Player Matchup

Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Amqc02
Medusa
Level 14
God Stats
3W - 1L
1,845 SR
Queue Stats
13W - 9L
1,546 Elo+
Party 1
Agni
Agni
MoonSunD
Agni
Level 29
God Stats
2W - 2L
1,584 SR
Queue Stats
20W - 19L
1,492 Elo+
Party 1
Team Averages
Level 71
1,586 SR
1,508 Elo+

VS

Team Averages
Level 68
1,747 SR
1,514 Elo+
Khepri
Khepri
AznGz
Khepri
Level 48
God Stats
8W - 1L
1,984 SR
Queue Stats
23W - 32L
1,490 Elo+
Solo
Ne Zha
Ne Zha
ChipSauce
Ne Zha
Level 99
God Stats
85W - 42L
1,629 SR
Queue Stats
103W - 68L
1,538 Elo+
Party 2
Mulan
Mulan
Nol123ee
Mulan
Level 81
God Stats
31W - 15L
1,565 SR
Queue Stats
149W - 117L
1,471 Elo+
Party 2
Chronos
Chronos
VroomVroomChaac
Chronos
Level 44
God Stats
10W - 1L
1,966 SR
Queue Stats
110W - 76L
1,544 Elo+
Party 2
Ra
Ra
carsoncat999
Ra
Level 66
God Stats
58W - 41L
1,591 SR
Queue Stats
105W - 68L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 4 / 1
6,875
458
6,831
14,679
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
11
0 / 3 / 1
6,545
436
3,736
13,763
13,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
 
Ymir
9
0 / 4 / 2
6,190
413
2,641
13,329
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Amqc02
Medusa
11
1 / 5 / 0
6,530
435
7,176
12,105
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
13
4 / 5 / 1
8,203
547
9,703
10,160
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AznGz
Khepri
12
0 / 1 / 10
7,950
530
4,724
11,977
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
ChipSauce
Ne Zha
14
9 / 1 / 4
9,099
607
12,607
13,024
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Nol123ee
Mulan
14
2 / 0 / 4
8,591
573
9,210
11,121
6,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 0 / 2
9,585
639
15,567
8,510
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 6
8,210
547
5,463
9,781
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
21
21
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
1
0.38
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
L
Ymir
 
Ymir
0
4
2
0.25
L
Medusa
Amqc02
Medusa
1
5
0
0.2
W
Khepri
AznGz
Khepri
0
1
10
5
W
Ne Zha
ChipSauce
Ne Zha
9
1
4
11
L
Agni
4
5
1
0.9
W
Mulan
Nol123ee
Mulan
2
0
4
4
W
8
0
2
9
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
47,571
64,036
Taken
54,413
36,903
Mitigated
33,142
12,263
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,831
3,031
0
465
14,679
5,106
0
4,985
9,694
0
51,842
L
Kuzenbo
 
Kuzenbo
3,736
527
0
3,944
13,763
13,084
0
1,044
12,719
37,924
0
L
Ymir
 
Ymir
2,641
593
133
2,313
13,329
10,408
0
7,937
5,392
16,177
495
L
Medusa
Amqc02
Medusa
7,176
3,622
0
3,992
12,105
4,278
0
7,246
4,859
0
50,307
W
Khepri
AznGz
Khepri
4,724
1,078
329
2,710
11,977
11,521
15
3,202
8,775
19,305
0
W
Ne Zha
ChipSauce
Ne Zha
12,607
5,308
0
2,494
13,024
6,548
185
3,011
9,968
0
55,594
L
Agni
9,703
695
0
1,416
10,160
4,027
0
3,950
6,210
71,292
0
W
Mulan
Nol123ee
Mulan
9,210
977
0
5,682
11,121
6,813
332
2,282
8,102
0
61,618
W
15,567
7,319
0
3,315
8,510
3,609
845
1,701
6,762
86,518
4,846
W
5,463
673
1,735
3,348
9,781
4,651
0
4,941
4,840
73,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
43,435
404
Minions Killed
492
0
Camps Cleared
0
1,362,538
Distance Traveled
1,455,123
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,875
458
91
6
0
320,131
2
L
Kuzenbo
6,545
436
69
5
0
250,531
6
L
Ymir
6,190
413
24
2
0
266,484
4
L
Medusa
6,530
435
89
6
0
233,096
5
W
Khepri
7,950
530
15
1
0
293,396
2
W
Ne Zha
9,099
607
77
5
0
347,254
0
L
Agni
8,203
547
131
9
0
292,296
9
W
Mulan
8,591
573
117
8
0
234,900
1
W
Chronos
9,585
639
153
10
0
281,009
2
W
Ra
8,210
547
130
9
0
298,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role