Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Raaav3n
Izanami
Level 147
God Stats
2W - 3L
1,667 SR
Queue Stats
41W - 40L
1,517 Elo+
Party 1
Persephone
Persephone
Zayne79
Persephone
Level 18
God Stats
1W - 1L
1,259 SR
Queue Stats
21W - 20L
1,580 Elo+
Party 1
Achilles
Achilles
oSnowZy
Achilles
Level 156
God Stats
3W - 0L
1,796 SR
Queue Stats
88W - 68L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
xLeGacy Zeus
Kukulkan
Level 160
God Stats
4W - 8L
1,293 SR
Queue Stats
788W - 779L
1,492 Elo+
Solo
Team Averages
Level 99
1,503 SR
1,527 Elo+

VS

Team Averages
Level 135
1,516 SR
1,437 Elo+
Xing Tian
Xing Tian
FatPony
Xing Tian
Level 147
God Stats
3W - 5L
1,581 SR
Queue Stats
104W - 93L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Magnesound
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,426 Elo+
Solo
Ganesha
Ganesha
Poodfist
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,444 Elo+
Solo
Neith
Neith
erikvv
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
Đesmarø
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
6 / 4 / 18
13,918
819
37,396
17,270
9,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Raaav3n
Izanami
19
6 / 5 / 9
12,566
739
22,706
14,563
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Zayne79
Persephone
19
4 / 2 / 14
12,493
735
20,376
14,730
7,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
oSnowZy
Achilles
20
10 / 5 / 17
13,412
789
17,013
22,332
36,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
xLeGacy Zeus
Kukulkan
19
5 / 4 / 12
12,209
718
17,596
12,394
5,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FatPony
Xing Tian
17
2 / 6 / 7
11,312
665
9,424
32,480
28,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Magnesound
Gilgamesh
18
3 / 7 / 11
11,765
692
10,703
25,187
24,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Poodfist
Ganesha
18
0 / 6 / 14
10,369
610
11,103
28,983
34,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
erikvv
Neith
19
8 / 7 / 8
12,190
717
22,836
20,947
11,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Đesmarø
Zhong Kui
20
6 / 5 / 8
12,553
738
16,904
20,981
18,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
31
Kills
19
20
Deaths
31
70
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
4
18
3.75
L
Xing Tian
FatPony
Xing Tian
2
6
7
0.92
L
Gilgamesh
Magnesound
Gilgamesh
3
7
11
1.21
L
Ganesha
Poodfist
Ganesha
0
6
14
1.17
W
Izanami
Raaav3n
Izanami
6
5
9
2.1
W
Persephone
Zayne79
Persephone
4
2
14
5.5
L
Neith
erikvv
Neith
8
7
8
1.71
W
Achilles
oSnowZy
Achilles
10
5
17
3.7
W
Kukulkan
xLeGacy Zeus
Kukulkan
5
4
12
2.75
L
Zhong Kui
Đesmarø
Zhong Kui
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,087
Damage
70,970
81,289
Taken
128,578
66,336
Mitigated
117,220
26,099
Healing
33,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
37,396
14,054
897
6,431
17,270
9,157
1,958
9,236
8,034
22
68,725
L
Xing Tian
FatPony
Xing Tian
9,424
291
1,515
8,390
32,480
28,169
0
6,774
25,240
20,734
0
L
Gilgamesh
Magnesound
Gilgamesh
10,703
1,517
3,436
2,864
25,187
24,345
234
10,451
14,488
0
15,080
L
Ganesha
Poodfist
Ganesha
11,103
1,170
1,684
3,412
28,983
34,827
180
7,833
20,651
24,146
0
W
Izanami
Raaav3n
Izanami
22,706
14,941
313
2,600
14,563
7,185
5,313
5,907
8,656
23
40,725
W
Persephone
Zayne79
Persephone
20,376
2,428
754
4,750
14,730
7,189
1,560
5,409
9,319
32,537
0
L
Neith
erikvv
Neith
22,836
7,972
1,961
4,610
20,947
11,567
1,450
6,463
14,226
0
42,139
W
Achilles
oSnowZy
Achilles
17,013
2,201
2,548
5,418
22,332
36,999
345
10,149
12,183
80
23,580
W
Kukulkan
xLeGacy Zeus
Kukulkan
17,596
767
882
1,506
12,394
5,806
1,469
6,730
5,664
40,646
0
L
Zhong Kui
Đesmarø
Zhong Kui
16,904
1,772
293
5,445
20,981
18,312
70
6,576
14,271
43,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,598
Gold Earned
58,189
185
Minions Killed
207
0
Camps Cleared
0
1,524,805
Distance Traveled
1,485,746
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,918
819
61
4
0
310,609
0
L
Xing Tian
11,312
665
23
1
0
322,301
1
L
Gilgamesh
11,765
692
26
2
0
317,151
0
L
Ganesha
10,369
610
4
0
0
298,379
0
W
Izanami
12,566
739
37
2
0
274,778
2
W
Persephone
12,493
735
28
2
0
315,171
1
L
Neith
12,190
717
60
4
0
256,518
5
W
Achilles
13,412
789
10
1
0
336,201
0
W
Kukulkan
12,209
718
49
3
0
288,046
0
L
Zhong Kui
12,553
738
94
6
0
291,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role