Player Matchup

Mercury
Mercury
Kangourouman
Mercury
Level 68
God Stats
0W - 1L
1,407 SR
Queue Stats
9W - 7L
1,531 Elo+
Solo
Chang'e
Chang'e
Rocy91
Chang'e
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 40L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
llHeckll
Kumbhakarna
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 308L
1,527 Elo+
Solo
Team Averages
Level 63
1,469 SR
1,471 Elo+

VS

Team Averages
Level 94
1,448 SR
1,375 Elo+
Sol
Sol
Haigria
Sol
Level 68
God Stats
9W - 16L
1,425 SR
Queue Stats
127W - 188L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
TiErox
Cu Chulainn
Level 128
God Stats
56W - 59L
1,514 SR
Queue Stats
197W - 296L
1,378 Elo+
Party 1
Neith
Neith
WaffleXXXX
Neith
Level 87
God Stats
169W - 227L
1,405 SR
Queue Stats
195W - 294L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kangourouman
Mercury
13
3 / 4 / 0
7,744
774
5,090
10,922
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Rocy91
Chang'e
12
1 / 5 / 2
7,380
738
5,984
11,888
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
llHeckll
Kumbhakarna
11
1 / 3 / 4
7,762
776
4,029
15,984
17,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 0 / 9
7,943
794
12,491
6,306
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
TiErox
Cu Chulainn
14
7 / 3 / 5
8,839
884
12,621
11,979
8,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
13
2 / 2 / 10
7,938
794
9,613
6,628
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
12
12
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
3
0
9
7.5
L
Mercury
Kangourouman
Mercury
3
4
0
0.75
L
Chang'e
Rocy91
Chang'e
1
5
2
0.4
W
Cu Chulainn
TiErox
Cu Chulainn
7
3
5
3.17
W
Neith
2
2
10
3.5
L
Kumbhakarna
llHeckll
Kumbhakarna
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,103
Damage
34,725
38,794
Taken
24,913
27,822
Mitigated
13,966
7,199
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,491
3,969
0
4,301
6,306
2,674
1,612
3,101
3,205
28,928
0
L
Mercury
Kangourouman
Mercury
5,090
1,277
0
521
10,922
5,660
0
4,111
6,811
0
19,864
L
Chang'e
Rocy91
Chang'e
5,984
207
2,118
1,792
11,888
4,886
381
3,045
8,843
31,516
0
W
Cu Chulainn
TiErox
Cu Chulainn
12,621
2,779
0
2,772
11,979
8,051
377
4,077
7,902
0
29,978
W
Neith
9,613
2,598
0
2,397
6,628
3,241
1,314
2,898
3,730
0
34,980
L
Kumbhakarna
llHeckll
Kumbhakarna
4,029
920
0
2,768
15,984
17,276
0
5,360
10,624
9,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
24,720
98
Minions Killed
118
0
Camps Cleared
0
599,602
Distance Traveled
539,159
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,943
794
35
4
0
167,128
0
L
Mercury
7,744
774
36
4
0
218,596
1
L
Chang'e
7,380
738
52
5
0
182,620
1
W
Cu Chulainn
8,839
884
26
3
0
182,682
3
W
Neith
7,938
794
57
6
0
189,349
3
L
Kumbhakarna
7,762
776
10
1
0
198,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role