Player Matchup

Arachne
Arachne
Batatilla
Arachne
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
317W - 332L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
SmirkyPython831
Baba Yaga
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,509 Elo+
Party 1
Zeus
Zeus
muffinslayer49
Zeus
Level 107
God Stats
1W - 3L
1,408 SR
Queue Stats
281W - 312L
1,470 Elo+
Solo
Ne Zha
Ne Zha
ok-Eric-
Ne Zha
Level 108
God Stats
5W - 3L
1,886 SR
Queue Stats
385W - 366L
1,525 Elo+
Solo
Anhur
Anhur
rHINOiSasTUD
Anhur
Level 154
God Stats
2W - 3L
1,476 SR
Queue Stats
152W - 138L
1,531 Elo+
Party 1
Team Averages
Level 112
1,511 SR
1,504 Elo+

VS

Team Averages
Level 80
1,494 SR
1,466 Elo+
Anubis
Anubis
Big_Chief2004
Anubis
Level 102
God Stats
1W - 0L
1,484 SR
Queue Stats
6W - 14L
1,333 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Red8Soil
Morgan Le Fay
Level 128
God Stats
11W - 16L
1,487 SR
Queue Stats
361W - 368L
1,491 Elo+
Solo
Khepri
Khepri
TS4 MrPATATO
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 2
Erlang Shen
Erlang Shen
excloseempire
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,706 Elo+
Solo
Tyr
Tyr
molestonayyy
Tyr
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 155L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Batatilla
Arachne
19
2 / 5 / 15
11,193
589
13,913
23,926
31,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
SmirkyPython831
Baba Yaga
17
0 / 7 / 11
10,406
548
13,355
16,981
7,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 8 / 9
12,053
634
25,716
15,928
6,646
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ok-Eric-
Ne Zha
20
11 / 7 / 9
13,198
695
22,771
20,264
12,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 14
12,901
679
26,048
24,292
12,066
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 15
14,145
744
19,412
19,492
12,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Red8Soil
Morgan Le Fay
20
10 / 3 / 15
15,026
791
25,879
21,733
15,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
18
1 / 7 / 9
11,895
626
3,573
26,550
32,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
excloseempire
Erlang Shen
20
8 / 5 / 16
13,710
722
28,382
32,002
40,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 4 / 10
12,725
670
14,648
31,209
37,604
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
96
23
Kills
31
32
Deaths
23
58
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Arachne
Batatilla
Arachne
2
5
15
1.9
W
6
4
15
3.38
W
Morgan Le Fay
Red8Soil
Morgan Le Fay
10
3
15
5.83
L
Baba Yaga
SmirkyPython831
Baba Yaga
0
7
11
0.79
W
Khepri
1
7
9
0.79
W
Erlang Shen
excloseempire
Erlang Shen
8
5
16
3.2
W
6
4
10
2.75
L
4
8
9
1.06
L
Ne Zha
ok-Eric-
Ne Zha
11
7
9
2.21
L
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,803
Damage
91,894
101,391
Taken
130,986
69,641
Mitigated
138,804
33,332
Healing
47,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Batatilla
Arachne
13,913
7,277
2,322
9,851
23,926
31,171
0
13,175
10,751
0
17,302
W
19,412
761
320
8,602
19,492
12,196
3,331
8,768
10,492
70,415
0
W
Morgan Le Fay
Red8Soil
Morgan Le Fay
25,879
1,866
2,573
4,902
21,733
15,792
1,905
7,962
13,515
56,654
0
L
Baba Yaga
SmirkyPython831
Baba Yaga
13,355
405
0
3,531
16,981
7,394
46
7,701
9,280
26,213
0
W
Khepri
3,573
407
0
877
26,550
32,373
473
6,169
20,178
12,106
0
W
Erlang Shen
excloseempire
Erlang Shen
28,382
9,512
3,705
12,123
32,002
40,839
1,183
7,413
24,301
119
41,934
W
14,648
692
6,073
8,744
31,209
37,604
1,017
8,759
22,045
1,061
22,784
L
25,716
2,904
2,040
1,156
15,928
6,646
232
7,607
8,321
47,355
0
L
Ne Zha
ok-Eric-
Ne Zha
22,771
5,832
676
4,023
20,264
12,364
117
8,594
11,670
0
40,642
L
26,048
10,485
1,332
8,401
24,292
12,066
1,220
12,401
11,891
0
57,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,751
Gold Earned
67,501
184
Minions Killed
263
0
Camps Cleared
0
1,490,232
Distance Traveled
1,845,043
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,193
589
8
0
0
327,504
0
W
Anubis
14,145
744
111
6
0
316,678
1
W
Morgan Le Fay
15,026
791
77
4
0
414,512
1
L
Baba Yaga
10,406
548
32
2
0
311,923
0
W
Khepri
11,895
626
29
2
0
345,981
0
W
Erlang Shen
13,710
722
23
1
0
372,417
2
W
Tyr
12,725
670
23
1
0
395,455
0
L
Zeus
12,053
634
54
3
0
285,567
1
L
Ne Zha
13,198
695
21
1
0
297,912
0
L
Anhur
12,901
679
69
4
0
267,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role