Player Matchup

Maui
Maui
FeedWahid
Maui
Level 79
God Stats
2W - 2L
1,575 SR
Queue Stats
20W - 33L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
PeakWheat
Cernunnos
Level 81
God Stats
4W - 5L
1,446 SR
Queue Stats
23W - 33L
1,419 Elo+
Party 1
Sol
Sol
Phsycotiggz
Sol
Level 83
God Stats
1W - 1L
1,412 SR
Queue Stats
1W - 8L
1,106 Elo+
Party 1
Team Averages
Level 81
1,478 SR
1,324 Elo+

VS

Team Averages
Level 48
1,500 SR
1,108 Elo+
Ah Puch
Ah Puch
TAGRED
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,096 Elo+
Party 2
Guan Yu
Guan Yu
TexasPete
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,113 Elo+
Party 2
Yemoja
Yemoja
TheRockSack
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
2 / 0 / 7
8,108
737
4,955
6,905
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
PeakWheat
Cernunnos
15
4 / 0 / 6
8,967
815
12,949
8,462
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 6
9,109
828
12,440
6,778
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TAGRED
Ah Puch
10
0 / 6 / 0
6,631
603
4,721
12,485
4,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
TexasPete
Guan Yu
12
0 / 2 / 0
6,808
619
3,762
11,747
6,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
12
0 / 2 / 0
7,417
674
4,391
11,342
8,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
2
0
7
5.5
W
Cernunnos
PeakWheat
Cernunnos
4
0
6
7
W
4
0
6
7
L
Ah Puch
TAGRED
Ah Puch
0
6
0
0
L
Guan Yu
TexasPete
Guan Yu
0
2
0
0
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,344
Damage
12,874
22,145
Taken
35,574
12,044
Mitigated
20,426
9,750
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
4,955
758
0
686
6,905
5,885
249
2,656
4,249
17,109
2,996
W
Cernunnos
PeakWheat
Cernunnos
12,949
7,987
0
3,776
8,462
3,856
1,689
4,053
4,409
0
39,519
W
12,440
4,773
0
5,288
6,778
2,303
864
2,458
4,320
53,834
0
L
Ah Puch
TAGRED
Ah Puch
4,721
849
88
1,692
12,485
4,773
0
6,711
5,774
23,520
0
L
Guan Yu
TexasPete
Guan Yu
3,762
149
1,022
1,222
11,747
6,853
0
4,476
7,271
0
15,200
L
Yemoja
4,391
872
3,293
1,758
11,342
8,800
60
6,045
5,297
20,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,184
Gold Earned
20,856
192
Minions Killed
105
0
Camps Cleared
0
586,251
Distance Traveled
545,293
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,108
737
33
3
0
197,122
0
W
Cernunnos
8,967
815
74
7
0
202,355
0
W
Sol
9,109
828
85
8
0
186,774
2
L
Ah Puch
6,631
603
39
4
0
159,779
0
L
Guan Yu
6,808
619
32
3
0
225,555
1
L
Yemoja
7,417
674
34
3
0
159,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role