Player Matchup

Mulan
Mulan
 
Mulan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GeldAutomobil89
Chaac
Level 105
God Stats
1W - 1L
1,491 SR
Queue Stats
22W - 37L
1,400 Elo+
Party 2
Atlas
Atlas
KnirpsTanne373
Atlas
Level 27
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 2
Team Averages
Level 70
1,398 SR
1,339 Elo+

VS

Team Averages
Level 100
1,510 SR
1,555 Elo+
Xing Tian
Xing Tian
GhostzBoy1302
Xing Tian
Level 126
God Stats
1W - 0L
1,529 SR
Queue Stats
62W - 49L
1,554 Elo+
Party 1
Thor
Thor
ShadowApple98
Thor
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,585 Elo+
Party 1
Discordia
Discordia
SlothGirly
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 4 / 0
10,234
640
9,734
19,524
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 2
10,242
640
10,673
21,717
17,470
15
0 / 4 / 2
10,313
645
7,120
20,732
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GhostzBoy1302
Xing Tian
18
6 / 0 / 7
12,891
806
16,523
17,329
23,031
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 3 / 8
10,580
661
6,877
11,096
5,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SlothGirly
Discordia
19
5 / 1 / 7
11,908
744
27,692
7,044
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
13
13
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
0
0.75
L
1
5
2
0.4
W
Xing Tian
GhostzBoy1302
Xing Tian
6
0
7
9.5
L
0
4
2
0.25
W
2
3
8
2
W
Discordia
SlothGirly
Discordia
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
51,092
61,973
Taken
35,469
56,828
Mitigated
31,747
12,184
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,734
867
0
4,150
19,524
15,131
0
13,871
5,042
226
36,824
L
10,673
769
1,484
4,506
21,717
17,470
0
14,603
6,537
0
49,135
W
Xing Tian
GhostzBoy1302
Xing Tian
16,523
1,772
0
4,395
17,329
23,031
831
3,834
12,714
34,526
0
L
7,120
3,342
0
2,044
20,732
24,227
0
13,832
6,032
29,612
0
W
6,877
698
0
92
11,096
5,372
208
2,237
8,657
0
34,268
W
Discordia
SlothGirly
Discordia
27,692
936
0
1,240
7,044
3,344
1,989
1,333
5,533
77,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,789
Gold Earned
35,379
170
Minions Killed
191
0
Camps Cleared
0
815,722
Distance Traveled
867,502
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,234
640
58
4
0
260,258
2
L
Chaac
10,242
640
78
5
0
288,968
1
W
Xing Tian
12,891
806
30
2
0
288,837
2
L
Atlas
10,313
645
34
2
0
266,496
0
W
Thor
10,580
661
43
3
0
283,321
0
W
Discordia
11,908
744
118
7
0
295,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role