot
WolferOkami
Lancelot
13,667
2,998
0
2,523
22,423
13,504
0
8,446
13,840
0
28,486
L
5,654
1,705
2,203
1,667
21,267
18,379
0
6,706
14,393
20,155
0
L
Charybdis
oOGrappePieOo
Charybdis
12,347
5,655
0
2,464
26,552
11,796
76
10,927
15,524
0
24,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,945
Gold Earned
53,564
253
Minions Killed
205
0
Camps Cleared
0
1,411,655
Distance Traveled
1,270,831
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,471
891
71
5
0
283,477
3
L
Kukulkan
10,824
773
57
4
0
273,634
1
W
Hades
11,275
805
40
3
0
286,578
0
W
Amaterasu
13,417
958
79
6
0
317,458
0
W
Hun Batz
10,697
764
42
3
0
280,559
0
W
Jormungandr
12,407
886
55
4
0
269,772
0
W
Izanami
11,149
796
37
3
0
257,288
0
L
Lancelot
10,500
750
27
2
0
268,128
0
L
Yemoja
9,862
704
17
1
0
217,898
2
L
Charybdis
9,907
708
33
2
0
227,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role