Player Matchup

Horus
Horus
Diamond IV
HighAndBored
Horus
Diamond IV
Level 160
God Stats
7W - 9L
1,620 SR
Queue Stats
388W - 232L
1,947 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
smite-1302155
Guan Yu
Diamond II
Level 106
God Stats
2W - 0L
1,648 SR
Queue Stats
53W - 37L
2,148 MMR
Party 2
Hera
Hera
Diamond II
vTwiX_GG
Hera
Diamond II
Level 129
God Stats
3W - 3L
1,668 SR
Queue Stats
109W - 74L
2,393 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,645 SR
2,163 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,571 SR
1,667 MMR
Scylla
Scylla
Gold III
Akuma Asu
Scylla
Gold III
Level 106
God Stats
4W - 3L
1,605 SR
Queue Stats
125W - 151L
1,536 MMR
Party 1
Sobek
Sobek
Gold I
GutsShinei
Sobek
Gold I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 155L
1,713 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
MonkeyDiOssi
Ah Muzen Cab
Gold II
Level 151
God Stats
0W - 1L
1,607 SR
Queue Stats
22W - 24L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,450
727
10,784
16,084
11,170
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
15
4 / 1 / 5
10,539
811
8,665
16,317
20,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
15
2 / 1 / 7
9,461
728
10,332
4,618
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AresAtlasBaba YagaThothFenrir

VS

Bans
AchillesPersephoneBaron SamediChang'eVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akuma Asu
Scylla
13
4 / 3 / 0
8,988
691
7,445
7,947
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
12
0 / 4 / 4
7,872
606
5,908
17,023
18,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
MonkeyDiOssi
Ah Muzen Cab
14
0 / 2 / 2
8,696
669
11,463
8,126
2,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
4
4
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akuma Asu
Scylla
4
3
0
1.33
L
Sobek
0
4
4
0.5
W
3
2
6
3
L
Ah Muzen Cab
MonkeyDiOssi
Ah Muzen Cab
0
2
2
0.5
W
Guan Yu
4
1
5
6.5
W
Hera
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
24,816
37,019
Taken
33,096
33,130
Mitigated
23,605
17,975
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akuma Asu
Scylla
7,445
1,183
0
345
7,947
2,356
228
2,810
5,137
37,224
0
L
Sobek
5,908
560
0
1,760
17,023
18,441
69
6,690
10,333
14,238
0
W
10,784
4,478
1,518
3,782
16,084
11,170
680
5,994
10,090
0
24,089
L
Ah Muzen Cab
MonkeyDiOssi
Ah Muzen Cab
11,463
4,262
0
1,833
8,126
2,808
299
877
7,249
0
47,326
W
Guan Yu
8,665
1,151
4,860
7,065
16,317
20,122
955
5,925
10,392
0
32,841
W
Hera
10,332
2,403
0
750
4,618
1,838
1,089
1,535
3,083
54,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
25,556
178
Minions Killed
159
0
Camps Cleared
0
785,862
Distance Traveled
699,971
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,988
691
72
6
0
228,063
0
L
Sobek
7,872
606
5
0
0
221,323
0
W
Horus
9,450
727
33
3
0
265,091
0
L
Ah Muzen Cab
8,696
669
82
6
0
250,585
3
W
Guan Yu
10,539
811
42
3
0
274,052
2
W
Hera
9,461
728
103
8
0
246,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role