Player Matchup

Cerberus
Cerberus
BIockingbow
Cerberus
Level 82
God Stats
1W - 1L
1,448 SR
Queue Stats
247W - 241L
1,582 Elo+
Party 1
Ratatoskr
Ratatoskr
CorkBubbles6108
Ratatoskr
Level 44
God Stats
3W - 3L
1,267 SR
Queue Stats
81W - 81L
1,465 Elo+
Party 1
He Bo
He Bo
Hydrozity
He Bo
Level 146
God Stats
76W - 39L
1,728 SR
Queue Stats
607W - 467L
1,596 Elo+
Party 1
Horus
Horus
RedSkyz2456
Horus
Level 82
God Stats
20W - 16L
1,500 SR
Queue Stats
199W - 200L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SealSoup
Ah Muzen Cab
Level 122
God Stats
9W - 3L
1,634 SR
Queue Stats
198W - 181L
1,621 Elo+
Party 1
Team Averages
Level 95
1,516 SR
1,553 Elo+

VS

Team Averages
Level 70
1,516 SR
1,505 Elo+
Ganesha
Ganesha
AldoApache1981Br
Ganesha
Level 35
God Stats
1W - 4L
1,340 SR
Queue Stats
35W - 39L
1,448 Elo+
Party 3
Jing Wei
Jing Wei
DairyLord5
Jing Wei
Level 101
God Stats
54W - 43L
1,571 SR
Queue Stats
209W - 226L
1,492 Elo+
Party 2
Scylla
Scylla
EcesfirO-
Scylla
Level 149
God Stats
7W - 12L
1,379 SR
Queue Stats
513W - 458L
1,545 Elo+
Party 3
Bakasura
Bakasura
GoodSquanch
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Bellona
Bellona
Malkius_Mikveh
Bellona
Level 55
God Stats
15W - 6L
1,790 SR
Queue Stats
35W - 22L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIockingbow
Cerberus
16
1 / 1 / 10
12,254
533
6,244
25,696
31,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
CorkBubbles6108
Ratatoskr
19
4 / 3 / 7
12,668
551
6,583
17,308
7,230
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Hydrozity
He Bo
20
9 / 3 / 5
13,775
599
25,371
14,101
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 4
12,769
555
11,291
14,460
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
SealSoup
Ah Muzen Cab
20
1 / 2 / 5
13,188
573
12,840
14,105
6,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
7,128
310
571
8,017
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
DairyLord5
Jing Wei
17
1 / 4 / 3
10,656
463
10,662
21,236
7,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
EcesfirO-
Scylla
18
6 / 4 / 1
11,655
507
14,319
13,803
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
GoodSquanch
Bakasura
16
2 / 5 / 1
9,930
432
5,228
20,720
8,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 3
9,157
398
6,540
17,407
16,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
16
Kills
9
10
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cerberus
BIockingbow
Cerberus
1
1
10
6
W
Ratatoskr
CorkBubbles6108
Ratatoskr
4
3
7
2.5
L
Jing Wei
DairyLord5
Jing Wei
1
4
3
0.63
L
Scylla
EcesfirO-
Scylla
6
4
1
1.63
L
Bakasura
GoodSquanch
Bakasura
2
5
1
0.5
W
He Bo
Hydrozity
He Bo
9
3
5
3.83
L
0
2
3
0.75
W
1
1
4
3
W
Ah Muzen Cab
SealSoup
Ah Muzen Cab
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,329
Damage
37,320
85,670
Taken
81,183
64,177
Mitigated
41,724
29,204
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
571
134
90
2,882
8,017
3,654
0
3,540
4,420
11,576
0
W
Cerberus
BIockingbow
Cerberus
6,244
276
0
9,402
25,696
31,765
899
6,472
18,933
44,760
2,218
W
Ratatoskr
CorkBubbles6108
Ratatoskr
6,583
1,755
0
2,195
17,308
7,230
1,406
3,301
13,967
26
107,343
L
Jing Wei
DairyLord5
Jing Wei
10,662
7,774
224
5,876
21,236
7,563
434
7,607
13,577
0
94,346
L
Scylla
EcesfirO-
Scylla
14,319
991
0
2,019
13,803
5,660
336
7,585
6,053
98,457
737
L
Bakasura
GoodSquanch
Bakasura
5,228
3,048
0
2,171
20,720
8,176
0
7,368
13,200
0
72,013
W
He Bo
Hydrozity
He Bo
25,371
913
565
4,888
14,101
6,483
1,848
4,330
9,771
123,660
0
L
6,540
2,127
0
4,277
17,407
16,671
0
5,218
11,455
0
44,932
W
11,291
4,782
1,828
5,749
14,460
12,217
2,670
2,388
11,575
0
88,816
W
Ah Muzen Cab
SealSoup
Ah Muzen Cab
12,840
5,009
0
4,577
14,105
6,482
6,405
1,934
12,065
0
148,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,654
Gold Earned
48,526
801
Minions Killed
634
0
Camps Cleared
0
2,267,484
Distance Traveled
1,819,435
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,128
310
7
0
0
189,875
0
W
Cerberus
12,254
533
86
4
0
449,432
6
W
Ratatoskr
12,668
551
136
6
0
490,130
0
L
Jing Wei
10,656
463
208
9
0
387,953
5
L
Scylla
11,655
507
170
7
0
386,212
2
L
Bakasura
9,930
432
153
7
0
428,870
2
W
He Bo
13,775
599
188
8
0
416,847
1
L
Bellona
9,157
398
96
4
0
426,525
0
W
Horus
12,769
555
173
8
0
444,234
5
W
Ah Muzen Cab
13,188
573
218
9
0
466,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role