Player Matchup

Achilles
Achilles
Diamond IV
HighAndBored
Achilles
Diamond IV
Level 160
God Stats
11W - 11L
1,678 SR
Queue Stats
388W - 232L
1,962 MMR
Party 1
Ravana
Ravana
Diamond II
smite-1302155
Ravana
Diamond II
Level 106
God Stats
2W - 1L
1,734 SR
Queue Stats
53W - 37L
2,163 MMR
Party 1
Chang'e
Chang'e
Diamond II
vTwiX_GG
Chang'e
Diamond II
Level 129
God Stats
0W - 1L
1,318 SR
Queue Stats
109W - 74L
2,408 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,577 SR
2,178 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,701 SR
2,196 MMR
Shiva
Shiva
Diamond I
GROOVYxDUDE
Shiva
Diamond I
Level 129
God Stats
17W - 7L
1,659 SR
Queue Stats
174W - 102L
2,454 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
MonkeyDiOssi
Ao Kuang
Gold II
Level 151
God Stats
2W - 1L
1,702 SR
Queue Stats
22W - 24L
1,751 MMR
Solo
Ne Zha
Ne Zha
Masters
Muay_Thai_Gott
Ne Zha
Masters
Level 146
God Stats
29W - 12L
1,741 SR
Queue Stats
165W - 94L
2,383 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HighAndBored
Achilles
16
4 / 2 / 2
10,630
709
16,489
19,106
20,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 4
9,983
666
11,354
17,198
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
vTwiX_GG
Chang'e
15
0 / 2 / 5
9,662
644
11,318
11,804
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AresAgniFenrirAtlasBaba Yaga

VS

Bans
CabrakanPersephoneThothBaron SamediEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 6
10,851
723
14,399
16,070
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
MonkeyDiOssi
Ao Kuang
17
5 / 2 / 1
11,761
784
12,343
21,618
19,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 5
10,204
680
13,952
15,119
10,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
6
6
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Achilles
HighAndBored
Achilles
4
2
2
2.5
W
Ao Kuang
MonkeyDiOssi
Ao Kuang
5
2
1
2.75
W
1
2
5
1.75
L
2
2
4
2
L
Chang'e
vTwiX_GG
Chang'e
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
40,694
48,108
Taken
52,807
38,376
Mitigated
45,864
18,245
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,399
2,813
1,463
4,873
16,070
15,425
789
5,609
9,832
0
31,885
L
Achilles
HighAndBored
Achilles
16,489
3,580
535
5,257
19,106
20,152
285
5,455
13,651
0
40,365
W
Ao Kuang
MonkeyDiOssi
Ao Kuang
12,343
2,867
1,811
7,817
21,618
19,663
1,179
3,552
16,992
51,777
0
W
13,952
2,708
0
2,990
15,119
10,776
1,759
2,266
12,106
0
55,026
L
11,354
2,364
0
4,514
17,198
13,773
652
4,459
12,739
0
35,002
L
Chang'e
vTwiX_GG
Chang'e
11,318
1,066
3,599
4,340
11,804
4,451
558
2,749
9,055
52,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
32,816
174
Minions Killed
185
0
Camps Cleared
0
849,806
Distance Traveled
873,294
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,851
723
30
2
0
297,574
3
L
Achilles
10,630
709
47
3
0
292,458
0
W
Ao Kuang
11,761
784
66
4
0
267,691
2
W
Ne Zha
10,204
680
89
6
0
308,029
2
L
Ravana
9,983
666
43
3
0
290,955
5
L
Chang'e
9,662
644
84
6
0
266,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role