Player Matchup

Freya
Freya
Ankhnes
Freya
Level 49
God Stats
57W - 60L
1,523 SR
Queue Stats
76W - 103L
1,431 Elo+
Solo
Izanami
Izanami
Mightywolf17
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Okabe_Rin_
Ah Puch
Level 96
God Stats
5W - 4L
1,500 SR
Queue Stats
208W - 224L
1,426 Elo+
Solo
Mercury
Mercury
TheRatMaster
Mercury
Level 104
God Stats
12W - 5L
1,574 SR
Queue Stats
148W - 176L
1,368 Elo+
Party 3
Maui
Maui
skh1000
Maui
Level 86
God Stats
17W - 22L
1,112 SR
Queue Stats
153W - 160L
1,417 Elo+
Party 3
Team Averages
Level 67
1,442 SR
1,428 Elo+

VS

Team Averages
Level 51
1,530 SR
1,610 Elo+
Morgan Le Fay
Morgan Le Fay
FoulKun
Morgan Le Fay
Level 28
God Stats
13W - 15L
1,387 SR
Queue Stats
100W - 124L
1,373 Elo+
Party 1
Ne Zha
Ne Zha
OnlyFans7
Ne Zha
Level 45
God Stats
16W - 3L
1,857 SR
Queue Stats
153W - 46L
1,712 Elo+
Party 2
Jing Wei
Jing Wei
TescoZapman
Jing Wei
Level 37
God Stats
1W - 0L
1,698 SR
Queue Stats
110W - 51L
1,680 Elo+
Party 2
Ares
Ares
UrFatheRR100
Ares
Level 17
God Stats
2W - 0L
1,190 SR
Queue Stats
50W - 10L
1,706 Elo+
Party 2
Arachne
Arachne
xKee
Arachne
Level 126
God Stats
17W - 13L
1,520 SR
Queue Stats
107W - 114L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ankhnes
Freya
14
4 / 2 / 1
8,854
590
8,650
9,930
3,910
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Mightywolf17
Izanami
9
0 / 9 / 0
5,651
377
3,357
10,569
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Okabe_Rin_
Ah Puch
13
1 / 2 / 4
7,736
516
6,697
9,985
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
TheRatMaster
Mercury
12
5 / 2 / 2
7,623
508
4,650
10,131
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
skh1000
Maui
10
0 / 3 / 0
6,438
429
1,098
10,361
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FoulKun
Morgan Le Fay
12
1 / 4 / 2
7,265
484
3,723
8,568
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
OnlyFans7
Ne Zha
11
4 / 1 / 8
8,480
565
6,358
10,604
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
TescoZapman
Jing Wei
15
13 / 0 / 2
10,039
669
17,542
10,669
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 2
6,909
461
2,538
11,056
8,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
xKee
Arachne
11
0 / 2 / 1
6,670
445
5,264
12,560
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
10
Kills
18
18
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
Ankhnes
Freya
4
2
1
2.25
W
Morgan Le Fay
FoulKun
Morgan Le Fay
1
4
2
0.5
L
Izanami
Mightywolf17
Izanami
0
9
0
0
L
Ah Puch
Okabe_Rin_
Ah Puch
1
2
4
1.5
W
Ne Zha
OnlyFans7
Ne Zha
4
1
8
8
W
Jing Wei
TescoZapman
Jing Wei
13
0
2
14
L
Mercury
TheRatMaster
Mercury
5
2
2
3
W
0
4
2
0.25
L
Maui
skh1000
Maui
0
3
0
0
W
Arachne
xKee
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
35,425
50,976
Taken
53,457
20,510
Mitigated
28,913
9,457
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ankhnes
Freya
8,650
2,460
0
4,563
9,930
3,910
114
2,535
7,395
61,588
0
W
Morgan Le Fay
FoulKun
Morgan Le Fay
3,723
331
0
1,448
8,568
3,883
0
2,469
6,099
39,929
0
L
Izanami
Mightywolf17
Izanami
3,357
2,238
0
819
10,569
2,133
1,725
0
10,569
0
29,064
L
Ah Puch
Okabe_Rin_
Ah Puch
6,697
492
0
1,371
9,985
4,137
0
2,316
7,669
53,976
0
W
Ne Zha
OnlyFans7
Ne Zha
6,358
1,736
0
2,551
10,604
7,491
0
2,257
8,347
195
30,460
W
Jing Wei
TescoZapman
Jing Wei
17,542
15,154
0
8,027
10,669
4,338
1,488
2,781
7,888
0
91,925
L
Mercury
TheRatMaster
Mercury
4,650
2,361
0
250
10,131
3,859
0
1,540
8,591
0
51,756
W
2,538
303
0
495
11,056
8,590
0
6,557
4,499
34,850
0
L
Maui
skh1000
Maui
1,098
418
0
2,454
10,361
6,471
375
65
10,296
18,837
0
W
Arachne
xKee
Arachne
5,264
3,355
0
3,516
12,560
4,611
0
2,942
9,618
0
43,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
39,363
370
Minions Killed
342
0
Camps Cleared
0
1,385,745
Distance Traveled
1,437,771
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,854
590
110
7
0
252,116
5
W
Morgan Le Fay
7,265
484
62
4
0
270,027
0
L
Izanami
5,651
377
47
3
0
257,121
0
L
Ah Puch
7,736
516
102
7
0
265,990
4
W
Ne Zha
8,480
565
41
3
0
286,262
2
W
Jing Wei
10,039
669
128
9
0
284,088
6
L
Mercury
7,623
508
86
6
0
354,727
1
W
Ares
6,909
461
39
3
0
254,707
4
L
Maui
6,438
429
25
2
0
255,791
4
W
Arachne
6,670
445
72
5
0
342,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role