Player Matchup

Da Ji
Da Ji
Astrostxr
Da Ji
Level 7
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ishtar
Ishtar
IiIwuwu
Ishtar
Level 122
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sol
Sol
SKRILLEX-26-PR
Sol
Level 26
God Stats
10W - 8L
1,606 SR
Queue Stats
119W - 81L
1,597 Elo+
Solo
Hel
Hel
Wollf_etc
Hel
Level 39
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Pele
Pele
kaonashi_mask
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 52
1,455 SR
1,519 Elo+

VS

Team Averages
Level 72
1,577 SR
1,498 Elo+
Sol
Sol
GringleSpringus
Sol
Level 100
God Stats
19W - 12L
1,490 SR
Queue Stats
114W - 77L
1,588 Elo+
Party 1
Mulan
Mulan
SweatyNips122
Mulan
Level 108
God Stats
7W - 10L
1,463 SR
Queue Stats
58W - 69L
1,438 Elo+
Solo
Xbalanque
Xbalanque
jagertwitchmain
Xbalanque
Level 54
God Stats
62W - 32L
1,725 SR
Queue Stats
96W - 66L
1,590 Elo+
Party 1
Chronos
Chronos
kousaxxx2
Chronos
Level 29
God Stats
11W - 5L
1,702 SR
Queue Stats
150W - 191L
1,425 Elo+
Solo
Yemoja
Yemoja
sc4ryt3rry
Yemoja
Level 69
God Stats
35W - 47L
1,504 SR
Queue Stats
457W - 502L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Astrostxr
Da Ji
15
3 / 10 / 2
9,117
651
9,986
18,854
9,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
IiIwuwu
Ishtar
16
1 / 4 / 5
9,797
700
10,233
11,493
6,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 3
10,279
734
14,227
14,286
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 4 / 6
8,875
634
5,489
13,230
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 8 / 4
10,142
724
12,260
21,331
11,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 12
12,811
915
29,491
14,569
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 20
11,434
817
16,675
19,583
17,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
jagertwitchmain
Xbalanque
18
5 / 2 / 14
11,052
789
10,461
9,924
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
kousaxxx2
Chronos
19
2 / 2 / 4
11,707
836
8,124
12,026
5,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
sc4ryt3rry
Yemoja
17
1 / 2 / 23
10,362
740
4,344
15,351
17,070
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
10
Kills
33
33
Deaths
10
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Astrostxr
Da Ji
3
10
2
0.4
W
19
1
12
25
L
Ishtar
IiIwuwu
Ishtar
1
4
5
0.88
L
2
7
3
0.5
W
6
3
20
5.33
L
0
4
6
0.75
W
Xbalanque
jagertwitchmain
Xbalanque
5
2
14
6
L
4
8
4
0.75
W
Chronos
kousaxxx2
Chronos
2
2
4
2
W
Yemoja
sc4ryt3rry
Yemoja
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
69,095
79,194
Taken
71,453
42,444
Mitigated
52,892
18,897
Healing
26,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Astrostxr
Da Ji
9,986
1,874
0
150
18,854
9,845
0
9,379
9,475
0
19,933
W
29,491
11,448
0
7,711
14,569
7,719
5,803
4,256
10,313
61,331
4,733
L
Ishtar
IiIwuwu
Ishtar
10,233
5,110
0
965
11,493
6,194
0
7,223
4,270
0
27,051
L
14,227
4,231
0
3,376
14,286
7,691
1,704
5,482
8,804
44,396
3,752
W
16,675
2,089
805
6,545
19,583
17,398
713
4,510
15,073
0
35,329
L
5,489
144
5,450
6,050
13,230
7,529
0
7,922
5,308
20,236
0
W
Xbalanque
jagertwitchmain
Xbalanque
10,461
4,684
0
2,061
9,924
4,960
364
4,023
5,901
0
46,294
L
12,260
2,636
0
2,906
21,331
11,185
0
9,762
11,569
0
30,504
W
Chronos
kousaxxx2
Chronos
8,124
1,984
0
4,023
12,026
5,745
5,308
1,100
10,926
55,525
0
W
Yemoja
sc4ryt3rry
Yemoja
4,344
800
3,065
2,229
15,351
17,070
632
4,584
10,767
11,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,210
Gold Earned
57,366
207
Minions Killed
310
0
Camps Cleared
0
1,145,792
Distance Traveled
1,401,216
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,117
651
25
2
0
211,101
0
W
Sol
12,811
915
81
6
0
298,130
2
L
Ishtar
9,797
700
25
2
0
146,226
0
L
Sol
10,279
734
68
5
0
254,168
1
W
Mulan
11,434
817
39
3
0
302,884
0
L
Hel
8,875
634
40
3
0
273,055
0
W
Xbalanque
11,052
789
60
4
0
281,202
2
L
Pele
10,142
724
49
4
0
261,242
0
W
Chronos
11,707
836
115
8
0
264,118
0
W
Yemoja
10,362
740
15
1
0
254,882
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role