Player Matchup

Cthulhu
Cthulhu
Jahnuge
Cthulhu
Level 105
God Stats
3W - 2L
1,709 SR
Queue Stats
66W - 60L
1,557 Elo+
Party 3
Sylvanus
Sylvanus
Revahh
Sylvanus
Level 87
God Stats
1W - 2L
1,578 SR
Queue Stats
5W - 14L
1,350 Elo+
Party 3
Ganesha
Ganesha
Trighk
Ganesha
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 60L
1,508 Elo+
Party 3
Maui
Maui
oNavini
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 217L
1,497 Elo+
Party 3
Bacchus
Bacchus
paelm
Bacchus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,522 Elo+
Party 3
Team Averages
Level 89
1,557 SR
1,487 Elo+

VS

Team Averages
Level 135
1,460 SR
1,478 Elo+
Chronos
Chronos
AAmber1098
Chronos
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
229W - 218L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
CoiledRanger605
Cernunnos
Level 104
God Stats
3W - 5L
1,596 SR
Queue Stats
67W - 80L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
Djawsome3219
Ne Zha
Level 124
God Stats
3W - 4L
1,218 SR
Queue Stats
162W - 157L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Envy Silence
Cthulhu
Level 146
God Stats
5W - 3L
1,517 SR
Queue Stats
295W - 290L
1,472 Elo+
Party 1
Nike
Nike
Sedated22
Nike
Level 157
God Stats
2W - 2L
1,470 SR
Queue Stats
455W - 454L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jahnuge
Cthulhu
12
2 / 5 / 1
8,117
477
12,157
16,601
8,797
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Revahh
Sylvanus
10
0 / 5 / 0
6,611
389
3,330
15,582
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Trighk
Ganesha
10
0 / 8 / 1
6,944
408
5,936
18,963
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Maui
oNavini
Maui
12
2 / 4 / 2
8,256
486
5,327
12,981
6,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
paelm
Bacchus
12
2 / 4 / 4
7,929
466
7,530
13,064
8,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AAmber1098
Chronos
15
1 / 2 / 6
8,679
511
6,666
10,839
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
CoiledRanger605
Cernunnos
16
12 / 2 / 7
10,004
588
21,658
18,306
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
17
7 / 1 / 6
10,271
604
10,245
13,909
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Envy Silence
Cthulhu
14
1 / 1 / 7
8,260
486
5,951
8,156
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
13
5 / 0 / 15
8,776
516
13,290
13,554
10,193
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
26
26
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chronos
AAmber1098
Chronos
1
2
6
2
W
Cernunnos
CoiledRanger605
Cernunnos
12
2
7
7.75
W
Ne Zha
7
1
6
10
W
Cthulhu
Envy Silence
Cthulhu
1
1
7
4.5
L
Cthulhu
Jahnuge
Cthulhu
2
5
1
0.5
L
Sylvanus
Revahh
Sylvanus
0
5
0
0
W
Nike
5
0
15
12.5
L
Ganesha
Trighk
Ganesha
0
8
1
0.06
L
Maui
oNavini
Maui
2
4
2
0.75
L
Bacchus
paelm
Bacchus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,280
Damage
57,810
77,191
Taken
64,764
43,655
Mitigated
38,066
19,408
Healing
22,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AAmber1098
Chronos
6,666
1,371
0
1,107
10,839
4,356
2,504
6,062
4,747
63,159
0
W
Cernunnos
CoiledRanger605
Cernunnos
21,658
13,844
0
10,256
18,306
8,202
1,431
9,888
8,378
0
87,707
W
Ne Zha
10,245
3,986
0
4,439
13,909
6,195
197
6,622
7,213
0
78,493
W
Cthulhu
Envy Silence
Cthulhu
5,951
636
75
2,553
8,156
9,120
580
4,805
3,137
36,224
0
L
Cthulhu
Jahnuge
Cthulhu
12,157
1,870
0
4,097
16,601
8,797
0
5,063
11,323
63,722
0
L
Sylvanus
Revahh
Sylvanus
3,330
1,306
2,145
4,025
15,582
9,424
434
1,922
13,524
22,892
0
W
Nike
13,290
3,209
377
3,582
13,554
10,193
555
6,455
7,009
0
46,237
L
Ganesha
Trighk
Ganesha
5,936
600
505
4,355
18,963
9,603
0
1,800
17,077
31,799
0
L
Maui
oNavini
Maui
5,327
876
0
750
12,981
6,916
393
1,998
10,591
46,465
0
L
Bacchus
paelm
Bacchus
7,530
1,435
0
3,531
13,064
8,915
0
875
12,059
42,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,857
Gold Earned
45,990
349
Minions Killed
467
0
Camps Cleared
0
1,535,716
Distance Traveled
1,549,817
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,679
511
114
7
0
293,421
2
W
Cernunnos
10,004
588
109
6
0
291,863
2
W
Ne Zha
10,271
604
120
7
0
381,911
3
W
Cthulhu
8,260
486
72
4
0
239,471
2
L
Cthulhu
8,117
477
95
6
0
327,315
2
L
Sylvanus
6,611
389
66
4
0
274,780
4
W
Nike
8,776
516
52
3
0
343,151
2
L
Ganesha
6,944
408
14
1
0
307,909
4
L
Maui
8,256
486
100
6
0
285,119
2
L
Bacchus
7,929
466
74
4
0
340,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role