Player Matchup

Sun Wukong
Sun Wukong
Bjoran201
Sun Wukong
Level 104
God Stats
19W - 15L
1,686 SR
Queue Stats
222W - 208L
1,569 Elo+
Party 1
Nemesis
Nemesis
Braverdae
Nemesis
Level 103
God Stats
0W - 3L
1,284 SR
Queue Stats
158W - 142L
1,582 Elo+
Party 1
Maui
Maui
MagicTurtle1310
Maui
Level 120
God Stats
7W - 6L
1,821 SR
Queue Stats
482W - 466L
1,594 Elo+
Party 1
Hachiman
Hachiman
ReefPrince
Hachiman
Level 117
God Stats
7W - 8L
1,602 SR
Queue Stats
327W - 308L
1,590 Elo+
Party 1
Chang'e
Chang'e
xDeportMe
Chang'e
Level 146
God Stats
13W - 14L
1,569 SR
Queue Stats
514W - 503L
1,647 Elo+
Solo
Team Averages
Level 118
1,592 SR
1,596 Elo+

VS

Team Averages
Level 141
1,567 SR
1,602 Elo+
Baron Samedi
Baron Samedi
CardiacArrrest
Baron Samedi
Level 150
God Stats
7W - 4L
1,702 SR
Queue Stats
290W - 276L
1,636 Elo+
Solo
Bastet
Bastet
CreepyRabbit7
Bastet
Level 144
God Stats
73W - 75L
1,579 SR
Queue Stats
592W - 585L
1,590 Elo+
Solo
Cernunnos
Cernunnos
Logix420
Cernunnos
Level 156
God Stats
16W - 12L
1,640 SR
Queue Stats
225W - 209L
1,543 Elo+
Solo
Anubis
Anubis
ScrubPotatoKing
Anubis
Level 125
God Stats
22W - 26L
1,595 SR
Queue Stats
773W - 725L
1,626 Elo+
Solo
Apollo
Apollo
zero2600
Apollo
Level 128
God Stats
1W - 2L
1,319 SR
Queue Stats
99W - 93L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bjoran201
Sun Wukong
14
0 / 1 / 2
7,996
571
5,156
11,509
7,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Braverdae
Nemesis
8
0 / 1 / 0
5,764
412
722
6,735
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
6,663
476
5,479
16,635
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
ReefPrince
Hachiman
14
1 / 1 / 0
7,687
549
5,088
9,590
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
xDeportMe
Chang'e
12
1 / 4 / 1
7,133
510
7,468
12,635
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CardiacArrrest
Baron Samedi
11
0 / 2 / 4
6,657
476
3,061
10,303
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 1
7,362
526
8,112
9,152
3,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
Logix420
Cernunnos
14
1 / 1 / 0
8,309
594
7,307
10,166
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
6 / 0 / 3
8,714
622
13,003
8,471
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
zero2600
Apollo
12
3 / 1 / 4
7,049
504
6,307
10,595
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bjoran201
Sun Wukong
0
1
2
1
L
Nemesis
Braverdae
Nemesis
0
1
0
0
W
Baron Samedi
CardiacArrrest
Baron Samedi
0
2
4
1
W
1
0
1
1.5
W
Cernunnos
Logix420
Cernunnos
1
1
0
1
L
1
4
1
0.38
L
Hachiman
ReefPrince
Hachiman
1
1
0
1
W
6
0
3
7.5
L
Chang'e
xDeportMe
Chang'e
1
4
1
0.38
W
Apollo
zero2600
Apollo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,913
Damage
37,790
57,104
Taken
48,687
28,600
Mitigated
20,331
20,478
Healing
23,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bjoran201
Sun Wukong
5,156
788
0
3,345
11,509
7,533
900
487
11,022
0
62,811
L
Nemesis
Braverdae
Nemesis
722
49
0
2,211
6,735
2,978
0
483
6,252
0
36,968
W
Baron Samedi
CardiacArrrest
Baron Samedi
3,061
766
177
4,318
10,303
4,483
0
2,794
7,509
39,169
0
W
8,112
1,483
0
2,620
9,152
3,279
0
1,095
8,057
0
49,214
W
Cernunnos
Logix420
Cernunnos
7,307
3,332
0
6,854
10,166
4,148
1,728
1,536
8,630
0
75,777
L
5,479
883
0
3,130
16,635
11,797
0
8,250
8,385
22,171
4,123
L
Hachiman
ReefPrince
Hachiman
5,088
2,469
0
6,391
9,590
2,682
0
0
9,590
0
66,355
W
13,003
835
0
5,106
8,471
4,588
151
4,052
4,419
78,715
0
L
Chang'e
xDeportMe
Chang'e
7,468
523
575
4,826
12,635
3,610
0
6,844
5,791
59,331
0
W
Apollo
zero2600
Apollo
6,307
2,979
0
4,260
10,595
3,833
303
2,867
7,728
0
42,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
38,091
457
Minions Killed
486
0
Camps Cleared
0
1,327,896
Distance Traveled
1,398,347
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,996
571
140
10
0
289,435
4
L
Nemesis
5,764
412
64
5
0
239,198
1
W
Baron Samedi
6,657
476
65
5
0
275,894
6
W
Bastet
7,362
526
85
6
0
304,050
5
W
Cernunnos
8,309
594
133
10
0
248,791
7
L
Maui
6,663
476
35
3
0
282,200
1
L
Hachiman
7,687
549
115
8
0
260,591
3
W
Anubis
8,714
622
141
10
0
266,297
3
L
Chang'e
7,133
510
103
7
0
256,472
4
W
Apollo
7,049
504
62
4
0
303,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role