Player Matchup

Morgan Le Fay
Morgan Le Fay
BelieveDat21
Morgan Le Fay
Level 156
God Stats
3W - 3L
1,671 SR
Queue Stats
648W - 721L
1,367 Elo+
Party 1
Ne Zha
Ne Zha
Ranked_GodYT
Ne Zha
Level 128
God Stats
7W - 5L
1,626 SR
Queue Stats
261W - 266L
1,441 Elo+
Party 1
Yu Huang
Yu Huang
Reveangeful
Yu Huang
Level 84
God Stats
0W - 2L
1,436 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 3
Ares
Ares
WolfFang Tyrant
Ares
Level 145
God Stats
14W - 10L
1,582 SR
Queue Stats
66W - 75L
1,388 Elo+
Party 3
Medusa
Medusa
mrgetiton22
Medusa
Level 129
God Stats
30W - 37L
1,462 SR
Queue Stats
395W - 455L
1,353 Elo+
Party 1
Team Averages
Level 128
1,556 SR
1,387 Elo+

VS

Team Averages
Level 102
1,489 SR
1,425 Elo+
Loki
Loki
 
Loki
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BsG Mxtlz
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 127L
1,416 Elo+
Party 2
Vulcan
Vulcan
I Ezz Bob I
Vulcan
Level 68
God Stats
7W - 4L
1,571 SR
Queue Stats
194W - 202L
1,389 Elo+
Party 2
Neith
Neith
IICINATOBIlI
Neith
Level 65
God Stats
10W - 5L
1,616 SR
Queue Stats
182W - 202L
1,394 Elo+
Party 2
Lancelot
Lancelot
TITAN-JackBleiz
Lancelot
Level 123
God Stats
11W - 13L
1,261 SR
Queue Stats
202W - 220L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BelieveDat21
Morgan Le Fay
14
1 / 4 / 2
8,922
496
4,611
13,296
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
15
2 / 4 / 2
8,908
495
9,222
17,905
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Reveangeful
Yu Huang
14
2 / 5 / 2
8,628
479
7,075
12,291
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 0
8,853
492
9,244
14,966
14,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
1 / 3 / 0
8,065
448
7,462
13,096
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
2 / 2 / 6
9,392
522
10,959
11,613
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
BsG Mxtlz
Artio
14
3 / 1 / 4
8,877
493
3,438
17,191
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
3 / 3 / 1
8,867
493
10,938
10,462
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 1 / 3
8,028
446
4,967
11,097
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
17
9 / 1 / 3
10,194
566
16,355
12,602
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
17
18
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
6
2.5
L
Morgan Le Fay
BelieveDat21
Morgan Le Fay
1
4
2
0.5
W
Artio
BsG Mxtlz
Artio
3
1
4
5
W
Vulcan
3
3
1
1.17
W
0
1
3
1.5
L
Ne Zha
2
4
2
0.75
L
Yu Huang
Reveangeful
Yu Huang
2
5
2
0.6
W
Lancelot
9
1
3
10.5
L
2
2
0
1
L
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
46,657
71,554
Taken
62,965
40,902
Mitigated
36,207
22,674
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,959
2,197
0
1,480
11,613
4,925
0
3,356
8,257
0
72,988
L
Morgan Le Fay
BelieveDat21
Morgan Le Fay
4,611
848
0
3,446
13,296
6,454
1,792
213
13,083
61,599
0
W
Artio
BsG Mxtlz
Artio
3,438
701
795
5,515
17,191
16,760
0
6,511
10,680
15,553
0
W
Vulcan
10,938
4,482
29
1,525
10,462
4,860
195
4,072
6,390
69,116
0
W
4,967
1,879
0
7,520
11,097
4,091
1,683
1,772
9,325
0
70,667
L
Ne Zha
9,222
1,961
0
10,019
17,905
8,257
0
2,686
15,219
0
80,167
L
Yu Huang
Reveangeful
Yu Huang
7,075
643
0
250
12,291
5,821
0
6,996
5,295
60,426
0
W
Lancelot
16,355
2,295
0
5,220
12,602
5,571
0
4,093
8,509
0
88,029
L
9,244
73
0
4,115
14,966
14,700
0
3,482
11,484
24,973
8,763
L
Medusa
7,462
3,103
73
4,771
13,096
5,670
759
999
12,097
0
58,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
45,358
481
Minions Killed
490
0
Camps Cleared
0
1,448,370
Distance Traveled
1,813,118
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,392
522
109
6
0
363,107
2
L
Morgan Le Fay
8,922
496
107
6
0
266,208
0
W
Artio
8,877
493
26
1
0
361,035
4
W
Vulcan
8,867
493
116
6
0
363,832
2
W
Neith
8,028
446
115
6
0
311,701
3
L
Ne Zha
8,908
495
122
7
0
335,391
2
L
Yu Huang
8,628
479
117
7
0
280,082
0
W
Lancelot
10,194
566
124
7
0
413,443
0
L
Ares
8,853
492
38
2
0
290,737
3
L
Medusa
8,065
448
97
5
0
275,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role