Player Matchup

Neith
Neith
Waddsup
Neith
Level 66
God Stats
20W - 18L
1,538 SR
Queue Stats
21W - 20L
1,498 Elo+
Party 2
Osiris
Osiris
YourStepDad3450
Osiris
Level 133
God Stats
1W - 0L
1,314 SR
Queue Stats
123W - 91L
1,538 Elo+
Party 2
Ao Kuang
Ao Kuang
ZweiDrei7369
Ao Kuang
Level 109
God Stats
4W - 1L
1,671 SR
Queue Stats
118W - 97L
1,541 Elo+
Party 2
Team Averages
Level 103
1,508 SR
1,526 Elo+

VS

Team Averages
Level 88
1,589 SR
1,382 Elo+
Fenrir
Fenrir
BigJobe
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ETX Kobe
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,751 SR
Queue Stats
23W - 37L
1,300 Elo+
Party 1
Zeus
Zeus
ETXAntron
Zeus
Level 68
God Stats
1W - 2L
1,515 SR
Queue Stats
7W - 16L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Waddsup
Neith
18
9 / 1 / 2
11,603
774
8,027
9,834
4,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 13
10,929
729
11,737
16,508
19,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
ZweiDrei7369
Ao Kuang
15
5 / 3 / 7
10,930
729
11,424
16,186
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigJobe
Fenrir
12
0 / 4 / 4
8,752
583
13,878
13,373
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
ETX Kobe
Ah Muzen Cab
16
3 / 5 / 2
10,568
705
9,432
11,877
6,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
14
2 / 7 / 2
9,603
640
7,656
11,183
4,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
5
5
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigJobe
Fenrir
0
4
4
0.5
L
Ah Muzen Cab
ETX Kobe
Ah Muzen Cab
3
5
2
0.8
L
Zeus
2
7
2
0.43
W
Neith
Waddsup
Neith
9
1
2
10
W
2
1
13
8.5
W
Ao Kuang
ZweiDrei7369
Ao Kuang
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
30,966
42,528
Taken
36,433
32,538
Mitigated
18,479
14,521
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigJobe
Fenrir
13,878
4,154
0
2,592
13,373
7,975
138
3,580
9,793
0
29,154
L
Ah Muzen Cab
ETX Kobe
Ah Muzen Cab
9,432
3,173
0
1,791
11,877
6,047
174
3,892
7,985
0
54,559
L
Zeus
7,656
1,390
0
250
11,183
4,457
0
2,902
8,281
26,353
0
W
Neith
Waddsup
Neith
8,027
3,115
0
4,749
9,834
4,534
2,236
1,826
7,960
0
41,445
W
11,737
3,648
0
2,707
16,508
19,276
189
4,619
11,551
0
31,402
W
Ao Kuang
ZweiDrei7369
Ao Kuang
11,424
3,243
0
7,065
16,186
8,728
266
1,354
14,295
52,862
9,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
28,923
189
Minions Killed
156
0
Camps Cleared
0
828,802
Distance Traveled
689,531
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,752
583
24
2
0
236,087
2
L
Ah Muzen Cab
10,568
705
80
5
0
256,884
0
L
Zeus
9,603
640
52
3
0
196,560
1
W
Neith
11,603
774
84
6
0
261,648
2
W
Osiris
10,929
729
27
2
0
306,269
0
W
Ao Kuang
10,930
729
78
5
0
260,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role