Player Matchup

Gilgamesh
Gilgamesh
Grand_Patriarch
Gilgamesh
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
KaizaPrimal
He Bo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,550 Elo+
Party 1
Da Ji
Da Ji
XIVPrimal
Da Ji
Level 123
God Stats
3W - 3L
1,606 SR
Queue Stats
109W - 98L
1,480 Elo+
Party 1
Team Averages
Level 130
1,535 SR
1,510 Elo+

VS

Team Averages
Level 76
1,480 SR
1,342 Elo+
Ymir
Ymir
EXM_JAYP
Ymir
Level 37
God Stats
28W - 41L
1,390 SR
Queue Stats
74W - 124L
1,214 Elo+
Party 2
Danzaburou
Danzaburou
EXM_Memoryz
Danzaburou
Level 125
God Stats
18W - 10L
1,571 SR
Queue Stats
136W - 137L
1,461 Elo+
Party 2
Anubis
Anubis
EXM_somewheresad
Anubis
Level 66
God Stats
139W - 93L
1,479 SR
Queue Stats
340W - 438L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grand_Patriarch
Gilgamesh
18
7 / 1 / 10
12,578
740
10,866
14,169
14,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 3 / 11
12,478
734
13,987
11,989
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
XIVPrimal
Da Ji
19
6 / 0 / 10
12,489
735
16,430
12,584
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 7 / 1
10,787
635
3,682
20,417
21,429
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
EXM_Memoryz
Danzaburou
16
1 / 5 / 2
11,308
665
11,001
14,035
5,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 6 / 0
10,656
627
4,552
11,708
4,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
4
4
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
1
0.36
L
Danzaburou
EXM_Memoryz
Danzaburou
1
5
2
0.4
L
1
6
0
0.17
W
Gilgamesh
Grand_Patriarch
Gilgamesh
7
1
10
12
W
5
3
11
3.5
W
Da Ji
XIVPrimal
Da Ji
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,283
Damage
19,235
38,742
Taken
46,160
26,437
Mitigated
31,313
10,310
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,682
485
0
0
20,417
21,429
259
6,440
13,977
17,880
0
L
Danzaburou
EXM_Memoryz
Danzaburou
11,001
3,991
0
2,149
14,035
5,316
198
3,689
10,346
0
58,935
L
4,552
165
0
2,078
11,708
4,568
107
3,909
7,799
45,456
0
W
Gilgamesh
Grand_Patriarch
Gilgamesh
10,866
2,964
0
2,809
14,169
14,667
105
3,578
10,591
0
53,209
W
13,987
371
314
3,367
11,989
4,614
694
2,743
8,280
62,085
0
W
Da Ji
XIVPrimal
Da Ji
16,430
4,916
101
3,719
12,584
7,156
1,690
2,151
10,433
0
40,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,545
Gold Earned
32,751
176
Minions Killed
193
0
Camps Cleared
0
908,642
Distance Traveled
815,682
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,787
635
31
2
0
257,752
0
L
Danzaburou
11,308
665
89
5
0
303,748
2
L
Anubis
10,656
627
73
4
0
254,182
0
W
Gilgamesh
12,578
740
54
3
0
313,656
1
W
He Bo
12,478
734
85
5
0
295,510
1
W
Da Ji
12,489
735
37
2
0
299,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role