Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Derminou
Yu Huang
Level 116
God Stats
3W - 4L
1,357 SR
Queue Stats
95W - 138L
1,327 Elo+
Party 1
Artemis
Artemis
SHOLVA2014
Artemis
Level 95
God Stats
10W - 11L
1,424 SR
Queue Stats
68W - 97L
1,322 Elo+
Party 1
Odin
Odin
kerostylz
Odin
Level 107
God Stats
9W - 4L
1,604 SR
Queue Stats
68W - 101L
1,349 Elo+
Party 1
Team Averages
Level 101
1,477 SR
1,400 Elo+

VS

Team Averages
Level 103
1,493 SR
1,408 Elo+
Chang'e
Chang'e
Evan4750
Chang'e
Level 55
God Stats
3W - 8L
1,312 SR
Queue Stats
147W - 166L
1,410 Elo+
Solo
Terra
Terra
JonlineRB
Terra
Level 105
God Stats
16W - 20L
1,603 SR
Queue Stats
40W - 54L
1,384 Elo+
Solo
Izanami
Izanami
Liam1995Robert
Izanami
Level 103
God Stats
8W - 7L
1,535 SR
Queue Stats
73W - 82L
1,441 Elo+
Solo
Pele
Pele
ThePaleOne1986
Pele
Level 125
God Stats
13W - 13L
1,408 SR
Queue Stats
281W - 300L
1,421 Elo+
Solo
Hades
Hades
oLagrove
Hades
Level 128
God Stats
15W - 16L
1,606 SR
Queue Stats
331W - 377L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
3 / 1 / 6
9,288
516
8,188
13,860
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
14
1 / 1 / 3
8,408
467
4,867
12,156
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Derminou
Yu Huang
16
2 / 0 / 3
9,326
518
9,735
7,404
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
SHOLVA2014
Artemis
14
0 / 2 / 2
8,086
449
8,165
12,779
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
16
5 / 2 / 3
9,441
525
11,809
14,057
6,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Evan4750
Chang'e
15
1 / 2 / 0
8,325
463
7,457
12,516
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
JonlineRB
Terra
13
1 / 0 / 1
8,256
459
6,670
13,115
10,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
1 / 1 / 0
5,962
331
1,739
3,016
731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 1
7,547
419
6,823
15,512
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
oLagrove
Hades
15
2 / 4 / 0
9,347
519
12,008
19,441
13,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
6
6
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
6
6
W
Yemoja
 
Yemoja
1
1
3
2.5
W
Yu Huang
Derminou
Yu Huang
2
0
3
3.5
L
Chang'e
Evan4750
Chang'e
1
2
0
0.5
L
Terra
JonlineRB
Terra
1
0
1
1.5
L
1
1
0
1
W
Artemis
SHOLVA2014
Artemis
0
2
2
0.5
L
1
4
1
0.38
W
Odin
5
2
3
3.25
L
Hades
oLagrove
Hades
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,764
Damage
34,697
60,256
Taken
63,600
30,783
Mitigated
35,935
14,827
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,188
2,805
0
480
13,860
6,721
0
4,578
9,282
0
95,217
W
Yemoja
 
Yemoja
4,867
1,186
1,083
2,461
12,156
8,805
0
4,377
7,779
34,494
0
W
Yu Huang
Derminou
Yu Huang
9,735
675
124
1,572
7,404
3,555
284
3,945
3,459
81,819
0
L
Chang'e
Evan4750
Chang'e
7,457
557
1,276
3,881
12,516
5,370
0
6,137
6,379
64,481
0
L
Terra
JonlineRB
Terra
6,670
999
1,489
5,256
13,115
10,136
0
2,516
10,599
42,127
0
L
1,739
1,383
0
529
3,016
731
0
202
2,814
0
22,405
W
Artemis
SHOLVA2014
Artemis
8,165
3,872
0
6,503
12,779
4,956
0
5,045
7,734
0
61,368
L
6,823
1,555
0
2,405
15,512
5,868
0
2,763
12,749
0
56,410
W
Odin
11,809
3,862
0
2,604
14,057
6,746
0
8,190
5,867
0
61,014
L
Hades
oLagrove
Hades
12,008
1,441
165
8,654
19,441
13,830
585
2,984
16,457
73,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,549
Gold Earned
39,437
528
Minions Killed
430
0
Camps Cleared
0
1,652,207
Distance Traveled
1,314,747
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,288
516
131
7
0
417,621
1
W
Yemoja
8,408
467
58
3
0
316,475
4
W
Yu Huang
9,326
518
142
8
0
320,286
5
L
Chang'e
8,325
463
108
6
0
319,401
3
L
Terra
8,256
459
53
3
0
364,346
4
L
Izanami
5,962
331
42
2
0
93,721
0
W
Artemis
8,086
449
105
6
0
287,623
3
L
Pele
7,547
419
85
5
0
266,635
2
W
Odin
9,441
525
92
5
0
310,202
0
L
Hades
9,347
519
142
8
0
270,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role