Player Matchup

Sobek
Sobek
AuTeeZm
Sobek
Level 116
God Stats
17W - 14L
1,591 SR
Queue Stats
399W - 320L
1,560 Elo+
Party 3
Izanami
Izanami
BethySpider
Izanami
Level 6
God Stats
7W - 12L
1,302 SR
Queue Stats
70W - 53L
1,286 Elo+
Party 1
Hun Batz
Hun Batz
JGlacc
Hun Batz
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Judo7
Yu Huang
Level 86
God Stats
16W - 20L
1,488 SR
Queue Stats
282W - 279L
1,524 Elo+
Party 1
Mulan
Mulan
THEREALEST29
Mulan
Level 78
God Stats
28W - 20L
1,622 SR
Queue Stats
142W - 149L
1,488 Elo+
Party 1
Team Averages
Level 57
1,501 SR
1,472 Elo+

VS

Team Averages
Level 84
1,476 SR
1,439 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alzaya
Nemesis
Level 49
God Stats
5W - 4L
1,368 SR
Queue Stats
8W - 7L
1,476 Elo+
Party 2
Freya
Freya
Ashull
Freya
Level 112
God Stats
2W - 2L
1,507 SR
Queue Stats
70W - 85L
1,484 Elo+
Party 2
Ares
Ares
Zeisndice
Ares
Level 112
God Stats
33W - 20L
1,506 SR
Queue Stats
70W - 47L
1,541 Elo+
Party 2
Bellona
Bellona
irhinehimerrr
Bellona
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 28L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AuTeeZm
Sobek
8
2 / 2 / 1
5,997
545
2,541
13,117
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
BethySpider
Izanami
9
0 / 4 / 1
4,885
444
3,024
7,592
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
JGlacc
Hun Batz
9
1 / 1 / 0
5,146
468
1,507
6,344
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Judo7
Yu Huang
10
3 / 2 / 0
5,991
545
4,601
5,261
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 0
5,413
492
3,735
10,105
4,864
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 2
5,364
488
4,358
5,849
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Alzaya
Nemesis
9
0 / 0 / 1
5,602
509
1,351
6,551
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Ashull
Freya
11
9 / 2 / 1
7,024
639
11,471
7,898
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
8
1 / 1 / 8
6,251
568
9,155
8,159
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
11
3 / 1 / 1
6,819
620
5,659
9,372
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
13
13
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
2
0.5
W
Nemesis
Alzaya
Nemesis
0
0
1
0.5
W
Freya
Ashull
Freya
9
2
1
4.75
L
Sobek
AuTeeZm
Sobek
2
2
1
1.25
L
Izanami
BethySpider
Izanami
0
4
1
0.13
L
Hun Batz
JGlacc
Hun Batz
1
1
0
1
L
Yu Huang
Judo7
Yu Huang
3
2
0
1.5
L
0
4
0
0
W
Ares
1
1
8
5
W
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,408
Damage
31,994
42,419
Taken
37,829
21,551
Mitigated
21,988
12,447
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,358
246
105
1,804
5,849
2,550
60
2,833
3,016
27,045
0
W
Nemesis
Alzaya
Nemesis
1,351
538
0
1,170
6,551
2,201
0
865
5,686
0
34,555
W
Freya
Ashull
Freya
11,471
3,376
0
3,602
7,898
3,361
720
1,957
5,941
35,148
4,438
L
Sobek
AuTeeZm
Sobek
2,541
272
0
4,838
13,117
9,167
0
8,996
3,765
11,390
0
L
Izanami
BethySpider
Izanami
3,024
1,970
0
2,310
7,592
2,726
0
5,716
1,692
0
26,504
L
Hun Batz
JGlacc
Hun Batz
1,507
328
0
2,172
6,344
2,430
0
2,973
3,283
0
25,594
L
Yu Huang
Judo7
Yu Huang
4,601
529
0
500
5,261
2,364
350
4,115
1,072
34,129
0
L
3,735
855
0
2,627
10,105
4,864
0
1,461
8,622
0
33,961
W
Ares
9,155
715
0
2,813
8,159
5,144
0
1,368
6,791
16,854
2,368
W
Bellona
5,659
2,142
0
3,741
9,372
8,732
512
119
9,253
0
43,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,432
Gold Earned
31,060
262
Minions Killed
268
0
Camps Cleared
0
1,007,572
Distance Traveled
1,063,545
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,364
488
48
4
0
196,200
3
W
Nemesis
5,602
509
63
6
0
245,887
3
W
Freya
7,024
639
49
4
0
197,300
0
L
Sobek
5,997
545
12
1
0
216,641
1
L
Izanami
4,885
444
62
6
0
183,984
3
L
Hun Batz
5,146
468
54
5
0
215,568
0
L
Yu Huang
5,991
545
62
6
0
205,449
5
L
Mulan
5,413
492
72
7
0
185,930
0
W
Ares
6,251
568
20
2
0
228,089
2
W
Bellona
6,819
620
88
8
0
196,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role