Player Matchup

Tsukuyomi
Tsukuyomi
Bozsii
Tsukuyomi
Level 156
God Stats
2W - 1L
1,479 SR
Queue Stats
88W - 57L
1,605 Elo+
Party 2
Chang'e
Chang'e
BurmaRune
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,508 Elo+
Party 2
Hercules
Hercules
DeizN
Hercules
Level 62
God Stats
2W - 1L
1,512 SR
Queue Stats
31W - 21L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
QueenK
Ah Puch
Level 87
God Stats
2W - 1L
1,541 SR
Queue Stats
70W - 52L
1,557 Elo+
Party 2
Geb
Geb
Sonnesan
Geb
Level 129
God Stats
4W - 0L
1,697 SR
Queue Stats
74W - 58L
1,553 Elo+
Party 2
Team Averages
Level 101
1,546 SR
1,553 Elo+

VS

Team Averages
Level 102
1,579 SR
1,415 Elo+
Zhong Kui
Zhong Kui
DJAGERZ
Zhong Kui
Level 88
God Stats
1W - 2L
1,749 SR
Queue Stats
215W - 227L
1,411 Elo+
Party 1
Bellona
Bellona
DorianVonDix
Bellona
Level 88
God Stats
5W - 3L
1,665 SR
Queue Stats
203W - 206L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
Lolekei
Nu Wa
Level 97
God Stats
1W - 2L
1,419 SR
Queue Stats
117W - 123L
1,392 Elo+
Solo
Ra
Ra
SoulShinigami81
Ra
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 120L
1,391 Elo+
Solo
Sol
Sol
xXxBANKАIxXx
Sol
Level 109
God Stats
0W - 1L
1,561 SR
Queue Stats
148W - 140L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bozsii
Tsukuyomi
20
23 / 2 / 20
15,794
877
42,283
25,389
31,061
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
BurmaRune
Chang'e
20
6 / 2 / 28
12,482
693
16,586
19,420
10,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
DeizN
Hercules
19
7 / 2 / 27
12,977
721
15,201
25,191
34,024
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
QueenK
Ah Puch
20
4 / 2 / 36
12,677
704
18,161
20,597
12,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 35
13,898
772
14,855
28,321
43,642
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJAGERZ
Zhong Kui
18
3 / 12 / 2
11,353
631
10,204
24,266
16,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
DorianVonDix
Bellona
16
1 / 12 / 3
10,554
586
18,915
27,798
32,155
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Lolekei
Nu Wa
19
3 / 8 / 3
12,269
682
18,877
20,748
10,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
0 / 6 / 7
11,058
614
11,267
16,305
8,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 10 / 5
10,636
591
26,715
21,501
10,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
30
48
Kills
10
12
Deaths
48
146
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bozsii
Tsukuyomi
23
2
20
16.5
W
Chang'e
BurmaRune
Chang'e
6
2
28
10
L
Zhong Kui
DJAGERZ
Zhong Kui
3
12
2
0.33
W
Hercules
DeizN
Hercules
7
2
27
10.25
L
Bellona
DorianVonDix
Bellona
1
12
3
0.21
L
Nu Wa
Lolekei
Nu Wa
3
8
3
0.56
W
Ah Puch
QueenK
Ah Puch
4
2
36
11
W
8
4
35
6.38
L
0
6
7
0.58
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,086
Damage
85,978
118,918
Taken
110,618
132,005
Mitigated
78,113
77,405
Healing
21,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bozsii
Tsukuyomi
42,283
9,524
1,013
10,605
25,389
31,061
2,901
11,550
13,839
0
88,190
W
Chang'e
BurmaRune
Chang'e
16,586
2,649
21,971
10,200
19,420
10,948
2,012
12,579
6,841
54,525
0
L
Zhong Kui
DJAGERZ
Zhong Kui
10,204
1,134
450
1,157
24,266
16,665
54
11,054
13,212
20,375
0
W
Hercules
DeizN
Hercules
15,201
3,164
3,831
9,956
25,191
34,024
379
13,121
12,070
0
24,241
L
Bellona
DorianVonDix
Bellona
18,915
4,560
2,047
1,628
27,798
32,155
0
15,218
12,580
1,045
23,733
L
Nu Wa
Lolekei
Nu Wa
18,877
5,459
925
2,652
20,748
10,396
0
8,907
11,841
46,927
0
W
Ah Puch
QueenK
Ah Puch
18,161
2,629
2,737
7,738
20,597
12,330
2,249
14,120
6,477
54,402
0
W
14,855
1,929
2,352
7,002
28,321
43,642
948
16,610
11,711
28,602
0
L
11,267
419
5,390
4,293
16,305
8,595
0
4,733
11,572
33,411
0
L
26,715
4,027
687
2,649
21,501
10,302
0
9,690
11,811
38,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,828
Gold Earned
55,870
253
Minions Killed
188
0
Camps Cleared
0
1,794,020
Distance Traveled
1,265,458
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,794
877
62
3
0
412,770
1
W
Chang'e
12,482
693
80
4
0
356,472
0
L
Zhong Kui
11,353
631
30
2
0
239,953
2
W
Hercules
12,977
721
22
1
0
353,964
0
L
Bellona
10,554
586
12
1
0
257,832
1
L
Nu Wa
12,269
682
44
2
0
242,861
1
W
Ah Puch
12,677
704
78
4
0
316,278
4
W
Geb
13,898
772
11
1
0
354,536
2
L
Ra
11,058
614
60
3
0
291,953
0
L
Sol
10,636
591
42
2
0
232,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role