Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Jaxze--
Medusa
Level 137
God Stats
123W - 125L
1,486 SR
Queue Stats
541W - 570L
1,517 Elo+
Party 1
Ymir
Ymir
Kxa1iiz
Ymir
Level 68
God Stats
0W - 5L
1,104 SR
Queue Stats
168W - 200L
1,392 Elo+
Party 2
Vulcan
Vulcan
The macabro5693
Vulcan
Level 67
God Stats
1W - 3L
1,357 SR
Queue Stats
185W - 226L
1,411 Elo+
Party 2
Khepri
Khepri
Zavala2737
Khepri
Level 110
God Stats
2W - 3L
1,709 SR
Queue Stats
146W - 171L
1,456 Elo+
Party 1
Team Averages
Level 86
1,431 SR
1,455 Elo+

VS

Team Averages
Level 76
1,379 SR
1,429 Elo+
Jormungandr
Jormungandr
AhorribleGamer69
Jormungandr
Level 83
God Stats
3W - 5L
1,172 SR
Queue Stats
204W - 233L
1,417 Elo+
Solo
Chang'e
Chang'e
FresherThanU1
Chang'e
Level 105
God Stats
4W - 3L
1,297 SR
Queue Stats
107W - 99L
1,454 Elo+
Solo
Cthulhu
Cthulhu
HazeExe
Cthulhu
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,401 Elo+
Solo
Chaac
Chaac
ShortyTooClean
Chaac
Level 57
God Stats
13W - 13L
1,463 SR
Queue Stats
93W - 82L
1,450 Elo+
Solo
Izanami
Izanami
wBaki-
Izanami
Level 89
God Stats
14W - 20L
1,462 SR
Queue Stats
506W - 625L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 4 / 2
7,871
437
14,150
20,029
17,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Jaxze--
Medusa
13
2 / 4 / 2
8,206
456
12,010
17,704
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Kxa1iiz
Ymir
14
2 / 3 / 3
8,385
466
9,467
16,207
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 2
7,748
430
10,883
11,115
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
Zavala2737
Khepri
12
2 / 3 / 3
7,198
400
8,035
17,646
17,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AhorribleGamer69
Jormungandr
14
4 / 0 / 11
9,566
531
14,211
17,893
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
16
7 / 2 / 9
10,051
558
16,094
17,080
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
HazeExe
Cthulhu
13
1 / 2 / 7
8,515
473
10,314
16,481
14,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
7 / 4 / 6
10,077
560
12,160
18,608
12,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
wBaki-
Izanami
14
2 / 3 / 5
8,792
488
8,136
13,319
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
11
Kills
21
21
Deaths
11
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
4
2
1.25
W
Jormungandr
AhorribleGamer69
Jormungandr
4
0
11
9.5
W
Chang'e
7
2
9
5.75
W
Cthulhu
HazeExe
Cthulhu
1
2
7
2.25
L
Medusa
Jaxze--
Medusa
2
4
2
0.75
L
Ymir
Kxa1iiz
Ymir
2
3
3
1.17
W
7
4
6
2.5
L
1
7
2
0.29
L
Khepri
Zavala2737
Khepri
2
3
3
1.17
W
Izanami
wBaki-
Izanami
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,545
Damage
60,915
82,701
Taken
83,381
55,954
Mitigated
59,011
21,925
Healing
35,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
14,150
3,653
493
2,675
20,029
17,947
498
9,026
10,269
0
44,508
W
Jormungandr
AhorribleGamer69
Jormungandr
14,211
4,449
0
5,466
17,893
18,114
824
4,873
13,020
47,279
0
W
Chang'e
16,094
1,360
4,163
7,178
17,080
8,729
1,954
9,785
7,295
65,469
0
W
Cthulhu
HazeExe
Cthulhu
10,314
892
588
4,958
16,481
14,506
969
5,911
10,570
34,676
0
L
Medusa
Jaxze--
Medusa
12,010
6,043
0
6,573
17,704
7,534
942
5,122
12,582
0
62,947
L
Ymir
Kxa1iiz
Ymir
9,467
1,434
0
4,460
16,207
8,232
464
9,049
7,119
57,473
0
W
12,160
3,697
71
8,425
18,608
12,382
1,165
4,234
14,374
0
76,641
L
10,883
2,619
0
250
11,115
5,183
650
6,922
4,062
53,961
0
L
Khepri
Zavala2737
Khepri
8,035
1,245
1,304
6,170
17,646
17,058
438
9,431
7,948
32,363
0
W
Izanami
wBaki-
Izanami
8,136
5,424
0
4,382
13,319
5,280
1,402
3,582
9,737
0
59,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
47,001
348
Minions Killed
455
0
Camps Cleared
0
1,569,051
Distance Traveled
1,604,146
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,871
437
51
3
0
338,795
0
W
Jormungandr
9,566
531
52
3
0
331,247
2
W
Chang'e
10,051
558
107
6
0
325,806
1
W
Cthulhu
8,515
473
65
4
0
332,589
0
L
Medusa
8,206
456
75
4
0
275,632
1
L
Ymir
8,385
466
93
5
0
302,558
1
W
Chaac
10,077
560
134
7
0
343,453
1
L
Vulcan
7,748
430
87
5
0
323,244
0
L
Khepri
7,198
400
42
2
0
328,822
0
W
Izanami
8,792
488
97
5
0
271,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role