Player Matchup

Bacchus
Bacchus
Je te sors
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,436 Elo+
Party 1
Da Ji
Da Ji
OrientFuzzball
Da Ji
Level 138
God Stats
1W - 2L
1,306 SR
Queue Stats
119W - 132L
1,400 Elo+
Party 1
Neith
Neith
Zlooshy
Neith
Level 24
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 2
Chang'e
Chang'e
doodlevonstrudel
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 152L
1,418 Elo+
Solo
Bellona
Bellona
nthnhmltn
Bellona
Level 43
God Stats
2W - 4L
1,409 SR
Queue Stats
5W - 7L
1,481 Elo+
Party 2
Team Averages
Level 55
1,393 SR
1,386 Elo+

VS

Team Averages
Level 69
1,511 SR
1,434 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AleixGm5
Medusa
Level 27
God Stats
4W - 9L
1,489 SR
Queue Stats
19W - 27L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
IbAkAcItY
Cthulhu
Level 88
God Stats
2W - 3L
1,490 SR
Queue Stats
19W - 23L
1,434 Elo+
Party 3
Cerberus
Cerberus
LORDWARD69
Cerberus
Level 87
God Stats
4W - 2L
1,510 SR
Queue Stats
103W - 102L
1,422 Elo+
Solo
Poseidon
Poseidon
carlacompany
Poseidon
Level 69
God Stats
3W - 4L
1,566 SR
Queue Stats
15W - 22L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Je te sors
Bacchus
10
1 / 6 / 3
7,916
417
4,377
17,829
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 6 / 0
8,358
440
9,675
16,789
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Zlooshy
Neith
14
3 / 9 / 1
9,064
477
6,857
17,791
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 0
8,379
441
8,093
15,049
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
nthnhmltn
Bellona
16
1 / 1 / 0
10,032
528
8,823
15,193
15,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
7 / 0 / 4
10,704
563
11,102
16,357
7,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
AleixGm5
Medusa
17
7 / 4 / 11
11,371
598
21,254
13,995
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
IbAkAcItY
Cthulhu
15
1 / 2 / 3
9,389
494
7,414
16,002
13,370
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
LORDWARD69
Cerberus
14
8 / 2 / 9
10,615
559
8,970
17,195
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
carlacompany
Poseidon
17
4 / 0 / 4
10,843
571
7,879
7,869
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
7
Kills
27
27
Deaths
8
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
0
4
9
W
Medusa
AleixGm5
Medusa
7
4
11
3.13
W
Cthulhu
IbAkAcItY
Cthulhu
1
2
3
1.25
L
Bacchus
Je te sors
Bacchus
1
6
3
0.42
W
Cerberus
LORDWARD69
Cerberus
8
2
9
6.25
L
2
6
0
0.33
L
Neith
Zlooshy
Neith
3
9
1
0.39
W
Poseidon
carlacompany
Poseidon
4
0
4
6
L
0
5
0
0
L
Bellona
nthnhmltn
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,825
Damage
56,619
82,651
Taken
71,418
52,686
Mitigated
43,980
23,816
Healing
21,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,102
1,870
0
2,754
16,357
7,273
0
716
15,641
0
93,345
W
Medusa
AleixGm5
Medusa
21,254
9,627
0
5,223
13,995
6,160
708
3,418
10,577
0
92,068
W
Cthulhu
IbAkAcItY
Cthulhu
7,414
1,625
294
6,999
16,002
13,370
588
794
15,208
64,992
0
L
Bacchus
Je te sors
Bacchus
4,377
1,096
0
2,676
17,829
18,008
60
5,295
12,534
20,034
0
W
Cerberus
LORDWARD69
Cerberus
8,970
518
446
4,174
17,195
13,979
0
6,122
11,073
32,245
914
L
9,675
2,218
253
6,383
16,789
7,399
0
2,774
14,015
0
51,478
L
Neith
Zlooshy
Neith
6,857
2,364
192
4,593
17,791
6,782
2,024
3,194
14,597
0
62,597
W
Poseidon
carlacompany
Poseidon
7,879
904
0
1,623
7,869
3,198
3,416
2,768
5,101
82,173
0
L
8,093
1,206
304
2,715
15,049
4,966
0
5,015
10,034
60,859
0
L
Bellona
nthnhmltn
Bellona
8,823
4,970
0
6,700
15,193
15,531
762
7,859
7,334
0
77,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
52,922
472
Minions Killed
576
0
Camps Cleared
0
1,654,064
Distance Traveled
1,939,652
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,704
563
128
7
0
429,784
1
W
Medusa
11,371
598
117
6
0
369,733
0
W
Cthulhu
9,389
494
118
6
0
391,135
3
L
Bacchus
7,916
417
27
1
0
351,959
0
W
Cerberus
10,615
559
68
4
0
377,353
1
L
Da Ji
8,358
440
76
4
0
326,838
1
L
Neith
9,064
477
102
5
0
311,296
1
W
Poseidon
10,843
571
145
8
0
371,647
2
L
Chang'e
8,379
441
104
5
0
326,827
2
L
Bellona
10,032
528
163
9
0
337,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role