Player Matchup

Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond V
 
Horus
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum I
KTMSteve1
Chronos
Platinum I
Level 124
God Stats
1W - 0L
1,367 SR
Queue Stats
69W - 59L
2,033 MMR
Solo
King Arthur
King Arthur
Diamond V
Patlas
King Arthur
Diamond V
Level 157
God Stats
42W - 39L
1,599 SR
Queue Stats
545W - 537L
1,949 MMR
Solo
Olorun
Olorun
Diamond V
xFinestx93
Olorun
Diamond V
Level 160
God Stats
12W - 10L
1,610 SR
Queue Stats
311W - 308L
1,948 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,515 SR
1,786 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,505 SR
1,919 MMR
Rama
Rama
Platinum III
 
Rama
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond IV
CaptainDrupy
Awilix
Diamond IV
Level 160
God Stats
5W - 9L
1,396 SR
Queue Stats
451W - 488L
2,139 MMR
Solo
Cliodhna
Cliodhna
Platinum V
DontPokeMyTushie
Cliodhna
Platinum V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,878 MMR
Party 1
Ares
Ares
Platinum III
KououïnKyoümä
Ares
Platinum III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
2,010 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond V
Pαto
Zhong Kui
Diamond V
Level 154
God Stats
0W - 1L
1,629 SR
Queue Stats
21W - 30L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 0 / 7
9,417
673
13,391
12,143
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
 
Horus
11
4 / 2 / 10
7,941
567
5,897
14,030
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
KTMSteve1
Chronos
14
2 / 0 / 4
8,438
603
7,360
7,030
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Patlas
King Arthur
14
3 / 2 / 9
8,822
630
8,588
9,452
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
xFinestx93
Olorun
14
3 / 1 / 2
8,291
592
6,837
8,350
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
SusanoLancelotLokiKhepriVulcan

VS

Bans
ThorAthenaHadesCabrakanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 1 / 1
7,207
515
5,025
8,250
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
12
0 / 4 / 0
6,642
474
1,468
8,138
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 2
7,455
533
4,692
13,444
4,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 7 / 1
6,873
491
7,970
16,441
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Pαto
Zhong Kui
11
0 / 4 / 1
6,868
491
4,829
10,410
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
5
5
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
7
13.5
W
Horus
 
Horus
4
2
10
4.5
L
Rama
 
Rama
1
1
1
1.5
L
Awilix
0
4
0
0
L
0
6
2
0.17
W
Chronos
KTMSteve1
Chronos
2
0
4
4
L
4
7
1
0.64
W
King Arthur
Patlas
King Arthur
3
2
9
3.75
L
Zhong Kui
Pαto
Zhong Kui
0
4
1
0.13
W
Olorun
xFinestx93
Olorun
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,073
Damage
23,984
51,005
Taken
56,683
34,515
Mitigated
26,474
31,693
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,391
6,015
0
15,021
12,143
6,242
176
1,719
10,424
0
78,747
W
Horus
 
Horus
5,897
2,243
1,486
4,267
14,030
13,647
34
3,138
10,892
144
20,606
L
Rama
 
Rama
5,025
3,001
0
3,399
8,250
2,513
0
4,082
4,168
0
50,076
L
Awilix
1,468
612
0
207
8,138
1,890
0
1,454
6,619
0
53,245
L
4,692
823
0
3,410
13,444
4,450
0
92
12,854
0
60,443
W
Chronos
KTMSteve1
Chronos
7,360
2,191
0
2,040
7,030
3,191
82
3,947
3,083
73,557
0
L
7,970
883
0
1,603
16,441
11,073
0
2,934
13,390
20,856
0
W
King Arthur
Patlas
King Arthur
8,588
1,424
0
3,301
9,452
7,201
0
3,003
6,449
203
58,931
L
Zhong Kui
Pαto
Zhong Kui
4,829
811
0
3,266
10,410
6,548
0
4,866
5,496
54,971
0
W
Olorun
xFinestx93
Olorun
6,837
3,199
413
5,165
8,350
4,234
1,202
1,390
6,960
57,895
12,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,909
Gold Earned
35,045
503
Minions Killed
442
0
Camps Cleared
0
1,456,040
Distance Traveled
1,311,418
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,417
673
114
8
0
336,135
4
W
Horus
7,941
567
13
1
0
286,577
1
L
Rama
7,207
515
104
7
0
244,347
3
L
Awilix
6,642
474
96
7
0
310,558
2
L
Cliodhna
7,455
533
112
8
0
273,125
3
W
Chronos
8,438
603
151
11
0
286,705
2
L
Ares
6,873
491
15
1
0
254,762
5
W
King Arthur
8,822
630
108
8
0
292,325
3
L
Zhong Kui
6,868
491
115
8
0
228,626
5
W
Olorun
8,291
592
117
8
0
254,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role