Player Matchup

Hercules
Hercules
Platinum IV
Calerusby
Hercules
Platinum IV
Level 152
God Stats
3W - 3L
1,694 SR
Queue Stats
287W - 290L
1,903 MMR
Solo
Agni
Agni
Platinum II
DeathBySex
Agni
Platinum II
Level 104
God Stats
2W - 0L
1,732 SR
Queue Stats
46W - 35L
1,873 MMR
Solo
Guan Yu
Guan Yu
Platinum III
MrFeik
Guan Yu
Platinum III
Level 79
God Stats
2W - 2L
1,421 SR
Queue Stats
76W - 64L
1,890 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
RÄÏN
Kumbhakarna
Gold II
Level 156
God Stats
16W - 12L
1,642 SR
Queue Stats
155W - 158L
1,615 MMR
Party 1
Hachiman
Hachiman
Diamond V
xCloudstar
Hachiman
Diamond V
Level 122
God Stats
57W - 49L
1,570 SR
Queue Stats
327W - 329L
2,017 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,612 SR
1,860 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,530 SR
1,856 MMR
Susano
Susano
Platinum I
Atomîc
Susano
Platinum I
Level 140
God Stats
2W - 5L
1,647 SR
Queue Stats
98W - 98L
1,960 MMR
Solo
Ares
Ares
Silver I
DroopyEmperor73
Ares
Silver I
Level 148
God Stats
0W - 1L
1,641 SR
Queue Stats
35W - 40L
1,551 MMR
Solo
Chiron
Chiron
Diamond III
RealCanadianEh
Chiron
Diamond III
Level 105
God Stats
8W - 8L
1,709 SR
Queue Stats
136W - 117L
2,404 MMR
Solo
Neith
Neith
Platinum II
sl0bbydobby
Neith
Platinum II
Level 136
God Stats
0W - 1L
1,402 SR
Queue Stats
123W - 125L
1,636 MMR
Solo
Sobek
Sobek
Platinum III
smnxrasmuson
Sobek
Platinum III
Level 160
God Stats
0W - 1L
1,250 SR
Queue Stats
104W - 106L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Calerusby
Hercules
20
8 / 2 / 9
14,527
559
20,441
30,402
22,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 11
14,262
549
28,198
14,479
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MrFeik
Guan Yu
20
2 / 0 / 7
14,730
567
18,240
23,594
30,997
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
RÄÏN
Kumbhakarna
19
2 / 0 / 16
13,755
529
6,107
25,131
34,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
xCloudstar
Hachiman
20
6 / 0 / 2
15,483
596
16,033
26,151
12,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
MauiNe ZhaHou YiMorgan Le Fay

VS

Bans
AwilixKhepriIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Atomîc
Susano
18
2 / 4 / 0
11,502
442
11,623
21,579
9,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 6 / 0
9,459
364
4,702
20,677
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 3 / 1
12,148
467
28,495
20,961
8,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 6 / 0
11,153
429
15,964
23,382
9,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 1
11,186
430
10,878
31,854
36,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
24
Kills
4
4
Deaths
24
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
Atomîc
Susano
2
4
0
0.5
W
Hercules
Calerusby
Hercules
8
2
9
6.25
W
6
2
11
5.75
L
0
6
0
0
W
Guan Yu
MrFeik
Guan Yu
2
0
7
5.5
L
2
3
1
0.83
W
Kumbhakarna
RÄÏN
Kumbhakarna
2
0
16
10
L
0
6
0
0
L
0
5
1
0.1
W
Hachiman
xCloudstar
Hachiman
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,019
Damage
71,662
119,757
Taken
118,453
108,164
Mitigated
85,396
63,724
Healing
27,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Atomîc
Susano
11,623
2,411
0
500
21,579
9,800
832
6,618
14,691
0
115,137
W
Hercules
Calerusby
Hercules
20,441
8,158
0
13,378
30,402
22,926
2,345
3,281
26,979
0
146,533
W
28,198
2,075
833
3,998
14,479
7,259
1,913
3,566
10,677
132,286
0
L
4,702
172
824
4,014
20,677
19,871
0
9,185
10,901
20,890
0
W
Guan Yu
MrFeik
Guan Yu
18,240
2,780
6,119
12,499
23,594
30,997
1,188
5,397
17,294
0
119,448
L
28,495
13,721
598
6,702
20,961
8,958
142
7,776
13,021
0
134,659
W
Kumbhakarna
RÄÏN
Kumbhakarna
6,107
472
4,663
5,863
25,131
34,529
410
3,794
21,122
25,668
1,658
L
15,964
5,777
0
6,771
23,382
9,859
0
3,262
20,064
0
112,874
L
10,878
1,084
0
7,952
31,854
36,908
0
6,972
23,474
80,183
0
W
Hachiman
xCloudstar
Hachiman
16,033
9,871
0
16,371
26,151
12,453
4,317
2,129
23,982
0
175,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,757
Gold Earned
55,448
764
Minions Killed
690
0
Camps Cleared
0
2,842,891
Distance Traveled
2,441,250
45
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,502
442
154
6
0
553,753
12
W
Hercules
14,527
559
151
6
0
622,653
10
W
Agni
14,262
549
176
7
0
536,658
10
L
Ares
9,459
364
26
1
0
469,443
16
W
Guan Yu
14,730
567
189
7
0
567,890
6
L
Chiron
12,148
467
204
8
0
524,670
14
W
Kumbhakarna
13,755
529
35
1
0
595,463
8
L
Neith
11,153
429
160
6
0
429,382
9
L
Sobek
11,186
430
146
6
0
464,002
2
W
Hachiman
15,483
596
213
8
0
520,227
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role